Player Matchup

Anhur
Anhur
 
Anhur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Caius XZX
Tyr
Level 158
God Stats
5W - 7L
1,512 SR
Queue Stats
550W - 537L
1,504 Elo+
Solo
Izanami
Izanami
DirtyDillPickIe
Izanami
Level 69
God Stats
99W - 62L
1,625 SR
Queue Stats
349W - 345L
1,536 Elo+
Party 2
Cabrakan
Cabrakan
EarlWetSocks
Cabrakan
Level 106
God Stats
17W - 22L
1,472 SR
Queue Stats
559W - 552L
1,470 Elo+
Party 2
Janus
Janus
og_TayK
Janus
Level 104
God Stats
5W - 6L
1,495 SR
Queue Stats
660W - 661L
1,486 Elo+
Party 2
Team Averages
Level 106
1,521 SR
1,499 Elo+

VS

Team Averages
Level 121
1,611 SR
1,527 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JimmyWap--
Baron Samedi
Level 142
God Stats
5W - 3L
1,702 SR
Queue Stats
315W - 278L
1,592 Elo+
Party 3
Cliodhna
Cliodhna
Major Sucky
Cliodhna
Level 141
God Stats
3W - 0L
1,658 SR
Queue Stats
28W - 21L
1,497 Elo+
Party 1
Hades
Hades
iSvtth
Hades
Level 103
God Stats
45W - 26L
1,545 SR
Queue Stats
186W - 193L
1,448 Elo+
Solo
Danzaburou
Danzaburou
ndragneel4th
Danzaburou
Level 59
God Stats
3W - 1L
1,650 SR
Queue Stats
13W - 6L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 5 / 0
4,954
495
2,793
7,234
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 1
6,136
614
1,423
7,483
4,204
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
4 / 5 / 1
6,065
607
5,081
8,286
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
EarlWetSocks
Cabrakan
9
1 / 3 / 0
4,881
488
3,141
6,297
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
og_TayK
Janus
9
0 / 4 / 2
5,427
543
4,237
5,239
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
4 / 1 / 6
5,728
573
4,397
8,184
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
JimmyWap--
Baron Samedi
11
6 / 1 / 1
6,532
653
4,519
6,045
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Major Sucky
Cliodhna
10
5 / 4 / 1
6,318
632
5,812
7,083
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
iSvtth
Hades
11
1 / 2 / 3
6,022
602
4,454
6,062
2,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ndragneel4th
Danzaburou
11
3 / 0 / 5
6,706
671
4,777
6,252
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
19
19
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
0
0
W
Sun Wukong
 
Sun Wukong
4
1
6
7
L
2
2
1
1.25
L
4
5
1
0.9
L
Cabrakan
EarlWetSocks
Cabrakan
1
3
0
0.33
W
Baron Samedi
JimmyWap--
Baron Samedi
6
1
1
6.5
W
Cliodhna
Major Sucky
Cliodhna
5
4
1
1.38
W
Hades
iSvtth
Hades
1
2
3
1.25
W
Danzaburou
ndragneel4th
Danzaburou
3
0
5
5.5
L
Janus
og_TayK
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,675
Damage
23,959
34,539
Taken
33,626
13,032
Mitigated
13,985
7,617
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,793
1,572
0
1,308
7,234
1,063
0
638
6,404
0
27,397
W
Sun Wukong
 
Sun Wukong
4,397
1,004
353
2,564
8,184
5,133
0
2,602
5,456
0
9,863
L
1,423
65
0
2,696
7,483
4,204
0
3,260
4,110
0
34,274
L
5,081
3,319
0
1,833
8,286
2,174
0
1,745
6,420
0
29,552
L
Cabrakan
EarlWetSocks
Cabrakan
3,141
552
37
993
6,297
4,203
0
1,355
4,708
13,795
2,088
W
Baron Samedi
JimmyWap--
Baron Samedi
4,519
526
210
3,131
6,045
2,309
0
2,417
3,414
33,728
0
W
Cliodhna
Major Sucky
Cliodhna
5,812
1,586
0
2,185
7,083
2,041
0
493
6,572
0
29,360
W
Hades
iSvtth
Hades
4,454
518
0
2,783
6,062
2,916
0
599
5,463
34,427
0
W
Danzaburou
ndragneel4th
Danzaburou
4,777
1,426
0
3,124
6,252
1,586
0
688
5,564
0
40,227
L
Janus
og_TayK
Janus
4,237
542
0
750
5,239
1,388
0
1,630
3,403
31,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
31,306
278
Minions Killed
319
0
Camps Cleared
0
916,252
Distance Traveled
1,015,446
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,954
495
51
5
0
186,906
3
W
Sun Wukong
5,728
573
18
2
0
217,099
4
L
Tyr
6,136
614
71
7
0
179,557
3
L
Izanami
6,065
607
68
7
0
177,883
1
L
Cabrakan
4,881
488
29
3
0
195,453
1
W
Baron Samedi
6,532
653
79
8
0
198,950
1
W
Cliodhna
6,318
632
71
7
0
214,789
1
W
Hades
6,022
602
68
7
0
183,579
2
W
Danzaburou
6,706
671
83
8
0
201,029
3
L
Janus
5,427
543
59
6
0
176,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role