Player Matchup

Morgan Le Fay
Morgan Le Fay
ConcealedDoc
Morgan Le Fay
Level 86
God Stats
9W - 8L
1,605 SR
Queue Stats
138W - 108L
1,581 Elo+
Party 1
Chaac
Chaac
Linvining
Chaac
Level 64
God Stats
3W - 1L
1,799 SR
Queue Stats
46W - 50L
1,497 Elo+
Solo
Rama
Rama
TheNingaCreeper
Rama
Level 35
God Stats
3W - 1L
1,626 SR
Queue Stats
58W - 42L
1,593 Elo+
Party 1
Team Averages
Level 62
1,677 SR
1,557 Elo+

VS

Team Averages
Level 80
1,574 SR
1,545 Elo+
Ao Kuang
Ao Kuang
Radioactive1225
Ao Kuang
Level 88
God Stats
5W - 3L
1,695 SR
Queue Stats
290W - 159L
1,598 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TKBleezus
Ah Muzen Cab
Level 63
God Stats
1W - 3L
1,583 SR
Queue Stats
289W - 186L
1,564 Elo+
Party 2
Chaac
Chaac
thexhighxhero420
Chaac
Level 88
God Stats
24W - 42L
1,445 SR
Queue Stats
256W - 317L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ConcealedDoc
Morgan Le Fay
16
3 / 3 / 11
12,416
690
17,324
13,878
4,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Linvining
Chaac
17
7 / 4 / 8
13,318
740
17,032
24,135
26,027
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 5 / 6
12,308
684
9,627
15,089
3,432
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
8 / 6 / 4
12,534
696
19,337
18,473
15,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
TKBleezus
Ah Muzen Cab
16
4 / 2 / 6
11,868
659
17,651
12,188
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 9 / 7
10,121
562
7,113
19,620
17,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
17
Kills
12
12
Deaths
17
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ConcealedDoc
Morgan Le Fay
3
3
11
2.83
W
Chaac
Linvining
Chaac
7
4
8
2.75
L
Ao Kuang
8
6
4
1.67
L
Ah Muzen Cab
TKBleezus
Ah Muzen Cab
4
2
6
3.5
W
7
5
6
2
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,983
Damage
44,101
53,102
Taken
50,281
33,999
Mitigated
38,117
19,553
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ConcealedDoc
Morgan Le Fay
17,324
2,144
1,823
4,392
13,878
4,540
1,099
4,850
8,768
52,300
0
W
Chaac
Linvining
Chaac
17,032
2,506
888
9,255
24,135
26,027
419
10,544
13,196
8,987
37,000
L
Ao Kuang
19,337
5,757
0
3,747
18,473
15,532
0
7,991
9,934
32,763
3,809
L
Ah Muzen Cab
TKBleezus
Ah Muzen Cab
17,651
6,646
0
3,526
12,188
5,225
733
3,684
8,093
0
58,767
W
9,627
7,870
0
3,195
15,089
3,432
1,278
3,967
10,931
0
39,132
L
7,113
651
0
4,338
19,620
17,360
216
9,651
9,376
161
27,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
34,523
223
Minions Killed
169
8
Camps Cleared
7
985,979
Distance Traveled
964,222
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,416
690
69
4
2
348,372
3
W
Chaac
13,318
740
77
4
3
333,922
3
L
Ao Kuang
12,534
696
33
2
6
289,075
1
L
Ah Muzen Cab
11,868
659
106
6
1
360,572
0
W
Rama
12,308
684
77
4
3
303,685
3
L
Chaac
10,121
562
30
2
0
314,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role