Player Matchup

Susano
Susano
Gubbington
Susano
Level 94
God Stats
3W - 0L
1,375 SR
Queue Stats
40W - 25L
1,625 Elo+
Party 1
Tyr
Tyr
KentuckyFriedDog
Tyr
Level 16
God Stats
8W - 3L
1,602 SR
Queue Stats
8W - 3L
1,564 Elo+
Party 1
Sol
Sol
TeslaCat
Sol
Level 144
God Stats
3W - 1L
1,697 SR
Queue Stats
42W - 41L
1,582 Elo+
Party 1
Team Averages
Level 85
1,558 SR
1,590 Elo+

VS

Team Averages
Level 78
1,508 SR
1,383 Elo+
Skadi
Skadi
AHSCORPII
Skadi
Level 158
God Stats
37W - 39L
1,442 SR
Queue Stats
171W - 280L
1,382 Elo+
Solo
Ymir
Ymir
TheGaminJunky
Ymir
Level 46
God Stats
8W - 6L
1,583 SR
Queue Stats
37W - 35L
1,499 Elo+
Solo
Sol
Sol
Zis0r
Sol
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gubbington
Susano
8
3 / 0 / 4
4,849
1,212
1,872
2,797
1,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 1 / 6
4,198
1,050
1,550
2,547
1,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
5 / 0 / 2
5,433
1,358
3,848
1,708
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AHSCORPII
Skadi
6
0 / 3 / 1
3,813
953
1,688
3,268
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 4 / 0
3,818
955
1,951
4,449
2,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Zis0r
Sol
4
0 / 1 / 0
3,413
853
0
826
228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
AHSCORPII
Skadi
0
3
1
0.17
W
Susano
Gubbington
Susano
3
0
4
5
W
0
1
6
3
W
5
0
2
6
L
1
4
0
0.25
L
Sol
Zis0r
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,270
Damage
3,639
7,052
Taken
8,543
2,883
Mitigated
3,631
2,441
Healing
590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AHSCORPII
Skadi
1,688
970
0
0
3,268
860
0
910
2,274
0
6,335
W
Susano
Gubbington
Susano
1,872
316
0
663
2,797
1,109
386
580
2,153
0
6,996
W
1,550
420
0
901
2,547
1,311
485
766
1,688
0
5,787
W
3,848
2,056
0
877
1,708
463
1,884
577
1,071
22,019
0
L
1,951
725
26
420
4,449
2,543
0
2,616
1,434
2,714
0
L
Sol
Zis0r
Sol
0
0
0
144
826
228
0
432
335
2,359
474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,480
Gold Earned
11,044
58
Minions Killed
21
4
Camps Cleared
1
273,483
Distance Traveled
138,277
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,813
953
14
4
0
64,172
1
W
Susano
4,849
1,212
10
3
2
100,183
1
W
Tyr
4,198
1,050
9
2
0
87,991
1
W
Sol
5,433
1,358
39
10
2
85,309
1
L
Ymir
3,818
955
3
1
0
55,660
2
L
Sol
3,413
853
4
1
1
18,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role