Player Matchup

Neith
Neith
Lyze
Neith
Level 16
God Stats
7W - 5L
1,571 SR
Queue Stats
15W - 10L
1,586 Elo+
Party 2
Bellona
Bellona
railgoon
Bellona
Level 15
God Stats
0W - 1L
1,472 SR
Queue Stats
11W - 7L
1,643 Elo+
Party 2
Hel
Hel
unihell
Hel
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,586 Elo+
Party 2
Team Averages
Level 49
1,514 SR
1,605 Elo+

VS

Team Averages
Level 79
1,751 SR
1,661 Elo+
Sol
Sol
DimanDread
Sol
Level 124
God Stats
24W - 9L
1,870 SR
Queue Stats
188W - 133L
1,656 Elo+
Party 1
Hercules
Hercules
Rogor123
Hercules
Level 88
God Stats
2W - 2L
1,736 SR
Queue Stats
18W - 9L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
sashagasy
Cthulhu
Level 25
God Stats
3W - 1L
1,647 SR
Queue Stats
23W - 8L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lyze
Neith
11
1 / 2 / 1
7,297
608
11,935
6,944
2,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
railgoon
Bellona
10
0 / 3 / 1
6,663
555
5,373
14,977
12,323
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
9
1 / 4 / 0
7,408
617
5,485
10,376
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
9,085
757
9,076
8,667
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Rogor123
Hercules
12
1 / 1 / 8
7,948
662
8,195
11,288
10,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
sashagasy
Cthulhu
11
0 / 0 / 7
7,664
639
8,341
13,210
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
Neith
Lyze
Neith
1
2
1
0.75
W
Hercules
Rogor123
Hercules
1
1
8
5
L
Bellona
railgoon
Bellona
0
3
1
0.17
W
Cthulhu
sashagasy
Cthulhu
0
0
7
3.5
L
Hel
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,793
Damage
25,612
32,297
Taken
33,165
18,927
Mitigated
21,731
6,472
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,076
3,284
0
3,871
8,667
3,205
2,773
1,338
7,329
28,287
3,441
L
Neith
Lyze
Neith
11,935
5,429
246
1,468
6,944
2,233
21
3,030
3,567
0
30,602
W
Hercules
Rogor123
Hercules
8,195
1,420
1,058
3,354
11,288
10,834
40
1,680
9,608
0
20,060
L
Bellona
railgoon
Bellona
5,373
859
0
222
14,977
12,323
0
6,278
8,274
0
12,968
W
Cthulhu
sashagasy
Cthulhu
8,341
296
1,420
6,443
13,210
7,692
110
2,649
10,561
22,530
0
L
Hel
5,485
757
1,873
2,663
10,376
4,371
0
6,449
3,707
21,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,368
Gold Earned
24,697
101
Minions Killed
106
3
Camps Cleared
6
662,498
Distance Traveled
709,307
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,085
757
41
3
3
237,908
4
L
Neith
7,297
608
59
5
0
208,442
3
W
Hercules
7,948
662
31
3
2
227,677
5
L
Bellona
6,663
555
14
1
0
230,276
1
W
Cthulhu
7,664
639
34
3
1
243,722
1
L
Hel
7,408
617
28
2
3
223,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role