Player Matchup

King Arthur
King Arthur
Im serks
King Arthur
Level 27
God Stats
1W - 3L
1,547 SR
Queue Stats
13W - 11L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
SPOODERMAN2423
Sun Wukong
Level 37
God Stats
9W - 7L
1,526 SR
Queue Stats
40W - 40L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
weaponsoffate14
Gilgamesh
Level 24
God Stats
2W - 4L
1,423 SR
Queue Stats
13W - 20L
1,305 Elo+
Party 1
Team Averages
Level 29
1,499 SR
1,432 Elo+

VS

Team Averages
Level 87
1,603 SR
1,374 Elo+
Bastet
Bastet
Deftost
Bastet
Level 63
God Stats
18W - 18L
1,469 SR
Queue Stats
31W - 40L
1,347 Elo+
Solo
Zeus
Zeus
Mithicalraptor
Zeus
Level 73
God Stats
1W - 1L
1,699 SR
Queue Stats
20W - 27L
1,317 Elo+
Solo
Apollo
Apollo
TokenGossamer
Apollo
Level 126
God Stats
3W - 2L
1,640 SR
Queue Stats
37W - 52L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Im serks
King Arthur
20
8 / 3 / 9
17,150
660
12,029
19,310
22,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
SPOODERMAN2423
Sun Wukong
20
8 / 2 / 10
17,285
665
13,945
23,280
24,427
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
weaponsoffate14
Gilgamesh
18
5 / 1 / 13
16,046
617
16,902
22,815
21,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Deftost
Bastet
5
0 / 2 / 1
10,162
391
0
1,366
236
18
4 / 11 / 1
15,028
578
20,587
21,698
9,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
2 / 8 / 4
15,889
611
22,462
24,988
12,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
6
6
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
Deftost
Bastet
0
2
1
0.25
W
King Arthur
Im serks
King Arthur
8
3
9
4.17
L
4
11
1
0.41
W
Sun Wukong
SPOODERMAN2423
Sun Wukong
8
2
10
6.5
L
2
8
4
0.5
W
Gilgamesh
weaponsoffate14
Gilgamesh
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
43,049
65,405
Taken
48,052
68,064
Mitigated
22,102
18,085
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Deftost
Bastet
0
0
0
0
1,366
236
0
0
1,271
0
0
W
King Arthur
Im serks
King Arthur
12,029
1,838
0
4,098
19,310
22,236
577
5,420
13,890
1,309
59,688
L
20,587
4,112
501
4,361
21,698
9,345
0
1,290
19,615
71,745
0
W
Sun Wukong
SPOODERMAN2423
Sun Wukong
13,945
1,563
0
9,578
23,280
24,427
1,726
10,339
12,941
10,161
47,186
L
22,462
13,788
0
5,572
24,988
12,521
0
2,117
21,637
0
91,251
W
Gilgamesh
weaponsoffate14
Gilgamesh
16,902
3,463
0
4,409
22,815
21,401
697
7,303
11,997
0
57,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,481
Gold Earned
41,079
233
Minions Killed
244
11
Camps Cleared
8
1,385,425
Distance Traveled
795,856
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,162
391
0
0
0
582
0
W
King Arthur
17,150
660
86
3
6
457,306
4
L
Zeus
15,028
578
97
4
3
385,409
10
W
Sun Wukong
17,285
665
70
3
1
464,167
6
L
Apollo
15,889
611
147
6
5
409,865
14
W
Gilgamesh
16,046
617
77
3
4
463,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role