Player Matchup

Bellona
Bellona
Diamond V
MMessias2
Bellona
Diamond V
Level 149
God Stats
14W - 8L
1,675 SR
Queue Stats
883W - 876L
2,054 MMR
Party 1
Rama
Rama
Platinum IV
QuemÉoGatão
Rama
Platinum IV
Level 145
God Stats
2W - 1L
1,536 SR
Queue Stats
35W - 20L
2,107 MMR
Party 1
Fenrir
Fenrir
Masters
StoneDealer
Fenrir
Masters
Level 160
God Stats
7W - 6L
1,561 SR
Queue Stats
505W - 494L
1,730 MMR
Solo
Ganesha
Ganesha
Diamond III
TheObito
Ganesha
Diamond III
Level 131
God Stats
39W - 34L
1,660 SR
Queue Stats
109W - 97L
2,168 MMR
Solo
Nu Wa
Nu Wa
Diamond V
XtremeFeeding
Nu Wa
Diamond V
Level 151
God Stats
13W - 11L
1,559 SR
Queue Stats
293W - 302L
1,964 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,598 SR
2,004 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,581 SR
2,004 MMR
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Rαyleigh
Gilgamesh
Masters
Level 157
God Stats
5W - 5L
1,572 SR
Queue Stats
132W - 175L
2,199 MMR
Solo
Olorun
Olorun
Masters
VaAlLenTiN
Olorun
Masters
Level 144
God Stats
2W - 5L
1,553 SR
Queue Stats
216W - 203L
2,802 MMR
Solo
Ares
Ares
Diamond V
Ziuhz
Ares
Diamond V
Level 156
God Stats
13W - 11L
1,642 SR
Queue Stats
597W - 610L
2,038 MMR
Solo
Horus
Horus
Gold III
iSpecLTK
Horus
Gold III
Level 154
God Stats
2W - 5L
1,636 SR
Queue Stats
118W - 126L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MMessias2
Bellona
8
2 / 0 / 0
4,782
683
4,066
6,513
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 0 / 1
5,109
730
2,935
3,575
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
9
2 / 0 / 3
5,105
729
2,315
2,855
826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
TheObito
Ganesha
7
0 / 0 / 8
4,524
646
1,927
3,795
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 0 / 2
5,038
720
4,172
2,520
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
LokiAchillesAthenaBastet

VS

Bans
SetCliodhnaGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
0 / 1 / 0
3,944
563
1,062
3,320
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Rαyleigh
Gilgamesh
7
0 / 2 / 0
4,033
576
2,492
5,242
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
VaAlLenTiN
Olorun
6
0 / 2 / 0
4,046
578
1,506
3,361
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
Ziuhz
Ares
6
0 / 3 / 0
3,577
511
1,572
4,726
1,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
iSpecLTK
Horus
7
0 / 1 / 0
4,280
611
4,097
5,915
2,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
W
Bellona
MMessias2
Bellona
2
0
0
2
W
2
0
1
2.5
L
Gilgamesh
Rαyleigh
Gilgamesh
0
2
0
0
W
Fenrir
2
0
3
3.5
W
Ganesha
TheObito
Ganesha
0
0
8
4
L
Olorun
VaAlLenTiN
Olorun
0
2
0
0
W
3
0
2
4
L
Ares
Ziuhz
Ares
0
3
0
0
L
Horus
iSpecLTK
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,415
Damage
10,729
19,258
Taken
22,564
8,233
Mitigated
7,829
10,267
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,062
509
60
1,688
3,320
662
0
588
2,678
0
16,150
W
Bellona
MMessias2
Bellona
4,066
1,513
161
3,971
6,513
3,919
0
0
6,513
1,662
20,018
W
2,935
2,365
0
2,565
3,575
856
0
179
3,396
0
29,648
L
Gilgamesh
Rαyleigh
Gilgamesh
2,492
1,039
0
1,858
5,242
1,571
0
1,182
3,996
0
16,762
W
Fenrir
2,315
574
0
1,940
2,855
826
0
195
2,660
0
25,916
W
Ganesha
TheObito
Ganesha
1,927
460
0
871
3,795
1,869
69
1,644
2,151
7,928
0
L
Olorun
VaAlLenTiN
Olorun
1,506
836
112
655
3,361
799
0
984
2,264
20,029
0
W
4,172
963
0
759
2,520
763
0
1,060
1,460
28,923
0
L
Ares
Ziuhz
Ares
1,572
35
0
574
4,726
1,823
0
2,659
1,962
11,515
0
L
Horus
iSpecLTK
Horus
4,097
2,330
76
1,903
5,915
2,974
0
743
5,142
0
18,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,558
Gold Earned
19,880
251
Minions Killed
204
0
Camps Cleared
0
773,918
Distance Traveled
691,693
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,944
563
43
6
0
153,922
2
W
Bellona
4,782
683
44
6
0
165,188
2
W
Rama
5,109
730
71
10
0
128,572
2
L
Gilgamesh
4,033
576
43
6
0
157,177
2
W
Fenrir
5,105
729
59
8
0
175,021
2
W
Ganesha
4,524
646
8
1
0
158,623
3
L
Olorun
4,046
578
49
7
0
108,383
1
W
Nu Wa
5,038
720
69
10
0
146,514
3
L
Ares
3,577
511
22
3
0
140,062
1
L
Horus
4,280
611
47
7
0
132,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role