Player Matchup

Hachiman
Hachiman
Atreth
Hachiman
Level 125
God Stats
3W - 1L
1,512 SR
Queue Stats
167W - 156L
1,542 Elo+
Party 3
Scylla
Scylla
ChrisHonour99
Scylla
Level 88
God Stats
6W - 3L
1,596 SR
Queue Stats
51W - 52L
1,493 Elo+
Party 3
Sylvanus
Sylvanus
Cryyyyyy
Sylvanus
Level 89
God Stats
3W - 1L
1,617 SR
Queue Stats
21W - 19L
1,498 Elo+
Party 3
King Arthur
King Arthur
Mysticfiyr
King Arthur
Level 132
God Stats
1W - 0L
1,590 SR
Queue Stats
105W - 91L
1,540 Elo+
Party 3
Loki
Loki
birimbao
Loki
Level 46
God Stats
6W - 3L
1,636 SR
Queue Stats
48W - 52L
1,559 Elo+
Solo
Team Averages
Level 96
1,590 SR
1,526 Elo+

VS

Team Averages
Level 93
1,579 SR
1,532 Elo+
Thor
Thor
Hugeshlompy69
Thor
Level 22
God Stats
9W - 13L
1,445 SR
Queue Stats
32W - 46L
1,448 Elo+
Party 2
Set
Set
Raptor24
Set
Level 147
God Stats
20W - 11L
1,689 SR
Queue Stats
105W - 84L
1,626 Elo+
Party 1
Hachiman
Hachiman
Yekk0
Hachiman
Level 47
God Stats
3W - 1L
1,841 SR
Queue Stats
121W - 98L
1,617 Elo+
Party 1
Agni
Agni
Yorudan
Agni
Level 146
God Stats
1W - 6L
1,512 SR
Queue Stats
72W - 72L
1,522 Elo+
Solo
Sylvanus
Sylvanus
toptheshaddow99
Sylvanus
Level 104
God Stats
6W - 11L
1,408 SR
Queue Stats
557W - 626L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Atreth
Hachiman
18
6 / 3 / 6
11,790
561
13,796
15,445
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 2 / 5
11,919
568
13,259
9,040
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Cryyyyyy
Sylvanus
15
4 / 1 / 10
10,427
497
8,064
16,237
17,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Mysticfiyr
King Arthur
20
2 / 1 / 6
12,012
572
15,682
19,917
17,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
20
12 / 2 / 5
12,727
606
11,985
12,080
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
9,002
429
4,236
13,201
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 3 / 1
11,186
533
10,326
19,532
13,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Yekk0
Hachiman
16
1 / 5 / 3
9,799
467
9,564
16,157
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Yorudan
Agni
17
2 / 5 / 0
10,234
487
10,001
12,072
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
3 / 9 / 4
9,532
454
8,164
19,810
18,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
26
Kills
9
9
Deaths
26
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Atreth
Hachiman
6
3
6
3
W
2
2
5
2.25
W
Sylvanus
Cryyyyyy
Sylvanus
4
1
10
9
L
1
4
3
0.63
W
King Arthur
Mysticfiyr
King Arthur
2
1
6
5
L
2
3
1
0.83
L
Hachiman
Yekk0
Hachiman
1
5
3
0.5
L
Agni
Yorudan
Agni
2
5
0
0.4
W
Loki
12
2
5
7.25
L
Sylvanus
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,786
Damage
42,291
72,719
Taken
80,772
48,625
Mitigated
45,235
28,385
Healing
18,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Atreth
Hachiman
13,796
7,071
0
6,416
15,445
4,937
3,098
3,437
12,008
0
94,712
W
13,259
1,065
0
524
9,040
3,741
119
3,252
5,691
100,855
0
W
Sylvanus
Cryyyyyy
Sylvanus
8,064
2,576
3,179
7,508
16,237
17,809
64
4,876
11,159
27,624
0
L
4,236
820
0
3,988
13,201
5,089
0
4,780
8,321
0
54,127
W
King Arthur
Mysticfiyr
King Arthur
15,682
883
339
5,835
19,917
17,105
591
3,056
16,392
16,905
84,425
L
10,326
4,698
0
4,003
19,532
13,925
0
6,168
13,260
0
84,509
L
Hachiman
Yekk0
Hachiman
9,564
6,451
0
4,484
16,157
4,227
0
2,401
13,728
0
72,655
L
Agni
Yorudan
Agni
10,001
669
0
1,930
12,072
3,829
0
4,164
7,650
73,236
0
W
Loki
11,985
2,390
0
4,584
12,080
5,033
0
3,028
8,918
0
85,053
L
Sylvanus
8,164
2,300
1,272
3,097
19,810
18,165
0
5,694
13,992
22,978
6,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,875
Gold Earned
49,753
715
Minions Killed
636
0
Camps Cleared
0
2,125,106
Distance Traveled
1,893,001
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,790
561
160
8
0
389,934
1
W
Scylla
11,919
568
193
9
0
418,663
6
W
Sylvanus
10,427
497
44
2
0
430,136
12
L
Thor
9,002
429
100
5
0
437,184
3
W
King Arthur
12,012
572
186
9
0
436,210
2
L
Set
11,186
533
179
9
0
392,189
0
L
Hachiman
9,799
467
150
7
0
358,129
4
L
Agni
10,234
487
155
7
0
396,006
8
W
Loki
12,727
606
132
6
0
450,163
5
L
Sylvanus
9,532
454
52
2
0
309,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role