Player Matchup

Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Acougueiroo
Khepri
Level 109
God Stats
2W - 4L
1,368 SR
Queue Stats
294W - 330L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
Oleirogamer1977
Ao Kuang
Level 85
God Stats
13W - 10L
1,473 SR
Queue Stats
183W - 155L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Soujha
Ah Muzen Cab
Level 55
God Stats
35W - 29L
1,532 SR
Queue Stats
232W - 225L
1,496 Elo+
Solo
Chaac
Chaac
XtremeRedl
Chaac
Level 148
God Stats
33W - 30L
1,585 SR
Queue Stats
262W - 263L
1,521 Elo+
Party 2
Team Averages
Level 104
1,492 SR
1,488 Elo+

VS

Team Averages
Level 80
1,560 SR
1,484 Elo+
King Arthur
King Arthur
EmersonGTX
King Arthur
Level 65
God Stats
9W - 11L
1,429 SR
Queue Stats
192W - 214L
1,488 Elo+
Party 3
Izanami
Izanami
FabriSSB
Izanami
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,539 Elo+
Party 1
Chang'e
Chang'e
GuilhermeKoba
Chang'e
Level 101
God Stats
3W - 0L
1,843 SR
Queue Stats
493W - 572L
1,433 Elo+
Solo
Xing Tian
Xing Tian
VladyOp1
Xing Tian
Level 98
God Stats
25W - 23L
1,513 SR
Queue Stats
505W - 472L
1,523 Elo+
Party 1
Bastet
Bastet
Zefryn01
Bastet
Level 65
God Stats
9W - 3L
1,517 SR
Queue Stats
191W - 218L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 8 / 1
9,242
420
12,449
13,477
5,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
12
1 / 10 / 3
7,975
363
4,775
20,753
16,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
17
5 / 5 / 0
10,528
479
8,211
21,572
7,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Soujha
Ah Muzen Cab
17
4 / 11 / 1
10,883
495
17,492
18,960
6,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
17
3 / 4 / 0
10,536
479
17,735
18,786
14,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EmersonGTX
King Arthur
19
4 / 2 / 4
12,761
580
12,079
19,532
18,067
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
FabriSSB
Izanami
20
16 / 3 / 8
14,670
667
29,387
21,429
9,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
19
6 / 3 / 13
12,530
570
12,483
18,529
7,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
VladyOp1
Xing Tian
14
1 / 5 / 21
11,019
501
4,918
20,840
21,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Zefryn01
Bastet
19
11 / 2 / 6
12,973
590
15,907
22,417
9,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
15
Kills
38
38
Deaths
15
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
8
1
0.31
L
Khepri
1
10
3
0.25
W
King Arthur
EmersonGTX
King Arthur
4
2
4
3
W
Izanami
FabriSSB
Izanami
16
3
8
6.67
W
Chang'e
6
3
13
4.17
L
Ao Kuang
5
5
0
1
L
Ah Muzen Cab
Soujha
Ah Muzen Cab
4
11
1
0.41
W
Xing Tian
VladyOp1
Xing Tian
1
5
21
2.3
L
Chaac
3
4
0
0.75
W
Bastet
Zefryn01
Bastet
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,662
Damage
74,774
93,548
Taken
102,747
50,953
Mitigated
67,011
29,130
Healing
43,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,449
377
1,411
3,522
13,477
5,256
0
3,978
9,259
54,559
0
L
Khepri
4,775
857
312
5,046
20,753
16,648
0
4,031
16,590
27,647
0
W
King Arthur
EmersonGTX
King Arthur
12,079
1,445
0
7,484
19,532
18,067
264
2,579
16,875
11,906
76,704
W
Izanami
FabriSSB
Izanami
29,387
21,633
0
9,308
21,429
9,732
7,556
2,970
18,449
0
139,623
W
Chang'e
12,483
1,441
2,461
9,507
18,529
7,967
1,017
9,136
9,040
72,814
0
L
Ao Kuang
8,211
3,175
0
7,606
21,572
7,883
0
6,566
14,826
82,770
0
L
Ah Muzen Cab
Soujha
Ah Muzen Cab
17,492
7,053
0
3,228
18,960
6,167
0
1,858
17,080
0
71,925
W
Xing Tian
VladyOp1
Xing Tian
4,918
559
676
3,776
20,840
21,887
330
5,449
15,197
20,864
0
L
Chaac
17,735
7,429
0
8,005
18,786
14,999
0
2,926
15,813
904
79,396
W
Bastet
Zefryn01
Bastet
15,907
4,015
0
10,265
22,417
9,358
470
7,285
14,856
0
94,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,164
Gold Earned
63,953
539
Minions Killed
670
0
Camps Cleared
0
1,722,616
Distance Traveled
2,043,566
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,242
420
106
5
0
395,098
6
L
Khepri
7,975
363
39
2
0
275,296
9
W
King Arthur
12,761
580
184
8
0
398,628
2
W
Izanami
14,670
667
209
10
0
388,872
12
W
Chang'e
12,530
570
130
6
0
433,478
3
L
Ao Kuang
10,528
479
119
5
0
390,087
4
L
Ah Muzen Cab
10,883
495
114
5
0
333,663
5
W
Xing Tian
11,019
501
23
1
0
362,944
4
L
Chaac
10,536
479
161
7
0
328,472
2
W
Bastet
12,973
590
124
6
0
459,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role