Player Matchup

Khepri
Khepri
Beowulf101-
Khepri
Level 137
God Stats
6W - 5L
1,550 SR
Queue Stats
185W - 159L
1,483 Elo+
Party 1
Skadi
Skadi
DMEager
Skadi
Level 120
God Stats
2W - 1L
1,609 SR
Queue Stats
270W - 259L
1,432 Elo+
Party 1
Horus
Horus
Goink_
Horus
Level 144
God Stats
15W - 4L
1,614 SR
Queue Stats
496W - 448L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr_Bluemani
Baron Samedi
Level 149
God Stats
8W - 7L
1,533 SR
Queue Stats
738W - 752L
1,503 Elo+
Party 1
Medusa
Medusa
colour_zz
Medusa
Level 104
God Stats
3W - 2L
1,751 SR
Queue Stats
50W - 43L
1,499 Elo+
Party 1
Team Averages
Level 131
1,611 SR
1,485 Elo+

VS

Team Averages
Level 114
1,573 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
B Marsh 92
Guan Yu
Level 118
God Stats
9W - 8L
1,558 SR
Queue Stats
480W - 456L
1,510 Elo+
Party 2
Geb
Geb
L Marsh 89
Geb
Level 122
God Stats
10W - 6L
1,534 SR
Queue Stats
485W - 470L
1,495 Elo+
Party 2
Nemesis
Nemesis
ShadowlordScope7
Nemesis
Level 87
God Stats
21W - 12L
1,642 SR
Queue Stats
193W - 190L
1,466 Elo+
Party 3
Scylla
Scylla
doubledragon6060
Scylla
Level 83
God Stats
2W - 1L
1,633 SR
Queue Stats
125W - 116L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 4 / 2
7,961
398
3,517
16,779
19,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
DMEager
Skadi
14
1 / 8 / 3
8,878
444
11,357
16,754
6,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Goink_
Horus
13
1 / 6 / 2
8,252
413
7,765
19,769
7,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Mr_Bluemani
Baron Samedi
13
0 / 9 / 0
8,319
416
8,228
15,169
9,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
colour_zz
Medusa
16
4 / 5 / 1
9,687
484
14,102
14,188
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 2 / 6
11,108
555
11,953
13,691
4,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
B Marsh 92
Guan Yu
16
4 / 1 / 16
10,476
524
7,450
18,762
25,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 0 / 13
11,268
563
12,332
16,954
19,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 2 / 10
11,704
585
17,461
17,383
7,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 1 / 8
11,872
594
19,322
12,012
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
85
6
Kills
32
32
Deaths
6
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
6
3
W
Guan Yu
B Marsh 92
Guan Yu
4
1
16
12
L
Khepri
0
4
2
0.25
L
Skadi
DMEager
Skadi
1
8
3
0.31
L
Horus
Goink_
Horus
1
6
2
0.33
W
6
0
13
12.5
L
Baron Samedi
Mr_Bluemani
Baron Samedi
0
9
0
0
W
9
2
10
7
L
Medusa
colour_zz
Medusa
4
5
1
0.9
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,969
Damage
68,518
82,659
Taken
78,802
48,727
Mitigated
60,737
16,747
Healing
27,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,953
5,572
0
4,358
13,691
4,849
4,344
925
12,727
0
84,899
W
Guan Yu
B Marsh 92
Guan Yu
7,450
1,570
4,726
6,343
18,762
25,244
685
2,299
16,139
0
25,766
L
Khepri
3,517
550
436
3,020
16,779
19,778
156
6,204
10,287
13,888
0
L
Skadi
DMEager
Skadi
11,357
4,949
0
2,556
16,754
6,986
600
5,453
11,153
0
66,093
L
Horus
Goink_
Horus
7,765
3,380
595
2,155
19,769
7,672
0
7,122
12,547
0
46,630
W
12,332
1,452
1,324
4,859
16,954
19,126
622
4,627
11,830
61,688
0
L
Baron Samedi
Mr_Bluemani
Baron Samedi
8,228
515
437
3,233
15,169
9,296
0
8,773
5,796
46,104
0
W
17,461
7,678
0
2,620
17,383
7,024
1,024
1,654
15,438
0
86,089
L
Medusa
colour_zz
Medusa
14,102
6,899
0
4,315
14,188
4,995
576
2,835
11,222
0
70,042
W
19,322
2,692
0
3,180
12,012
4,494
1,899
1,730
9,957
82,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,097
Gold Earned
56,428
433
Minions Killed
532
0
Camps Cleared
0
1,715,300
Distance Traveled
1,994,732
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,108
555
132
7
0
372,346
0
W
Guan Yu
10,476
524
42
2
0
382,607
4
L
Khepri
7,961
398
24
1
0
365,113
0
L
Skadi
8,878
444
119
6
0
309,307
2
L
Horus
8,252
413
80
4
0
372,857
4
W
Geb
11,268
563
99
5
0
429,074
2
L
Baron Samedi
8,319
416
91
5
0
321,487
7
W
Nemesis
11,704
585
115
6
0
431,955
2
L
Medusa
9,687
484
119
6
0
346,536
0
W
Scylla
11,872
594
144
7
0
378,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role