Player Matchup

Odin
Odin
Ignus_Exspiravit
Odin
Level 68
God Stats
8W - 5L
1,600 SR
Queue Stats
208W - 220L
1,464 Elo+
Party 1
Skadi
Skadi
NiX_Exspiravit
Skadi
Level 80
God Stats
10W - 8L
1,478 SR
Queue Stats
234W - 256L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
Onizukaa-Eikichi
Nu Wa
Level 128
God Stats
52W - 66L
1,457 SR
Queue Stats
740W - 765L
1,429 Elo+
Solo
Bacchus
Bacchus
dye4pizza
Bacchus
Level 150
God Stats
40W - 46L
1,457 SR
Queue Stats
752W - 806L
1,442 Elo+
Solo
Cabrakan
Cabrakan
rodribasket8
Cabrakan
Level 94
God Stats
3W - 6L
1,273 SR
Queue Stats
395W - 410L
1,390 Elo+
Solo
Team Averages
Level 104
1,453 SR
1,435 Elo+

VS

Team Averages
Level 89
1,572 SR
1,401 Elo+
Ravana
Ravana
 
Ravana
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fluffy Daji
Chaac
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,167 Elo+
Solo
Cthulhu
Cthulhu
Meat-Girl1171
Cthulhu
Level 108
God Stats
20W - 9L
1,620 SR
Queue Stats
608W - 638L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
OwenShep
Baron Samedi
Level 109
God Stats
4W - 2L
1,709 SR
Queue Stats
358W - 380L
1,448 Elo+
Solo
Chiron
Chiron
x_CiBoOs_MeDo_x
Chiron
Level 109
God Stats
6W - 7L
1,529 SR
Queue Stats
276W - 262L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,783
598
2,274
4,970
1,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 1 / 1
5,147
643
3,394
3,761
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 1
4,601
575
2,558
2,402
715
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
dye4pizza
Bacchus
7
2 / 0 / 3
4,848
606
3,821
4,168
3,409
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
rodribasket8
Cabrakan
7
1 / 1 / 1
4,255
532
1,077
4,159
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
1 / 1 / 1
4,637
580
1,773
4,079
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,196
650
4,233
6,886
3,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
3
1 / 1 / 0
3,578
447
1,028
2,701
946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
OwenShep
Baron Samedi
8
0 / 2 / 0
4,520
565
2,742
3,542
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 1
4,595
574
2,547
4,098
927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
1
1.5
L
1
1
0
1
W
0
1
0
0
L
Cthulhu
1
1
0
1
W
2
1
1
2.5
W
1
0
1
1.5
L
Baron Samedi
OwenShep
Baron Samedi
0
2
0
0
W
Bacchus
dye4pizza
Bacchus
2
0
3
3.5
W
Cabrakan
rodribasket8
Cabrakan
1
1
1
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,124
Damage
12,323
19,460
Taken
21,306
8,806
Mitigated
7,308
6,365
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,773
408
0
1,332
4,079
1,100
0
2,280
1,759
0
24,864
L
4,233
1,451
0
3,427
6,886
3,482
0
1,631
4,874
0
29,430
W
2,274
1,128
0
1,989
4,970
1,943
0
0
4,538
0
23,025
L
Cthulhu
1,028
269
65
1,093
2,701
946
0
867
1,784
3,952
0
W
3,394
1,729
0
670
3,761
871
0
513
3,248
0
19,758
W
2,558
719
0
543
2,402
715
0
1,382
1,020
16,915
0
L
Baron Samedi
OwenShep
Baron Samedi
2,742
147
0
928
3,542
853
0
1,985
1,500
19,620
0
W
Bacchus
dye4pizza
Bacchus
3,821
1,108
59
1,445
4,168
3,409
18
1,182
2,951
12,302
0
W
Cabrakan
rodribasket8
Cabrakan
1,077
193
0
1,659
4,159
1,868
0
693
3,466
12,383
0
L
2,547
767
67
1,730
4,098
927
0
533
3,552
0
23,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,634
Gold Earned
22,526
197
Minions Killed
210
0
Camps Cleared
0
765,734
Distance Traveled
657,940
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,637
580
52
7
0
167,214
4
L
Chaac
5,196
650
65
8
0
139,464
2
W
Odin
4,783
598
68
9
0
128,531
0
L
Cthulhu
3,578
447
8
1
0
47,184
0
W
Skadi
5,147
643
44
6
0
155,032
0
W
Nu Wa
4,601
575
28
4
0
163,491
5
L
Baron Samedi
4,520
565
43
5
0
135,725
3
W
Bacchus
4,848
606
16
2
0
168,416
3
W
Cabrakan
4,255
532
41
5
0
150,264
2
L
Chiron
4,595
574
42
5
0
168,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role