Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DIEGOFOX23232
Ne Zha
Level 146
God Stats
1W - 2L
1,508 SR
Queue Stats
102W - 82L
1,573 Elo+
Solo
Bellona
Bellona
Link7master
Bellona
Level 120
God Stats
5W - 9L
1,447 SR
Queue Stats
123W - 129L
1,574 Elo+
Solo
Xing Tian
Xing Tian
RaftAnkle
Xing Tian
Level 64
God Stats
1W - 1L
1,369 SR
Queue Stats
156W - 113L
1,636 Elo+
Solo
Hou Yi
Hou Yi
xefe
Hou Yi
Level 69
God Stats
7W - 2L
1,895 SR
Queue Stats
478W - 458L
1,548 Elo+
Solo
Team Averages
Level 99
1,544 SR
1,566 Elo+

VS

Team Averages
Level 94
1,449 SR
1,551 Elo+
Janus
Janus
LasothanakVn
Janus
Level 64
God Stats
1W - 1L
1,366 SR
Queue Stats
86W - 57L
1,569 Elo+
Solo
Horus
Horus
RockazillasRex
Horus
Level 97
God Stats
1W - 1L
1,204 SR
Queue Stats
160W - 134L
1,522 Elo+
Solo
Vulcan
Vulcan
SenseiDames
Vulcan
Level 126
God Stats
11W - 5L
1,683 SR
Queue Stats
220W - 198L
1,523 Elo+
Solo
Thor
Thor
Xenarius13
Thor
Level 103
God Stats
3W - 2L
1,489 SR
Queue Stats
37W - 20L
1,622 Elo+
Solo
Sol
Sol
badasthma117
Sol
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 3 / 5
8,418
1,052
9,773
11,717
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 7 / 4
8,370
1,046
11,568
12,236
4,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Link7master
Bellona
14
1 / 1 / 4
7,955
994
3,872
6,383
5,152
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
RaftAnkle
Xing Tian
14
1 / 0 / 2
8,590
1,074
5,182
15,062
15,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
xefe
Hou Yi
13
1 / 3 / 0
7,285
911
1,610
7,106
1,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

262

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
7,979
997
6,700
6,998
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 9
8,483
1,060
11,679
14,586
9,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
15
1 / 0 / 10
8,175
1,022
12,649
3,127
919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 6
9,249
1,156
8,875
6,464
2,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 1 / 6
8,606
1,076
9,118
4,663
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
7
Kills
14
14
Deaths
7
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
5
1.5
L
2
7
4
0.57
W
1
2
5
1.75
L
Bellona
Link7master
Bellona
1
1
4
3
L
Xing Tian
RaftAnkle
Xing Tian
1
0
2
2
W
3
2
9
3.75
W
Vulcan
1
0
10
6
W
5
2
6
4
W
4
1
6
7
L
Hou Yi
xefe
Hou Yi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,005
Damage
49,021
52,504
Taken
35,838
30,847
Mitigated
16,902
8,921
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,773
577
2,587
3,004
11,717
3,210
0
5,272
6,188
33,238
0
L
11,568
2,253
0
869
12,236
4,704
0
6,247
5,852
0
27,055
W
6,700
313
0
140
6,998
2,000
0
2,883
4,115
26,078
0
L
Bellona
Link7master
Bellona
3,872
21
279
537
6,383
5,152
0
3,813
2,539
1,062
11,561
L
Xing Tian
RaftAnkle
Xing Tian
5,182
315
0
1,032
15,062
15,831
0
10,118
4,758
19,019
0
W
11,679
4,588
879
4,697
14,586
9,673
0
7,550
7,036
0
16,326
W
Vulcan
12,649
3,971
0
101
3,127
919
0
806
2,321
22,726
0
W
8,875
288
0
0
6,464
2,585
0
2,024
4,440
0
20,366
W
9,118
2,965
0
1,234
4,663
1,725
0
1,864
2,799
23,960
2,217
L
Hou Yi
xefe
Hou Yi
1,610
1,466
0
613
7,106
1,950
0
2,128
4,711
0
11,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,618
Gold Earned
42,492
163
Minions Killed
163
6
Camps Cleared
6
767,998
Distance Traveled
843,787
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,418
1,052
69
9
0
180,676
0
L
Ne Zha
8,370
1,046
28
4
3
163,282
3
W
Janus
7,979
997
48
6
1
166,498
0
L
Bellona
7,955
994
19
2
0
157,449
0
L
Xing Tian
8,590
1,074
34
4
1
173,664
0
W
Horus
8,483
1,060
14
2
0
165,166
0
W
Vulcan
8,175
1,022
23
3
1
189,329
0
W
Thor
9,249
1,156
35
4
2
157,480
0
W
Sol
8,606
1,076
43
5
2
165,314
0
L
Hou Yi
7,285
911
13
2
2
92,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role