Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Disorderz777
Nu Wa
Level 48
God Stats
6W - 2L
1,459 SR
Queue Stats
43W - 49L
1,398 Elo+
Solo
Fenrir
Fenrir
SiegfriedStern
Fenrir
Level 126
God Stats
1W - 3L
1,135 SR
Queue Stats
138W - 139L
1,496 Elo+
Solo
Agni
Agni
escenso
Agni
Level 128
God Stats
12W - 8L
1,582 SR
Queue Stats
260W - 244L
1,475 Elo+
Solo
Team Averages
Level 96
1,435 SR
1,474 Elo+

VS

Team Averages
Level 28
1,505 SR
1,364 Elo+
Chang'e
Chang'e
Durenritter
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,320 Elo+
Party 1
Ra
Ra
HeiDTB
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 1
Izanami
Izanami
M0nst3rB4sh
Izanami
Level 51
God Stats
4W - 5L
1,335 SR
Queue Stats
24W - 29L
1,357 Elo+
Party 1
Fenrir
Fenrir
Pink0065
Fenrir
Level 16
God Stats
4W - 3L
1,693 SR
Queue Stats
15W - 21L
1,356 Elo+
Party 1
Hera
Hera
WillLidl
Hera
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
3 / 2 / 6
6,997
583
3,406
10,391
8,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
 
Neith
11
3 / 1 / 8
6,810
568
9,359
9,285
2,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 0 / 6
7,797
650
6,392
5,038
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 4 / 3
6,537
545
3,572
7,868
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
escenso
Agni
13
11 / 3 / 3
8,063
672
9,489
4,428
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Durenritter
Chang'e
9
3 / 5 / 2
5,609
467
4,515
7,896
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
9
1 / 6 / 0
5,478
457
1,251
6,809
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
M0nst3rB4sh
Izanami
9
1 / 4 / 2
5,515
460
5,588
10,423
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Pink0065
Fenrir
10
4 / 6 / 1
6,743
562
5,849
11,609
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
10
0 / 3 / 2
6,285
524
2,929
5,352
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
24
Kills
9
10
Deaths
24
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
2
6
3
W
Neith
 
Neith
3
1
8
7
W
2
0
6
5
L
Chang'e
Durenritter
Chang'e
3
5
2
0.8
L
Ra
1
6
0
0.17
L
Izanami
M0nst3rB4sh
Izanami
1
4
2
0.5
L
Fenrir
Pink0065
Fenrir
4
6
1
0.75
W
5
4
3
1.63
L
Hera
0
3
2
0.33
W
Agni
escenso
Agni
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,218
Damage
20,132
37,010
Taken
42,089
15,968
Mitigated
10,795
12,844
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,406
926
1,763
2,498
10,391
8,224
0
2,583
7,446
13,564
0
W
Neith
 
Neith
9,359
4,301
0
4,875
9,285
2,677
1,267
2,939
6,028
0
40,624
W
6,392
1,734
0
2,355
5,038
1,335
1,645
812
4,130
51,775
0
L
Chang'e
Durenritter
Chang'e
4,515
500
1,752
2,117
7,896
1,839
0
3,230
4,404
11,935
0
L
Ra
1,251
567
36
686
6,809
2,137
0
3,808
2,735
29,233
0
L
Izanami
M0nst3rB4sh
Izanami
5,588
3,299
0
2,281
10,423
2,214
0
3,752
6,379
0
31,771
L
Fenrir
Pink0065
Fenrir
5,849
2,126
135
3,172
11,609
3,258
0
4,977
6,268
0
24,038
W
3,572
600
0
936
7,868
2,476
40
812
6,922
0
28,125
L
Hera
2,929
1,072
0
479
5,352
1,347
378
2,110
3,016
31,905
0
W
Agni
escenso
Agni
9,489
414
0
417
4,428
1,256
1,151
603
3,789
41,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,204
Gold Earned
29,630
313
Minions Killed
269
0
Camps Cleared
0
1,058,306
Distance Traveled
1,096,114
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,997
583
13
1
0
238,618
3
W
Neith
6,810
568
70
6
0
208,898
2
W
Nu Wa
7,797
650
106
9
0
206,927
7
L
Chang'e
5,609
467
21
2
0
223,919
3
L
Ra
5,478
457
63
5
0
210,514
0
L
Izanami
5,515
460
61
5
0
212,096
0
L
Fenrir
6,743
562
42
4
0
214,184
2
W
Fenrir
6,537
545
45
4
0
161,626
0
L
Hera
6,285
524
82
7
0
235,401
3
W
Agni
8,063
672
79
7
0
242,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role