Player Matchup

Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
carlitostevez13
Yemoja
Level 128
God Stats
40W - 16L
1,615 SR
Queue Stats
252W - 168L
1,655 Elo+
Party 2
Izanami
Izanami
klujakn7
Izanami
Level 25
God Stats
4W - 2L
1,795 SR
Queue Stats
36W - 14L
1,714 Elo+
Party 2
Team Averages
Level 98
1,636 SR
1,623 Elo+

VS

Team Averages
Level 50
1,581 SR
1,338 Elo+
Sol
Sol
Elidios
Sol
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,309 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LeydK
Tsukuyomi
Level 11
God Stats
4W - 5L
1,505 SR
Queue Stats
4W - 10L
1,321 Elo+
Party 1
Xing Tian
Xing Tian
YasinSoli
Xing Tian
Level 4
God Stats
1W - 2L
1,737 SR
Queue Stats
1W - 4L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 0 / 8
10,216
786
9,204
5,453
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 11
9,527
733
7,841
10,224
9,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
klujakn7
Izanami
13
6 / 5 / 5
9,667
744
10,573
12,232
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 3 / 3
8,638
664
8,801
10,665
3,484
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
LeydK
Tsukuyomi
13
3 / 3 / 3
8,755
673
9,220
9,305
3,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
YasinSoli
Xing Tian
11
0 / 7 / 5
7,543
580
2,894
15,105
12,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
6
6
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
8
9
L
Sol
3
3
3
1.5
L
Tsukuyomi
LeydK
Tsukuyomi
3
3
3
1.5
L
Xing Tian
YasinSoli
Xing Tian
0
7
5
0.36
W
2
1
11
7.5
W
Izanami
klujakn7
Izanami
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,618
Damage
20,915
27,909
Taken
35,075
15,169
Mitigated
19,469
12,552
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,204
1,710
1,741
2,418
5,453
2,108
998
3,525
1,928
50,553
0
L
Sol
8,801
2,805
0
1,857
10,665
3,484
0
4,697
5,832
48,166
0
L
Tsukuyomi
LeydK
Tsukuyomi
9,220
2,421
0
922
9,305
3,554
0
4,368
4,811
0
22,294
L
Xing Tian
YasinSoli
Xing Tian
2,894
152
0
125
15,105
12,431
0
7,508
7,261
9,936
0
W
7,841
1,369
2,752
2,299
10,224
9,114
596
2,554
7,670
16,536
0
W
Izanami
klujakn7
Izanami
10,573
7,940
0
3,342
12,232
3,947
1,401
5,986
6,246
0
40,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,410
Gold Earned
24,936
178
Minions Killed
124
6
Camps Cleared
3
664,817
Distance Traveled
718,357
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,216
786
100
8
2
266,263
1
L
Sol
8,638
664
82
6
3
246,277
4
L
Tsukuyomi
8,755
673
35
3
0
241,921
5
L
Xing Tian
7,543
580
7
1
0
230,159
4
W
Yemoja
9,527
733
24
2
2
210,798
6
W
Izanami
9,667
744
54
4
2
187,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role