Player Matchup

Jormungandr
Jormungandr
ManiacalHobo24
Jormungandr
Level 144
God Stats
1W - 3L
1,395 SR
Queue Stats
80W - 116L
1,432 Elo+
Party 2
Cliodhna
Cliodhna
Ottsel787
Cliodhna
Level 133
God Stats
2W - 3L
1,525 SR
Queue Stats
72W - 108L
1,419 Elo+
Party 2
Ra
Ra
Radkje
Ra
Level 108
God Stats
6W - 8L
1,521 SR
Queue Stats
335W - 444L
1,352 Elo+
Solo
Hachiman
Hachiman
xTehProxy
Hachiman
Level 28
God Stats
1W - 1L
1,153 SR
Queue Stats
4W - 7L
1,376 Elo+
Solo
Team Averages
Level 103
1,399 SR
1,394 Elo+

VS

Team Averages
Level 96
1,567 SR
1,410 Elo+
Chang'e
Chang'e
DutchDave93
Chang'e
Level 143
God Stats
4W - 1L
1,715 SR
Queue Stats
11W - 8L
1,551 Elo+
Party 1
Hou Yi
Hou Yi
GODflo
Hou Yi
Level 145
God Stats
1W - 0L
1,754 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 1
Olorun
Olorun
ScreamingSole71
Olorun
Level 46
God Stats
2W - 3L
1,300 SR
Queue Stats
8W - 12L
1,332 Elo+
Party 3
Xing Tian
Xing Tian
carlocanaglia
Xing Tian
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ManiacalHobo24
Jormungandr
17
0 / 2 / 6
10,959
645
11,662
22,131
26,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Ottsel787
Cliodhna
18
5 / 5 / 2
11,753
691
16,125
15,027
10,563
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
17
0 / 5 / 4
10,900
641
10,232
13,514
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
xTehProxy
Hachiman
18
3 / 4 / 1
11,911
701
10,756
14,877
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DutchDave93
Chang'e
19
2 / 1 / 7
13,050
768
19,257
17,881
12,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
GODflo
Hou Yi
20
7 / 3 / 2
13,846
814
16,096
12,405
6,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 3 / 3
12,527
737
7,207
13,120
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
carlocanaglia
Xing Tian
19
4 / 1 / 6
12,981
764
11,523
18,313
24,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
16
16
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DutchDave93
Chang'e
2
1
7
5.5
W
Hou Yi
GODflo
Hou Yi
7
3
2
2.67
L
Jormungandr
ManiacalHobo24
Jormungandr
0
2
6
1.5
L
Cliodhna
Ottsel787
Cliodhna
5
5
2
1.2
L
Ra
0
5
4
0.4
W
3
3
3
1.5
W
Xing Tian
carlocanaglia
Xing Tian
4
1
6
7
L
Hachiman
xTehProxy
Hachiman
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,775
Damage
54,083
65,549
Taken
61,719
48,016
Mitigated
49,448
13,383
Healing
26,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DutchDave93
Chang'e
19,257
1,761
5,807
9,787
17,881
12,809
1,100
7,508
10,373
62,074
0
W
Hou Yi
GODflo
Hou Yi
16,096
9,582
0
2,072
12,405
6,304
4,471
3,554
8,851
0
64,010
L
Jormungandr
ManiacalHobo24
Jormungandr
11,662
1,560
533
3,410
22,131
26,763
0
12,277
9,474
47,580
0
L
Cliodhna
Ottsel787
Cliodhna
16,125
767
0
385
15,027
10,563
455
9,185
5,550
0
41,418
L
Ra
10,232
647
1,000
4,130
13,514
5,232
0
7,374
5,984
56,479
0
W
7,207
2,832
2,728
4,988
13,120
6,288
1,767
5,730
7,390
46,517
0
W
Xing Tian
carlocanaglia
Xing Tian
11,523
1,234
596
735
18,313
24,047
912
5,795
12,518
36,793
0
L
Hachiman
xTehProxy
Hachiman
10,756
5,948
573
3,352
14,877
5,458
657
8,844
5,919
0
46,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,523
Gold Earned
52,404
286
Minions Killed
318
13
Camps Cleared
14
1,264,577
Distance Traveled
1,279,517
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,050
768
115
7
3
381,370
1
W
Hou Yi
13,846
814
89
5
9
296,986
0
L
Jormungandr
10,959
645
62
4
1
331,160
2
L
Cliodhna
11,753
691
61
4
4
337,263
2
L
Ra
10,900
641
94
6
3
283,378
5
W
Olorun
12,527
737
79
5
1
270,799
2
W
Xing Tian
12,981
764
35
2
1
330,362
1
L
Hachiman
11,911
701
69
4
5
312,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role