Player Matchup

Athena
Athena
Gold II
GerdasProWisada
Athena
Gold II
Level 122
God Stats
3W - 1L
1,740 SR
Queue Stats
34W - 31L
1,638 MMR
Solo
Discordia
Discordia
Platinum IV
Mondgesar
Discordia
Platinum IV
Level 160
God Stats
7W - 2L
1,664 SR
Queue Stats
72W - 61L
1,694 MMR
Party 1
Ravana
Ravana
Platinum IV
SheldonLeeCooper
Ravana
Platinum IV
Level 160
God Stats
9W - 5L
1,715 SR
Queue Stats
72W - 61L
1,694 MMR
Party 1
Sol
Sol
Platinum III
Ulffeh
Sol
Platinum III
Level 127
God Stats
1W - 0L
1,758 SR
Queue Stats
54W - 47L
1,741 MMR
Solo
Guan Yu
Guan Yu
Gold II
oTPC
Guan Yu
Gold II
Level 127
God Stats
5W - 2L
1,708 SR
Queue Stats
35W - 20L
1,693 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,717 SR
1,692 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,574 SR
1,646 MMR
Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum IV
SinisterMagic
Poseidon
Platinum IV
Level 160
God Stats
19W - 15L
1,653 SR
Queue Stats
489W - 471L
1,772 MMR
Solo
Chiron
Chiron
Gold I
TheSerqet
Chiron
Gold I
Level 159
God Stats
3W - 2L
1,591 SR
Queue Stats
735W - 733L
1,623 MMR
Solo
Sobek
Sobek
Gold V
WinyHeartache
Sobek
Gold V
Level 90
God Stats
4W - 5L
1,485 SR
Queue Stats
31W - 36L
1,724 MMR
Solo
Achilles
Achilles
Gold I
metro2033
Achilles
Gold I
Level 149
God Stats
15W - 14L
1,639 SR
Queue Stats
226W - 219L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 16
12,792
512
11,928
32,266
41,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Mondgesar
Discordia
20
9 / 5 / 5
14,995
600
22,794
18,147
7,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 5 / 9
15,328
613
12,202
21,215
11,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Ulffeh
Sol
20
4 / 3 / 10
14,276
571
23,482
18,892
8,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
oTPC
Guan Yu
20
6 / 3 / 13
14,776
591
25,632
33,390
49,536
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BastetArtioGebMulan

VS

Bans
IzanamiTiamatCliodhnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
4 / 4 / 8
11,502
460
23,647
19,573
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
SinisterMagic
Poseidon
19
7 / 10 / 8
13,093
524
17,646
16,542
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
TheSerqet
Chiron
19
5 / 6 / 5
12,011
480
16,932
18,648
6,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 5 / 6
10,567
423
10,952
32,597
35,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
metro2033
Achilles
18
2 / 7 / 3
11,597
464
18,895
31,515
27,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
51
32
Kills
21
21
Deaths
32
53
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
4
8
2
W
2
5
16
2
W
Discordia
Mondgesar
Discordia
9
5
5
2.3
W
11
5
9
3.1
L
Poseidon
SinisterMagic
Poseidon
7
10
8
1.1
L
Chiron
TheSerqet
Chiron
5
6
5
1.25
W
Sol
Ulffeh
Sol
4
3
10
3
L
3
5
6
1.2
L
Achilles
metro2033
Achilles
2
7
3
0.5
W
Guan Yu
oTPC
Guan Yu
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,038
Damage
88,072
123,910
Taken
118,875
118,161
Mitigated
83,179
56,816
Healing
23,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
23,647
4,525
0
3,978
19,573
6,870
0
8,619
10,323
0
92,909
W
11,928
2,651
646
8,272
32,266
41,023
110
11,826
20,240
27,431
0
W
Discordia
Mondgesar
Discordia
22,794
1,818
364
4,923
18,147
7,780
3,242
4,663
13,238
117,250
0
W
12,202
2,616
0
7,644
21,215
11,740
6,541
3,928
17,188
0
108,254
L
Poseidon
SinisterMagic
Poseidon
17,646
2,724
0
406
16,542
5,936
745
10,478
6,009
95,181
0
L
Chiron
TheSerqet
Chiron
16,932
6,121
1,244
5,509
18,648
6,962
1,607
8,779
9,621
0
91,688
W
Sol
Ulffeh
Sol
23,482
9,159
0
9,697
18,892
8,082
5,150
4,496
14,247
117,853
12,174
L
10,952
934
384
7,785
32,597
35,522
252
18,886
12,965
39,164
0
L
Achilles
metro2033
Achilles
18,895
4,160
0
4,650
31,515
27,889
356
9,849
20,324
260
74,076
W
Guan Yu
oTPC
Guan Yu
25,632
4,806
7,819
17,451
33,390
49,536
3,404
5,319
27,078
0
98,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,167
Gold Earned
58,770
673
Minions Killed
600
0
Camps Cleared
0
2,510,740
Distance Traveled
2,332,964
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,502
460
119
5
0
534,592
4
W
Athena
12,792
512
23
1
0
500,460
8
W
Discordia
14,995
600
173
7
0
457,925
8
W
Ravana
15,328
613
146
6
0
536,805
4
L
Poseidon
13,093
524
176
7
0
435,167
10
L
Chiron
12,011
480
142
6
0
417,108
9
W
Sol
14,276
571
175
7
0
485,549
7
L
Sobek
10,567
423
35
1
0
486,826
5
L
Achilles
11,597
464
128
5
0
459,271
1
W
Guan Yu
14,776
591
156
6
0
530,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role