Player Matchup

Chaac
Chaac
IVenganzaI
Chaac
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 40L
1,423 Elo+
Solo
Loki
Loki
NeysIre
Loki
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 39L
1,301 Elo+
Party 1
Bacchus
Bacchus
Niakriss
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
972 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Thraq
Ah Muzen Cab
Level 107
God Stats
6W - 9L
1,344 SR
Queue Stats
25W - 30L
1,360 Elo+
Solo
Zeus
Zeus
deniscitizen
Zeus
Level 42
God Stats
1W - 1L
1,220 SR
Queue Stats
19W - 21L
1,341 Elo+
Solo
Team Averages
Level 65
1,413 SR
1,279 Elo+

VS

Team Averages
Level 47
1,389 SR
1,315 Elo+
Anhur
Anhur
Geroo0oo
Anhur
Level 63
God Stats
3W - 8L
1,202 SR
Queue Stats
23W - 54L
1,228 Elo+
Solo
Cthulhu
Cthulhu
MasterKH123
Cthulhu
Level 27
God Stats
2W - 6L
1,384 SR
Queue Stats
39W - 67L
1,286 Elo+
Party 2
Odin
Odin
Oswalt
Odin
Level 51
God Stats
5W - 8L
1,407 SR
Queue Stats
40W - 32L
1,396 Elo+
Party 3
Hera
Hera
Wumboooo
Hera
Level 48
God Stats
6W - 12L
1,349 SR
Queue Stats
133W - 165L
1,349 Elo+
Party 2
Bakasura
Bakasura
Xezyr
Bakasura
Level 45
God Stats
7W - 5L
1,605 SR
Queue Stats
154W - 176L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 1 / 4
8,677
578
6,589
5,331
3,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
NeysIre
Loki
13
1 / 2 / 3
7,345
490
2,160
7,828
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bacchus
Niakriss
Bacchus
12
7 / 1 / 8
7,883
526
6,873
9,037
7,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Thraq
Ah Muzen Cab
14
7 / 0 / 9
8,826
588
10,792
4,726
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 2 / 3
7,654
510
5,233
6,819
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Geroo0oo
Anhur
10
1 / 6 / 1
6,462
431
2,880
9,527
2,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
MasterKH123
Cthulhu
10
2 / 7 / 2
6,641
443
2,130
14,604
10,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Oswalt
Odin
12
1 / 1 / 2
7,038
469
2,181
6,151
3,585
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
11
1 / 5 / 2
6,585
439
8,008
8,331
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Xezyr
Bakasura
12
1 / 2 / 2
6,955
464
3,916
9,447
3,449
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
21
Kills
6
6
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
Geroo0oo
Anhur
1
6
1
0.25
W
Chaac
2
1
4
4
L
Cthulhu
MasterKH123
Cthulhu
2
7
2
0.43
W
Loki
NeysIre
Loki
1
2
3
1.25
W
Bacchus
Niakriss
Bacchus
7
1
8
11
L
Odin
Oswalt
Odin
1
1
2
2
W
Ah Muzen Cab
Thraq
Ah Muzen Cab
7
0
9
11.5
L
Hera
1
5
2
0.4
L
Bakasura
Xezyr
Bakasura
1
2
2
1
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,647
Damage
19,115
33,741
Taken
48,060
17,281
Mitigated
23,011
11,770
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Geroo0oo
Anhur
2,880
1,111
0
1,996
9,527
2,926
138
3,308
6,219
0
20,587
W
Chaac
6,589
927
0
1,663
5,331
3,468
598
92
4,647
1,173
61,087
L
Cthulhu
MasterKH123
Cthulhu
2,130
58
311
820
14,604
10,468
30
3,393
11,168
20,820
0
W
Loki
NeysIre
Loki
2,160
843
0
3,783
7,828
2,396
83
1,617
6,132
0
43,399
W
Bacchus
Niakriss
Bacchus
6,873
755
24
1,034
9,037
7,508
222
1,193
7,489
22,769
0
L
Odin
Oswalt
Odin
2,181
480
0
1,478
6,151
3,585
349
621
5,522
3,658
24,855
W
Ah Muzen Cab
Thraq
Ah Muzen Cab
10,792
3,934
0
3,204
4,726
1,636
1,120
2,157
2,424
0
58,060
L
Hera
8,008
1,358
17
1,136
8,331
2,583
467
2,811
5,204
31,708
0
L
Bakasura
Xezyr
Bakasura
3,916
2,907
0
2,181
9,447
3,449
715
1,801
7,646
0
27,212
W
5,233
847
0
2,062
6,819
2,273
299
4,607
1,713
36,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,385
Gold Earned
33,681
408
Minions Killed
280
0
Camps Cleared
0
1,383,598
Distance Traveled
1,448,880
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,462
431
52
3
0
232,749
4
W
Chaac
8,677
578
136
9
0
279,083
0
L
Cthulhu
6,641
443
34
2
0
280,820
7
W
Loki
7,345
490
82
5
0
275,107
0
W
Bacchus
7,883
526
27
2
0
260,708
2
L
Odin
7,038
469
60
4
0
313,054
3
W
Ah Muzen Cab
8,826
588
99
7
0
295,344
1
L
Hera
6,585
439
54
4
0
260,945
1
L
Bakasura
6,955
464
80
5
0
361,312
3
W
Zeus
7,654
510
64
4
0
273,356
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role