Player Matchup

Tsukuyomi
Tsukuyomi
AliceGrey18
Tsukuyomi
Level 109
God Stats
2W - 1L
1,573 SR
Queue Stats
101W - 80L
1,492 Elo+
Solo
Izanami
Izanami
IchJude
Izanami
Level 65
God Stats
1W - 4L
1,230 SR
Queue Stats
185W - 183L
1,456 Elo+
Solo
Janus
Janus
Nicha
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,290 Elo+
Solo
Cliodhna
Cliodhna
fionnkhx675
Cliodhna
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,495 Elo+
Solo
Ares
Ares
xxSAckgesichtxx
Ares
Level 125
God Stats
1W - 2L
1,625 SR
Queue Stats
164W - 173L
1,416 Elo+
Solo
Team Averages
Level 100
1,486 SR
1,430 Elo+

VS

Team Averages
Level 103
1,659 SR
1,396 Elo+
Chiron
Chiron
DamienShao
Chiron
Level 117
God Stats
3W - 0L
1,835 SR
Queue Stats
131W - 140L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
Daveth_Burke
Gilgamesh
Level 60
God Stats
5W - 0L
1,602 SR
Queue Stats
29W - 34L
1,392 Elo+
Solo
Hades
Hades
benzibradlee
Hades
Level 156
God Stats
18W - 11L
1,647 SR
Queue Stats
443W - 474L
1,470 Elo+
Solo
Hera
Hera
idontknowit
Hera
Level 94
God Stats
1W - 1L
1,436 SR
Queue Stats
11W - 15L
1,359 Elo+
Solo
Ah Puch
Ah Puch
sq capo
Ah Puch
Level 86
God Stats
2W - 0L
1,774 SR
Queue Stats
16W - 27L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AliceGrey18
Tsukuyomi
20
10 / 3 / 13
13,731
763
10,112
15,104
7,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
IchJude
Izanami
20
7 / 6 / 15
12,885
716
15,223
19,429
9,164
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Nicha
Janus
20
6 / 5 / 16
12,965
720
21,116
13,055
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
fionnkhx675
Cliodhna
17
3 / 11 / 16
11,849
658
12,975
25,682
11,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
0 / 8 / 25
11,319
629
9,670
28,100
27,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DamienShao
Chiron
19
3 / 3 / 18
12,298
683
11,735
12,548
5,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Daveth_Burke
Gilgamesh
20
4 / 6 / 19
13,696
761
12,288
28,522
38,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 8 / 15
12,432
691
16,255
16,532
13,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 14
13,705
761
25,724
17,747
8,784
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
sq capo
Ah Puch
20
15 / 4 / 11
14,774
821
26,432
14,679
7,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
110
26
Kills
33
33
Deaths
26
85
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AliceGrey18
Tsukuyomi
10
3
13
5.5
W
Chiron
DamienShao
Chiron
3
3
18
4
W
Gilgamesh
Daveth_Burke
Gilgamesh
4
6
19
2.25
L
Izanami
IchJude
Izanami
7
6
15
2.42
L
Janus
Nicha
Janus
6
5
16
2.8
W
3
8
15
1.31
L
Cliodhna
fionnkhx675
Cliodhna
3
11
16
1
W
8
5
14
3
W
Ah Puch
sq capo
Ah Puch
15
4
11
5.13
L
0
8
25
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,096
Damage
92,434
101,370
Taken
90,028
61,838
Mitigated
73,569
25,218
Healing
23,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AliceGrey18
Tsukuyomi
10,112
1,800
1,877
5,064
15,104
7,318
447
10,360
4,744
260
31,725
W
Chiron
DamienShao
Chiron
11,735
948
3,022
3,530
12,548
5,943
2,341
3,654
8,894
0
34,007
W
Gilgamesh
Daveth_Burke
Gilgamesh
12,288
2,025
600
4,786
28,522
38,008
506
12,609
15,913
0
21,737
L
Izanami
IchJude
Izanami
15,223
10,123
2,915
3,862
19,429
9,164
3,171
11,900
7,529
0
40,702
L
Janus
Nicha
Janus
21,116
647
2,075
945
13,055
6,046
490
8,771
4,284
52,023
0
W
16,255
498
1,447
2,707
16,532
13,415
1,225
5,425
11,107
29,473
0
L
Cliodhna
fionnkhx675
Cliodhna
12,975
1,712
358
2,434
25,682
11,435
980
16,363
9,319
0
28,635
W
25,724
7,588
1,046
4,065
17,747
8,784
1,458
4,914
12,833
48,565
0
W
Ah Puch
sq capo
Ah Puch
26,432
2,724
245
2,257
14,679
7,419
1,564
4,381
10,298
58,355
0
L
9,670
278
2,352
3,336
28,100
27,875
357
21,017
7,083
15,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,749
Gold Earned
66,905
182
Minions Killed
186
0
Camps Cleared
0
1,541,930
Distance Traveled
1,442,765
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,731
763
28
2
0
383,185
2
W
Chiron
12,298
683
40
2
0
336,546
1
W
Gilgamesh
13,696
761
25
1
0
296,861
0
L
Izanami
12,885
716
56
3
0
287,246
0
L
Janus
12,965
720
61
3
0
274,345
0
W
Hades
12,432
691
18
1
0
227,207
0
L
Cliodhna
11,849
658
21
1
0
298,843
0
W
Hera
13,705
761
39
2
0
298,206
1
W
Ah Puch
14,774
821
64
4
0
283,945
1
L
Ares
11,319
629
16
1
0
298,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role