Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Maybe Holden
Ah Muzen Cab
Level 67
God Stats
5W - 4L
1,456 SR
Queue Stats
183W - 185L
1,532 Elo+
Party 3
Scylla
Scylla
OakleeAngel
Scylla
Level 44
God Stats
1W - 0L
1,745 SR
Queue Stats
27W - 28L
1,381 Elo+
Solo
Mulan
Mulan
Step Aside Boyz
Mulan
Level 48
God Stats
10W - 6L
1,628 SR
Queue Stats
123W - 135L
1,545 Elo+
Party 3
Geb
Geb
aoiasahina9
Geb
Level 33
God Stats
2W - 1L
1,198 SR
Queue Stats
11W - 5L
1,647 Elo+
Solo
Erlang Shen
Erlang Shen
mata_vncoz
Erlang Shen
Level 45
God Stats
2W - 4L
1,311 SR
Queue Stats
112W - 114L
1,434 Elo+
Solo
Team Averages
Level 47
1,468 SR
1,508 Elo+

VS

Team Averages
Level 33
1,472 SR
1,432 Elo+
Chaac
Chaac
Dak_Attack10
Chaac
Level 62
God Stats
4W - 5L
1,460 SR
Queue Stats
116W - 107L
1,493 Elo+
Party 2
Cupid
Cupid
East Sid3 LBC
Cupid
Level 31
God Stats
1W - 3L
1,490 SR
Queue Stats
1W - 3L
1,497 Elo+
Party 1
Xing Tian
Xing Tian
Floppyjalop
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,314 Elo+
Party 1
Bastet
Bastet
XxRedEnderXx
Bastet
Level 40
God Stats
12W - 19L
1,409 SR
Queue Stats
65W - 80L
1,458 Elo+
Solo
Merlin
Merlin
glissen08
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Maybe Holden
Ah Muzen Cab
15
2 / 1 / 1
8,802
550
6,500
8,609
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
14
2 / 2 / 4
8,169
511
5,117
6,763
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 5
8,266
517
7,340
8,212
4,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 2 / 7
7,956
497
6,791
13,911
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
mata_vncoz
Erlang Shen
15
3 / 3 / 2
8,465
529
3,662
11,221
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,723
420
4,928
12,569
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 4 / 1
6,567
410
954
6,855
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Floppyjalop
Xing Tian
13
2 / 1 / 1
7,713
482
7,685
9,188
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
13
5 / 3 / 1
8,275
517
8,301
10,742
3,372
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
glissen08
Merlin
10
1 / 5 / 1
6,596
412
1,597
6,857
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
9
9
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
4
1
0.38
L
Xing Tian
Floppyjalop
Xing Tian
2
1
1
2.5
W
Ah Muzen Cab
Maybe Holden
Ah Muzen Cab
2
1
1
2.5
W
Scylla
2
2
4
2
W
5
1
5
7.5
L
Bastet
5
3
1
1.83
W
4
2
7
3.75
L
Merlin
glissen08
Merlin
1
5
1
0.3
W
Erlang Shen
mata_vncoz
Erlang Shen
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,410
Damage
23,465
48,716
Taken
46,211
29,336
Mitigated
21,781
19,180
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,928
493
201
4,087
12,569
7,169
0
3,351
8,952
805
35,184
L
954
349
0
342
6,855
2,076
161
128
6,508
0
22,666
L
Xing Tian
Floppyjalop
Xing Tian
7,685
752
0
213
9,188
7,138
0
2,192
6,922
40,535
0
W
Ah Muzen Cab
Maybe Holden
Ah Muzen Cab
6,500
4,490
0
5,585
8,609
2,861
994
3,493
5,116
0
66,623
W
Scylla
5,117
578
91
2,263
6,763
1,762
1,759
319
6,407
42,276
0
W
7,340
698
0
3,859
8,212
4,613
125
666
7,360
0
37,288
L
Bastet
8,301
1,863
0
2,932
10,742
3,372
0
2,319
8,303
0
46,368
W
6,791
1,074
275
2,224
13,911
13,644
730
4,222
9,392
16,136
0
L
Merlin
glissen08
Merlin
1,597
330
0
1,045
6,857
2,026
396
3,532
2,982
20,996
0
W
Erlang Shen
mata_vncoz
Erlang Shen
3,662
1,455
0
4,883
11,221
6,456
0
582
10,568
0
64,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,658
Gold Earned
35,874
426
Minions Killed
306
0
Camps Cleared
0
1,527,359
Distance Traveled
1,366,202
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,723
420
69
4
0
303,643
1
L
Cupid
6,567
410
50
3
0
247,014
0
L
Xing Tian
7,713
482
72
5
0
310,909
3
W
Ah Muzen Cab
8,802
550
125
8
0
265,589
3
W
Scylla
8,169
511
88
6
0
280,045
0
W
Mulan
8,266
517
71
4
0
317,434
7
L
Bastet
8,275
517
80
5
0
294,189
1
W
Geb
7,956
497
29
2
0
317,313
4
L
Merlin
6,596
412
35
2
0
210,447
0
W
Erlang Shen
8,465
529
113
7
0
346,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role