Player Matchup

Fafnir
Fafnir
Aaru Zeus
Fafnir
Level 108
God Stats
4W - 8L
1,374 SR
Queue Stats
88W - 150L
1,306 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ItsOni
Ah Muzen Cab
Level 114
God Stats
1W - 5L
1,042 SR
Queue Stats
98W - 119L
1,416 Elo+
Party 1
Eset
Eset
Maga Is Back
Eset
Level 64
God Stats
1W - 5L
1,252 SR
Queue Stats
75W - 87L
1,352 Elo+
Party 1
Team Averages
Level 95
1,223 SR
1,358 Elo+

VS

Team Averages
Level 57
1,512 SR
1,340 Elo+
Fenrir
Fenrir
Sirgorepa35
Fenrir
Level 38
God Stats
10W - 21L
1,349 SR
Queue Stats
68W - 120L
1,323 Elo+
Party 2
Ra
Ra
markevich15
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,326 Elo+
Solo
Sobek
Sobek
teulio
Sobek
Level 66
God Stats
7W - 2L
1,687 SR
Queue Stats
185W - 229L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aaru Zeus
Fafnir
17
6 / 5 / 1
12,808
640
14,921
21,370
18,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ItsOni
Ah Muzen Cab
14
1 / 5 / 7
11,998
600
14,733
11,884
4,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 10 / 6
13,038
652
14,945
18,081
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
8 / 4 / 10
13,558
678
19,247
21,714
14,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

16
5 / 5 / 8
12,876
644
11,444
14,922
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
teulio
Sobek
17
7 / 2 / 10
14,321
716
8,839
24,280
32,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
20
20
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Aaru Zeus
Fafnir
6
5
1
1.3
L
Ah Muzen Cab
ItsOni
Ah Muzen Cab
1
5
7
0.9
L
4
10
6
0.7
W
Fenrir
8
4
10
3.25
W
5
5
8
1.8
W
Sobek
teulio
Sobek
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,599
Damage
39,530
51,335
Taken
60,916
29,287
Mitigated
52,387
9,461
Healing
16,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Aaru Zeus
Fafnir
14,921
7,464
0
2,133
21,370
18,584
451
7,921
12,997
39,917
0
L
Ah Muzen Cab
ItsOni
Ah Muzen Cab
14,733
4,674
0
2,703
11,884
4,048
894
5,428
6,328
0
49,682
L
14,945
156
1,915
2,710
18,081
6,655
59
7,248
10,397
31,395
0
W
Fenrir
19,247
2,433
0
3,666
21,714
14,547
1,372
11,334
10,108
0
48,803
W
11,444
1,082
1,728
3,312
14,922
5,482
1,043
7,201
7,481
69,176
0
W
Sobek
teulio
Sobek
8,839
634
0
7,301
24,280
32,358
218
11,593
12,167
25,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,844
Gold Earned
40,755
176
Minions Killed
190
5
Camps Cleared
10
945,065
Distance Traveled
1,038,873
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,808
640
42
2
2
360,044
0
L
Ah Muzen Cab
11,998
600
88
4
2
272,948
3
L
Eset
13,038
652
46
2
1
312,073
3
W
Fenrir
13,558
678
54
3
4
352,483
7
W
Ra
12,876
644
104
5
6
329,063
2
W
Sobek
14,321
716
32
2
0
357,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role