Player Matchup

Sol
Sol
Gold I
DrSqu1d
Sol
Gold I
Level 123
God Stats
3W - 1L
1,707 SR
Queue Stats
289W - 290L
1,743 MMR
Solo
Chaac
Chaac
Gold I
Hyrae
Chaac
Gold I
Level 36
God Stats
22W - 4L
1,981 SR
Queue Stats
41W - 16L
1,868 MMR
Solo
Sobek
Sobek
Platinum II
KoteiYuki
Sobek
Platinum II
Level 87
God Stats
64W - 42L
1,677 SR
Queue Stats
370W - 361L
1,776 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
NotKayJay
Ah Muzen Cab
Platinum III
Level 158
God Stats
13W - 11L
1,714 SR
Queue Stats
432W - 443L
1,862 MMR
Solo
Anubis
Anubis
Gold II
p0peeZy
Anubis
Gold II
Level 144
God Stats
12W - 14L
1,585 SR
Queue Stats
124W - 145L
1,638 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,733 SR
1,778 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,653 SR
1,786 MMR
Merlin
Merlin
Masters
EduardoCMZu
Merlin
Masters
Level 149
God Stats
68W - 66L
1,606 SR
Queue Stats
801W - 791L
2,040 MMR
Solo
Mulan
Mulan
Gold III
MrSmike
Mulan
Gold III
Level 159
God Stats
1W - 1L
1,774 SR
Queue Stats
230W - 230L
1,573 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
SerPryze
Gilgamesh
Gold II
Level 54
God Stats
0W - 1L
1,653 SR
Queue Stats
18W - 21L
1,579 MMR
Solo
Apollo
Apollo
Gold II
ShrekFachero
Apollo
Gold II
Level 158
God Stats
1W - 1L
1,717 SR
Queue Stats
36W - 31L
1,751 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Zachavelli
Kuzenbo
Platinum I
Level 155
God Stats
0W - 2L
1,516 SR
Queue Stats
254W - 253L
1,986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
7 / 0 / 5
12,811
712
9,612
10,175
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Hyrae
Chaac
18
11 / 3 / 5
12,041
669
19,442
18,783
9,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
KoteiYuki
Sobek
15
3 / 3 / 15
10,994
611
9,019
21,125
22,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
NotKayJay
Ah Muzen Cab
17
5 / 2 / 11
11,161
620
15,007
16,416
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
p0peeZy
Anubis
17
4 / 2 / 6
11,126
618
10,714
11,985
5,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetHou YiLoki

VS

Bans
CamazotzGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 7 / 0
8,877
493
13,321
14,049
5,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
MrSmike
Mulan
12
1 / 7 / 6
8,159
453
9,347
20,409
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
SerPryze
Gilgamesh
12
1 / 8 / 3
7,766
431
7,818
16,827
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
16
0 / 4 / 0
9,056
503
4,732
11,486
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Zachavelli
Kuzenbo
14
2 / 4 / 0
8,047
447
10,086
16,410
16,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
30
Kills
9
10
Deaths
30
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
7
0
5
9.5
L
Merlin
5
7
0
0.71
W
Chaac
Hyrae
Chaac
11
3
5
4.5
W
Sobek
KoteiYuki
Sobek
3
3
15
3.5
L
Mulan
MrSmike
Mulan
1
7
6
0.57
W
Ah Muzen Cab
NotKayJay
Ah Muzen Cab
5
2
11
5.25
L
Gilgamesh
SerPryze
Gilgamesh
1
8
3
0.31
L
Apollo
0
4
0
0
L
Kuzenbo
Zachavelli
Kuzenbo
2
4
0
0.5
W
Anubis
p0peeZy
Anubis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,794
Damage
45,304
78,484
Taken
79,181
47,389
Mitigated
46,137
42,892
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
9,612
4,793
0
7,700
10,175
3,409
7,886
509
9,666
99,860
0
L
Merlin
13,321
551
0
1,544
14,049
5,747
0
2,952
11,097
52,617
0
W
Chaac
Hyrae
Chaac
19,442
6,447
0
9,401
18,783
9,416
1,209
6,838
11,774
0
76,149
W
Sobek
KoteiYuki
Sobek
9,019
758
0
9,423
21,125
22,836
507
3,236
17,847
26,638
0
L
Mulan
MrSmike
Mulan
9,347
912
0
2,262
20,409
13,126
0
8,838
11,571
0
26,213
W
Ah Muzen Cab
NotKayJay
Ah Muzen Cab
15,007
7,070
0
8,358
16,416
6,348
2,382
6,315
10,055
0
88,246
L
Gilgamesh
SerPryze
Gilgamesh
7,818
2,419
0
1,974
16,827
7,073
0
4,597
12,230
0
50,251
L
Apollo
4,732
3,005
0
2,543
11,486
3,948
648
5,684
5,802
0
79,052
L
Kuzenbo
Zachavelli
Kuzenbo
10,086
2,727
0
4,502
16,410
16,243
14
7,346
9,064
40,527
0
W
Anubis
p0peeZy
Anubis
10,714
1,060
0
8,010
11,985
5,380
839
6,621
4,603
77,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,133
Gold Earned
41,905
583
Minions Killed
464
0
Camps Cleared
0
1,839,839
Distance Traveled
1,702,870
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,811
712
171
10
0
354,021
6
L
Merlin
8,877
493
124
7
0
322,944
8
W
Chaac
12,041
669
115
6
0
424,516
3
W
Sobek
10,994
611
25
1
0
380,569
6
L
Mulan
8,159
453
33
2
0
347,657
3
W
Ah Muzen Cab
11,161
620
131
7
0
373,017
5
L
Gilgamesh
7,766
431
80
4
0
337,379
0
L
Apollo
9,056
503
160
9
0
360,350
6
L
Kuzenbo
8,047
447
67
4
0
334,540
3
W
Anubis
11,126
618
141
8
0
307,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role