Player Matchup

Mulan
Mulan
Masters
CountryEmpress
Mulan
Masters
Level 101
God Stats
9W - 6L
1,550 SR
Queue Stats
514W - 519L
2,439 MMR
Solo
Sol
Sol
Masters
PedrinBOMDEBRIGA
Sol
Masters
Level 76
God Stats
34W - 22L
1,634 SR
Queue Stats
190W - 179L
2,129 MMR
Solo
Hercules
Hercules
Diamond V
TioTresha
Hercules
Diamond V
Level 147
God Stats
5W - 5L
1,650 SR
Queue Stats
289W - 294L
1,942 MMR
Solo
Hou Yi
Hou Yi
Masters
srDANIELS
Hou Yi
Masters
Level 159
God Stats
2W - 3L
1,580 SR
Queue Stats
63W - 71L
2,492 MMR
Solo
Horus
Horus
Diamond IV
ŇΔŽŽØ
Horus
Diamond IV
Level 160
God Stats
0W - 2L
1,224 SR
Queue Stats
67W - 65L
2,183 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,528 SR
2,237 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 103
1,674 SR
2,260 MMR
Olorun
Olorun
Masters
JujuReiDelas
Olorun
Masters
Level 75
God Stats
5W - 3L
1,647 SR
Queue Stats
256W - 236L
2,536 MMR
Solo
Artio
Artio
Diamond V
MMessias2
Artio
Diamond V
Level 149
God Stats
56W - 42L
1,642 SR
Queue Stats
883W - 876L
1,911 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
QuemÉoGatão
Ao Kuang
Platinum V
Level 145
God Stats
1W - 0L
1,702 SR
Queue Stats
35W - 20L
1,965 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
Xucroveio
Ne Zha
Diamond IV
Level 82
God Stats
19W - 12L
1,623 SR
Queue Stats
202W - 189L
2,187 MMR
Solo
Charybdis
Charybdis
Masters
YuuckFouALL
Charybdis
Masters
Level 66
God Stats
2W - 0L
1,758 SR
Queue Stats
49W - 42L
2,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
10,733
488
13,998
23,057
13,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 6 / 5
11,313
514
20,377
18,026
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TioTresha
Hercules
17
2 / 7 / 3
10,776
490
8,259
24,421
25,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
srDANIELS
Hou Yi
20
5 / 4 / 3
12,801
582
12,040
16,854
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
13
0 / 5 / 7
8,895
404
6,718
21,465
20,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
BastetOdinCamazotz

VS

Bans
CliodhnaAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
3 / 5 / 6
12,938
588
11,620
15,035
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
MMessias2
Artio
17
3 / 3 / 14
12,739
579
5,635
27,138
33,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
QuemÉoGatão
Ao Kuang
20
11 / 2 / 10
15,127
688
31,118
27,680
12,567
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Xucroveio
Ne Zha
20
5 / 1 / 6
13,977
635
15,755
17,626
23,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
YuuckFouALL
Charybdis
19
4 / 4 / 5
13,216
601
11,115
12,227
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
15
Kills
26
26
Deaths
15
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Olorun
3
5
6
1.2
W
Artio
MMessias2
Artio
3
3
14
3.33
L
4
6
5
1.08
W
Ao Kuang
QuemÉoGatão
Ao Kuang
11
2
10
8
L
Hercules
TioTresha
Hercules
2
7
3
0.5
W
Ne Zha
Xucroveio
Ne Zha
5
1
6
8
W
Charybdis
YuuckFouALL
Charybdis
4
4
5
1.63
L
Hou Yi
srDANIELS
Hou Yi
5
4
3
1.63
L
Horus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,392
Damage
75,243
103,823
Taken
99,706
71,241
Mitigated
79,482
33,750
Healing
51,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,998
2,613
0
7,023
23,057
13,457
0
13,043
9,487
0
87,808
W
Olorun
11,620
6,904
940
5,961
15,035
6,512
3,728
5,026
10,009
91,942
9,682
W
Artio
MMessias2
Artio
5,635
391
2,322
8,793
27,138
33,045
436
6,085
20,752
24,552
0
L
20,377
6,711
0
6,635
18,026
6,514
1,061
10,803
7,028
88,898
8,728
W
Ao Kuang
QuemÉoGatão
Ao Kuang
31,118
6,514
0
19,144
27,680
12,567
4,463
7,473
19,865
106,614
0
L
Hercules
TioTresha
Hercules
8,259
1,446
0
5,306
24,421
25,100
0
10,529
13,107
13,167
44,492
W
Ne Zha
Xucroveio
Ne Zha
15,755
3,608
0
8,964
17,626
23,944
2,621
1,956
15,219
106
91,059
W
Charybdis
YuuckFouALL
Charybdis
11,115
5,923
0
5,179
12,227
3,414
8,110
2,493
9,683
0
99,190
L
Hou Yi
srDANIELS
Hou Yi
12,040
5,164
0
5,964
16,854
5,282
2,388
5,834
10,805
0
116,599
L
Horus
6,718
3,103
2,209
6,613
21,465
20,888
0
9,076
12,235
0
28,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,518
Gold Earned
67,997
664
Minions Killed
654
0
Camps Cleared
0
2,038,700
Distance Traveled
2,318,214
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,733
488
135
6
0
433,486
2
W
Olorun
12,938
588
161
7
0
412,892
2
W
Artio
12,739
579
29
1
0
507,199
13
L
Sol
11,313
514
159
7
0
386,613
2
W
Ao Kuang
15,127
688
142
6
0
497,519
3
L
Hercules
10,776
490
134
6
0
428,293
10
W
Ne Zha
13,977
635
157
7
0
489,970
8
W
Charybdis
13,216
601
165
8
0
410,634
5
L
Hou Yi
12,801
582
199
9
0
417,237
9
L
Horus
8,895
404
37
2
0
373,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role