Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Crakule
Gilgamesh
Level 97
God Stats
2W - 1L
1,545 SR
Queue Stats
90W - 72L
1,493 Elo+
Solo
Aphrodite
Aphrodite
Jeffords
Aphrodite
Level 153
God Stats
8W - 9L
1,448 SR
Queue Stats
725W - 711L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
SirKodaBear
Kuzenbo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,470 Elo+
Solo
Sol
Sol
sPectTra
Sol
Level 147
God Stats
7W - 4L
1,658 SR
Queue Stats
237W - 256L
1,496 Elo+
Party 1
Team Averages
Level 120
1,530 SR
1,482 Elo+

VS

Team Averages
Level 99
1,509 SR
1,481 Elo+
Hel
Hel
FeignedSpider45
Hel
Level 87
God Stats
2W - 2L
1,660 SR
Queue Stats
167W - 165L
1,468 Elo+
Solo
Anhur
Anhur
PapaSmurphy26
Anhur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,529 Elo+
Solo
Apollo
Apollo
Young_Gerald0
Apollo
Level 150
God Stats
3W - 7L
1,377 SR
Queue Stats
491W - 535L
1,485 Elo+
Solo
Vamana
Vamana
dat mr killer
Vamana
Level 107
God Stats
3W - 3L
1,507 SR
Queue Stats
138W - 125L
1,476 Elo+
Solo
Set
Set
ilovemarina316
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 2 / 13
8,922
811
12,206
7,954
3,614
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Crakule
Gilgamesh
16
8 / 0 / 9
9,494
863
11,283
13,792
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Jeffords
Aphrodite
14
2 / 0 / 11
8,586
781
7,833
9,021
4,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
SirKodaBear
Kuzenbo
15
4 / 1 / 15
8,818
802
6,180
13,781
22,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 13
8,884
808
13,837
7,004
2,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,600
600
6,044
10,808
3,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 1
6,893
627
5,801
10,242
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 2
6,774
616
8,190
11,319
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 3 / 0
7,014
638
7,374
13,451
12,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 0
7,862
715
7,270
8,732
3,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
7
19
Kills
3
4
Deaths
19
61
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
13
4.75
W
Gilgamesh
Crakule
Gilgamesh
8
0
9
12.5
L
0
4
1
0.13
W
Aphrodite
Jeffords
Aphrodite
2
0
11
7.5
L
0
4
1
0.13
W
Kuzenbo
SirKodaBear
Kuzenbo
4
1
15
11.5
L
0
4
2
0.25
L
1
3
0
0.33
L
2
4
0
0.5
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,339
Damage
34,679
51,552
Taken
54,552
40,848
Mitigated
28,295
31,972
Healing
25,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,206
2,361
2,911
1,916
7,954
3,614
1,317
321
7,633
0
23,083
W
Gilgamesh
Crakule
Gilgamesh
11,283
1,948
2,278
4,366
13,792
7,359
1,044
2,788
11,004
0
19,382
L
6,044
372
10,196
5,302
10,808
3,892
0
6,365
4,307
10,763
0
W
Aphrodite
Jeffords
Aphrodite
7,833
313
8,568
6,081
9,021
4,490
120
1,062
7,959
17,944
0
L
5,801
2,184
884
1,320
10,242
3,768
0
5,818
4,262
0
15,833
W
Kuzenbo
SirKodaBear
Kuzenbo
6,180
1,915
1,281
1,023
13,781
22,804
131
1,277
12,504
11,745
0
L
8,190
3,732
368
1,623
11,319
4,256
0
4,907
6,161
0
18,946
L
7,374
4,400
1,226
3,947
13,451
12,799
0
6,582
6,476
159
18,252
L
7,270
1,376
0
895
8,732
3,580
0
4,178
4,398
0
16,201
W
13,837
3,601
1,878
1,670
7,004
2,581
3,051
698
6,306
34,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,704
Gold Earned
35,143
122
Minions Killed
116
0
Camps Cleared
0
1,199,228
Distance Traveled
900,783
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,922
811
23
2
0
236,054
0
W
Gilgamesh
9,494
863
24
2
0
290,239
1
L
Hel
6,600
600
19
2
0
189,482
0
W
Aphrodite
8,586
781
29
3
0
243,665
5
L
Anhur
6,893
627
22
2
0
163,369
3
W
Kuzenbo
8,818
802
6
1
0
238,014
0
L
Apollo
6,774
616
34
3
0
170,674
1
L
Vamana
7,014
638
18
2
0
188,492
3
L
Set
7,862
715
23
2
0
188,766
0
W
Sol
8,884
808
40
4
0
191,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role