Player Matchup

Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Hopchani
Ra
Level 79
God Stats
1W - 3L
1,644 SR
Queue Stats
33W - 41L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StiickyBuns
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,593 SR
Queue Stats
5W - 3L
1,729 Elo+
Party 1
Rama
Rama
countryman1942
Rama
Level 64
God Stats
1W - 1L
1,855 SR
Queue Stats
44W - 26L
1,608 Elo+
Party 1
Chaac
Chaac
skull425
Chaac
Level 66
God Stats
0W - 1L
1,615 SR
Queue Stats
3W - 4L
1,535 Elo+
Party 1
Team Averages
Level 88
1,642 SR
1,567 Elo+

VS

Team Averages
Level 130
1,591 SR
1,540 Elo+
Anhur
Anhur
Lettucerage
Anhur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 100L
1,605 Elo+
Solo
Ravana
Ravana
PapaVictoir
Ravana
Level 128
God Stats
3W - 2L
1,758 SR
Queue Stats
138W - 104L
1,489 Elo+
Party 2
Yemoja
Yemoja
Senshi EU
Yemoja
Level 154
God Stats
1W - 0L
1,518 SR
Queue Stats
86W - 79L
1,575 Elo+
Solo
Kukulkan
Kukulkan
TheRealOz425
Kukulkan
Level 106
God Stats
10W - 5L
1,570 SR
Queue Stats
101W - 86L
1,500 Elo+
Party 2
Zeus
Zeus
newmany13
Zeus
Level 158
God Stats
40W - 33L
1,610 SR
Queue Stats
155W - 164L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 3 / 0
8,673
620
3,560
12,304
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 7 / 0
7,437
531
2,227
10,731
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
StiickyBuns
Morgan Le Fay
16
3 / 3 / 0
9,207
658
5,655
11,589
3,485
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 4 / 2
8,161
583
6,831
13,492
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
skull425
Chaac
14
0 / 2 / 3
7,662
547
4,964
10,990
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
9,586
685
3,952
6,236
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
17
9 / 0 / 8
11,468
819
16,766
11,842
9,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Senshi EU
Yemoja
16
3 / 0 / 9
10,060
719
7,055
7,267
8,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
TheRealOz425
Kukulkan
16
2 / 3 / 2
9,777
698
4,125
7,719
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
18
4 / 0 / 10
10,709
765
18,588
5,592
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
19
19
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
0
0.33
L
0
7
0
0
W
1
1
5
3.5
W
Ravana
9
0
8
13
W
Yemoja
Senshi EU
Yemoja
3
0
9
7.5
L
Morgan Le Fay
StiickyBuns
Morgan Le Fay
3
3
0
1
W
Kukulkan
TheRealOz425
Kukulkan
2
3
2
1
L
0
4
2
0.25
W
Zeus
4
0
10
9
L
Chaac
skull425
Chaac
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
50,486
59,106
Taken
38,656
31,260
Mitigated
26,550
15,246
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,560
521
0
3,176
12,304
9,943
0
5,026
6,598
17,560
0
L
2,227
32
2,302
1,997
10,731
3,391
0
4,703
5,687
26,100
0
W
3,952
2,321
0
669
6,236
2,942
4,222
2,269
3,893
0
33,342
W
Ravana
16,766
3,573
0
1,266
11,842
9,583
0
3,638
8,048
0
27,750
W
Yemoja
Senshi EU
Yemoja
7,055
331
6,563
2,331
7,267
8,239
0
2,289
4,837
18,452
0
L
Morgan Le Fay
StiickyBuns
Morgan Le Fay
5,655
337
35
1,743
11,589
3,485
0
6,466
4,572
31,038
0
W
Kukulkan
TheRealOz425
Kukulkan
4,125
223
0
0
7,719
3,412
369
2,898
4,750
35,211
0
L
6,831
5,302
0
2,029
13,492
4,089
40
7,205
5,863
0
32,345
W
Zeus
18,588
1,476
0
214
5,592
2,374
1,826
872
4,639
63,074
0
L
Chaac
skull425
Chaac
4,964
325
538
3,426
10,990
10,352
2
4,911
5,595
903
19,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
51,600
271
Minions Killed
331
2
Camps Cleared
13
1,228,170
Distance Traveled
1,302,288
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,673
620
40
3
0
246,871
2
L
Ra
7,437
531
47
3
1
240,787
2
W
Anhur
9,586
685
97
7
2
256,252
2
W
Ravana
11,468
819
33
2
4
256,619
5
W
Yemoja
10,060
719
20
1
1
256,072
0
L
Morgan Le Fay
9,207
658
66
5
0
249,221
2
W
Kukulkan
9,777
698
72
5
3
272,852
0
L
Rama
8,161
583
79
6
1
229,878
0
W
Zeus
10,709
765
109
8
3
260,493
3
L
Chaac
7,662
547
39
3
0
261,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role