Player Matchup

Cu Chulainn
Cu Chulainn
Duffst3r
Cu Chulainn
Level 15
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
JohanSolo1992
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
OutbreakAD
Baron Samedi
Level 43
God Stats
6W - 6L
1,475 SR
Queue Stats
91W - 116L
1,358 Elo+
Solo
Loki
Loki
Splinter14snow
Loki
Level 53
God Stats
0W - 1L
1,083 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 1
Atlas
Atlas
Voon0
Atlas
Level 15
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 26
1,398 SR
1,406 Elo+

VS

Team Averages
Level 39
1,404 SR
1,301 Elo+
Nemesis
Nemesis
BestNooob1O
Nemesis
Level 99
God Stats
22W - 19L
1,528 SR
Queue Stats
595W - 707L
1,356 Elo+
Solo
Aphrodite
Aphrodite
Durenritter
Aphrodite
Level 20
God Stats
4W - 1L
1,243 SR
Queue Stats
20W - 26L
1,305 Elo+
Party 2
Guan Yu
Guan Yu
HeiDTB
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,156 Elo+
Party 2
Izanami
Izanami
M0nst3rB4sh
Izanami
Level 51
God Stats
4W - 5L
1,249 SR
Queue Stats
24W - 29L
1,345 Elo+
Party 2
Sol
Sol
Pink0065
Sol
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 21L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Duffst3r
Cu Chulainn
9
1 / 5 / 0
5,855
418
4,206
10,348
3,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
6
0 / 9 / 1
4,700
336
2,549
7,562
1,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
OutbreakAD
Baron Samedi
11
2 / 5 / 2
6,985
499
5,457
8,431
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
3 / 2 / 1
6,751
482
3,062
7,126
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Voon0
Atlas
7
0 / 6 / 3
5,541
396
2,016
9,299
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BestNooob1O
Nemesis
14
3 / 0 / 1
8,314
594
1,613
5,937
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Durenritter
Aphrodite
12
7 / 1 / 10
8,716
623
5,103
4,421
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
HeiDTB
Guan Yu
13
3 / 2 / 2
8,013
572
6,864
9,310
5,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
M0nst3rB4sh
Izanami
12
6 / 3 / 8
7,816
558
10,225
10,039
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
8 / 2 / 2
8,299
593
8,744
9,358
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
27
27
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BestNooob1O
Nemesis
3
0
1
3.5
L
Cu Chulainn
Duffst3r
Cu Chulainn
1
5
0
0.2
W
Aphrodite
Durenritter
Aphrodite
7
1
10
12
W
Guan Yu
HeiDTB
Guan Yu
3
2
2
2
L
Artemis
0
9
1
0.06
W
Izanami
M0nst3rB4sh
Izanami
6
3
8
3.33
L
Baron Samedi
OutbreakAD
Baron Samedi
2
5
2
0.6
W
8
2
2
4.5
L
3
2
1
1.75
L
Atlas
Voon0
Atlas
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,290
Damage
32,549
42,766
Taken
39,065
14,012
Mitigated
19,960
7,279
Healing
13,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BestNooob1O
Nemesis
1,613
565
0
448
5,937
2,032
0
353
5,584
0
59,064
L
Cu Chulainn
Duffst3r
Cu Chulainn
4,206
1,868
0
655
10,348
3,663
0
433
9,915
0
22,675
W
Aphrodite
Durenritter
Aphrodite
5,103
1,027
2,708
1,965
4,421
4,439
733
1,373
3,048
11,205
0
W
Guan Yu
HeiDTB
Guan Yu
6,864
2,077
73
2,349
9,310
5,565
538
0
9,310
0
43,803
L
Artemis
2,549
1,204
0
359
7,562
1,317
0
2,182
5,380
0
11,043
W
Izanami
M0nst3rB4sh
Izanami
10,225
7,031
0
2,187
10,039
4,003
2,814
1,410
8,629
0
54,264
L
Baron Samedi
OutbreakAD
Baron Samedi
5,457
520
147
1,981
8,431
3,549
0
4,632
3,799
31,977
0
W
8,744
3,486
0
4,203
9,358
3,921
3,329
4,337
5,021
33,914
4,593
L
3,062
503
0
1,858
7,126
2,121
0
2,402
4,724
0
24,062
L
Atlas
Voon0
Atlas
2,016
696
250
2,029
9,299
3,362
0
3,351
5,948
10,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
41,158
180
Minions Killed
380
0
Camps Cleared
0
1,212,012
Distance Traveled
1,320,028
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,314
594
108
8
0
290,364
2
L
Cu Chulainn
5,855
418
41
3
0
238,620
1
W
Aphrodite
8,716
623
20
1
0
258,186
1
W
Guan Yu
8,013
572
79
6
0
255,116
0
L
Artemis
4,700
336
8
1
0
207,213
0
W
Izanami
7,816
558
103
7
0
252,668
3
L
Baron Samedi
6,985
499
61
4
0
256,506
6
W
Sol
8,299
593
70
5
0
263,694
3
L
Loki
6,751
482
58
4
0
302,349
2
L
Atlas
5,541
396
12
1
0
207,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role