Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
aaronjacobs69
Atlas
Level 122
God Stats
3W - 1L
1,455 SR
Queue Stats
162W - 175L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
back-712
Jormungandr
Level 137
God Stats
5W - 3L
1,596 SR
Queue Stats
255W - 273L
1,455 Elo+
Party 2
Cupid
Cupid
jackman89
Cupid
Level 107
God Stats
4W - 3L
1,297 SR
Queue Stats
185W - 177L
1,402 Elo+
Party 1
Ganesha
Ganesha
themadbeast69
Ganesha
Level 101
God Stats
2W - 2L
1,375 SR
Queue Stats
142W - 156L
1,421 Elo+
Party 2
Team Averages
Level 115
1,445 SR
1,442 Elo+

VS

Team Averages
Level 88
1,583 SR
1,404 Elo+
Artemis
Artemis
KingBlood42
Artemis
Level 88
God Stats
3W - 4L
1,576 SR
Queue Stats
188W - 230L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
Lutjer
Ao Kuang
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 34L
1,351 Elo+
Solo
Serqet
Serqet
ProjectX_Sunny_X
Serqet
Level 149
God Stats
1W - 1L
1,707 SR
Queue Stats
283W - 290L
1,502 Elo+
Solo
Thoth
Thoth
ahmadraed
Thoth
Level 100
God Stats
4W - 3L
1,635 SR
Queue Stats
261W - 270L
1,390 Elo+
Solo
Cupid
Cupid
fangech
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
10 / 2 / 15
10,112
919
9,287
8,045
3,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
7 / 5 / 18
10,065
915
11,924
15,715
19,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
back-712
Jormungandr
20
11 / 1 / 25
11,942
1,086
12,862
17,352
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
jackman89
Cupid
15
9 / 4 / 11
9,757
887
13,749
9,421
4,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
18
1 / 1 / 32
10,678
971
7,983
17,277
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KingBlood42
Artemis
15
4 / 8 / 5
8,128
739
14,489
13,860
4,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Lutjer
Ao Kuang
13
1 / 9 / 1
7,278
662
4,706
15,028
6,317
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 8 / 5
7,650
695
4,029
10,914
4,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
ahmadraed
Thoth
14
2 / 8 / 7
8,544
777
8,527
10,949
3,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
fangech
Cupid
17
5 / 5 / 5
10,022
911
10,312
10,084
3,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
36
38
Kills
13
13
Deaths
38
101
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
2
15
8.75
L
Artemis
KingBlood42
Artemis
4
8
5
0.81
L
Ao Kuang
Lutjer
Ao Kuang
1
9
1
0.17
L
1
8
5
0.44
W
7
5
18
3.2
L
Thoth
ahmadraed
Thoth
2
8
7
0.69
W
Jormungandr
back-712
Jormungandr
11
1
25
23.5
L
Cupid
fangech
Cupid
5
5
5
1.5
W
Cupid
jackman89
Cupid
9
4
11
3.63
W
Ganesha
1
1
32
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,805
Damage
42,063
67,810
Taken
60,835
51,346
Mitigated
22,208
30,070
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,287
4,640
2,124
2,628
8,045
3,669
2,442
3,046
4,999
0
25,555
L
Artemis
KingBlood42
Artemis
14,489
6,334
131
1,548
13,860
4,660
0
8,363
5,497
0
20,671
L
Ao Kuang
Lutjer
Ao Kuang
4,706
1,025
449
2,773
15,028
6,317
0
7,171
7,857
7,319
0
L
4,029
80
411
385
10,914
4,667
0
5,742
5,172
0
5,367
W
11,924
3,360
679
1,797
15,715
19,492
320
1,864
13,851
20,051
0
L
Thoth
ahmadraed
Thoth
8,527
66
1,008
1,499
10,949
3,318
0
5,883
5,066
24,152
0
W
Jormungandr
back-712
Jormungandr
12,862
2,387
1,065
7,597
17,352
10,873
870
2,844
13,940
30,962
0
L
Cupid
fangech
Cupid
10,312
5,609
135
1,664
10,084
3,246
0
5,610
4,474
0
25,205
W
Cupid
jackman89
Cupid
13,749
4,435
3,195
967
9,421
4,107
911
2,177
7,244
0
23,801
W
Ganesha
7,983
391
1,503
8,515
17,277
13,205
961
3,302
13,975
17,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,554
Gold Earned
41,622
118
Minions Killed
66
0
Camps Cleared
0
998,894
Distance Traveled
769,521
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,112
919
45
4
0
194,111
0
L
Artemis
8,128
739
13
1
0
147,136
0
L
Ao Kuang
7,278
662
8
1
0
153,378
0
L
Serqet
7,650
695
6
1
0
130,334
0
W
Atlas
10,065
915
17
2
0
185,074
0
L
Thoth
8,544
777
16
1
0
144,416
1
W
Jormungandr
11,942
1,086
34
3
0
197,488
0
L
Cupid
10,022
911
23
2
0
194,257
1
W
Cupid
9,757
887
22
2
0
202,194
1
W
Ganesha
10,678
971
0
0
0
220,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role