Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Axelnerchik
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,553 Elo+
Solo
Persephone
Persephone
EzoL666
Persephone
Level 134
God Stats
0W - 3L
1,090 SR
Queue Stats
56W - 61L
1,562 Elo+
Solo
Hachiman
Hachiman
Ginzakii
Hachiman
Level 157
God Stats
0W - 6L
1,040 SR
Queue Stats
522W - 513L
1,528 Elo+
Solo
Thanatos
Thanatos
twentyblood
Thanatos
Level 155
God Stats
12W - 26L
1,384 SR
Queue Stats
602W - 608L
1,478 Elo+
Solo
Team Averages
Level 118
1,303 SR
1,524 Elo+

VS

Team Averages
Level 51
1,609 SR
1,495 Elo+
Agni
Agni
PinchoMolin
Agni
Level 109
God Stats
5W - 3L
1,524 SR
Queue Stats
400W - 420L
1,464 Elo+
Solo
Yemoja
Yemoja
Vielth
Yemoja
Level 48
God Stats
8W - 4L
1,695 SR
Queue Stats
187W - 105L
1,563 Elo+
Party 1
Hercules
Hercules
VinDiesel2005
Hercules
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,519 Elo+
Party 1
Sol
Sol
ryd3r21
Sol
Level 63
God Stats
4W - 1L
1,825 SR
Queue Stats
196W - 216L
1,412 Elo+
Solo
Artemis
Artemis
МрЖопосранчик
Artemis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 14L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 7 / 5
9,336
622
10,052
27,444
32,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Axelnerchik
Aphrodite
16
0 / 7 / 6
9,230
615
11,942
17,079
11,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
EzoL666
Persephone
18
4 / 3 / 4
10,506
700
20,707
13,273
5,725
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Ginzakii
Hachiman
17
1 / 0 / 4
9,173
612
13,174
9,288
4,256
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
twentyblood
Thanatos
16
5 / 5 / 3
9,807
654
20,023
15,133
11,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 13
11,169
745
20,495
16,911
5,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Vielth
Yemoja
16
3 / 1 / 14
9,993
666
4,306
10,923
9,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
VinDiesel2005
Hercules
17
1 / 1 / 20
11,005
734
10,601
30,448
20,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
19
6 / 2 / 14
11,638
776
21,796
15,762
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 2 / 15
11,292
753
20,819
25,098
17,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
11
Kills
23
22
Deaths
11
22
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
7
5
0.5
L
Aphrodite
Axelnerchik
Aphrodite
0
7
6
0.43
L
Persephone
EzoL666
Persephone
4
3
4
2
L
Hachiman
Ginzakii
Hachiman
1
0
4
3
W
6
5
13
2.5
W
Yemoja
Vielth
Yemoja
3
1
14
10
W
Hercules
VinDiesel2005
Hercules
1
1
20
11
W
Sol
6
2
14
6.5
L
Thanatos
twentyblood
Thanatos
5
5
3
1.3
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,898
Damage
78,017
82,217
Taken
99,142
65,801
Mitigated
58,316
43,277
Healing
65,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,052
365
1,143
8,437
27,444
32,408
0
15,508
11,936
18,145
0
L
Aphrodite
Axelnerchik
Aphrodite
11,942
626
9,539
6,856
17,079
11,995
0
10,597
6,482
32,942
0
L
Persephone
EzoL666
Persephone
20,707
1,886
2,382
4,430
13,273
5,725
0
7,091
6,179
36,655
0
L
Hachiman
Ginzakii
Hachiman
13,174
6,232
834
936
9,288
4,256
0
4,257
5,031
0
26,275
W
20,495
1,253
2,526
4,100
16,911
5,556
289
7,365
9,546
37,167
0
W
Yemoja
Vielth
Yemoja
4,306
1,564
19,772
4,871
10,923
9,587
819
3,592
7,331
8,964
0
W
Hercules
VinDiesel2005
Hercules
10,601
2,210
1,599
15,088
30,448
20,147
222
13,516
16,932
1,246
18,090
W
Sol
21,796
6,764
1,493
5,491
15,762
5,526
4,393
8,456
7,306
60,172
0
L
Thanatos
twentyblood
Thanatos
20,023
2,053
1,252
7,468
15,133
11,417
0
9,475
5,658
0
22,820
W
20,819
6,073
2,159
8,541
25,098
17,500
648
9,772
15,326
0
30,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
55,097
142
Minions Killed
163
0
Camps Cleared
0
1,387,500
Distance Traveled
1,400,600
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,336
622
16
1
0
261,587
0
L
Aphrodite
9,230
615
55
4
0
279,428
0
L
Persephone
10,506
700
38
3
0
297,269
1
L
Hachiman
9,173
612
25
2
0
274,535
2
W
Agni
11,169
745
34
2
0
268,829
1
W
Yemoja
9,993
666
5
0
0
284,750
0
W
Hercules
11,005
734
21
1
0
342,755
0
W
Sol
11,638
776
85
6
0
264,247
2
L
Thanatos
9,807
654
8
1
0
274,681
0
W
Artemis
11,292
753
18
1
0
240,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role