Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Pulsher
Ah Muzen Cab
Level 141
God Stats
3W - 4L
1,478 SR
Queue Stats
156W - 160L
1,516 Elo+
Solo
Thanatos
Thanatos
downpipe
Thanatos
Level 64
God Stats
59W - 51L
1,515 SR
Queue Stats
207W - 206L
1,408 Elo+
Solo
Horus
Horus
felix98
Horus
Level 124
God Stats
23W - 36L
1,440 SR
Queue Stats
207W - 311L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kingsimp1296
Morgan Le Fay
Level 50
God Stats
69W - 66L
1,480 SR
Queue Stats
173W - 205L
1,347 Elo+
Solo
Jormungandr
Jormungandr
noobmaster98
Jormungandr
Level 87
God Stats
2W - 1L
1,308 SR
Queue Stats
87W - 110L
1,375 Elo+
Party 1
Team Averages
Level 93
1,444 SR
1,419 Elo+

VS

Team Averages
Level 96
1,397 SR
1,334 Elo+
Khepri
Khepri
Aljandro3
Khepri
Level 133
God Stats
10W - 11L
1,479 SR
Queue Stats
271W - 307L
1,348 Elo+
Solo
Ra
Ra
Burneo94
Ra
Level 116
God Stats
2W - 3L
1,633 SR
Queue Stats
17W - 27L
1,331 Elo+
Solo
Vulcan
Vulcan
ItsNitsua
Vulcan
Level 17
God Stats
0W - 6L
1,010 SR
Queue Stats
9W - 22L
1,262 Elo+
Party 2
Izanami
Izanami
Shogunblunt
Izanami
Level 109
God Stats
5W - 8L
1,437 SR
Queue Stats
274W - 360L
1,432 Elo+
Solo
Hercules
Hercules
YungQüèşõ
Hercules
Level 104
God Stats
1W - 3L
1,424 SR
Queue Stats
105W - 149L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Pulsher
Ah Muzen Cab
20
16 / 1 / 7
14,651
586
33,157
23,458
9,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
downpipe
Thanatos
20
24 / 5 / 6
15,452
618
28,579
26,306
13,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
felix98
Horus
16
1 / 3 / 22
12,043
482
7,338
25,652
34,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
kingsimp1296
Morgan Le Fay
20
4 / 5 / 12
13,225
529
19,249
21,896
8,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
noobmaster98
Jormungandr
16
1 / 6 / 14
11,667
467
9,051
19,710
18,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aljandro3
Khepri
14
0 / 12 / 9
10,451
418
6,117
28,984
23,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
4 / 9 / 7
11,422
457
11,811
24,689
13,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Vulcan
ItsNitsua
Vulcan
16
5 / 10 / 8
11,300
452
12,196
17,226
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
Shogunblunt
Izanami
20
5 / 7 / 6
13,584
543
21,241
29,796
9,332
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
YungQüèşõ
Hercules
17
5 / 12 / 4
11,694
468
14,493
27,584
13,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
53
46
Kills
19
20
Deaths
50
61
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Khepri
Aljandro3
Khepri
0
12
9
0.38
L
4
9
7
0.83
L
Vulcan
ItsNitsua
Vulcan
5
10
8
0.9
W
Ah Muzen Cab
Pulsher
Ah Muzen Cab
16
1
7
19.5
L
Izanami
Shogunblunt
Izanami
5
7
6
1.14
L
Hercules
YungQüèşõ
Hercules
5
12
4
0.58
W
Thanatos
downpipe
Thanatos
24
5
6
5.4
W
Horus
felix98
Horus
1
3
22
4
W
Morgan Le Fay
kingsimp1296
Morgan Le Fay
4
5
12
2
W
Jormungandr
noobmaster98
Jormungandr
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,374
Damage
65,858
117,022
Taken
128,279
83,234
Mitigated
66,324
68,435
Healing
28,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Aljandro3
Khepri
6,117
429
2,425
4,872
28,984
23,609
0
7,570
21,414
25,741
0
L
11,811
1,007
764
6,884
24,689
13,811
609
7,577
17,112
72,849
0
L
Vulcan
ItsNitsua
Vulcan
12,196
3,349
0
1,443
17,226
6,062
585
7,166
10,060
52,210
0
W
Ah Muzen Cab
Pulsher
Ah Muzen Cab
33,157
17,278
0
12,657
23,458
9,130
1,962
4,336
19,008
0
141,510
L
Izanami
Shogunblunt
Izanami
21,241
13,824
0
6,767
29,796
9,332
0
6,962
22,834
0
108,334
L
Hercules
YungQüèşõ
Hercules
14,493
1,942
0
5,020
27,584
13,510
0
7,848
19,736
0
67,203
W
Thanatos
downpipe
Thanatos
28,579
10,707
0
23,892
26,306
13,185
6,318
6,979
18,227
0
102,243
W
Horus
felix98
Horus
7,338
3,598
9,437
14,616
25,652
34,125
503
7,077
18,289
1,338
25,175
W
Morgan Le Fay
kingsimp1296
Morgan Le Fay
19,249
1,016
111
5,659
21,896
8,627
4,597
5,190
16,502
100,639
0
W
Jormungandr
noobmaster98
Jormungandr
9,051
3,208
0
2,063
19,710
18,167
2,245
6,258
13,132
51,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,038
Gold Earned
58,451
577
Minions Killed
518
0
Camps Cleared
0
2,322,073
Distance Traveled
1,981,421
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,451
418
31
1
0
418,741
3
L
Ra
11,422
457
133
5
0
384,840
0
L
Vulcan
11,300
452
77
3
0
407,660
3
W
Ah Muzen Cab
14,651
586
175
7
0
487,866
4
L
Izanami
13,584
543
178
7
0
410,419
7
L
Hercules
11,694
468
99
4
0
359,761
2
W
Thanatos
15,452
618
138
6
0
480,414
3
W
Horus
12,043
482
36
1
0
496,405
9
W
Morgan Le Fay
13,225
529
141
6
0
465,539
2
W
Jormungandr
11,667
467
87
3
0
391,849
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role