Player Matchup

Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
TerraBlades
Susano
Level 109
God Stats
34W - 19L
1,850 SR
Queue Stats
38W - 21L
1,784 Elo+
Solo
Medusa
Medusa
VesperAter
Medusa
Level 55
God Stats
4W - 3L
1,738 SR
Queue Stats
7W - 9L
1,452 Elo+
Solo
Zeus
Zeus
doudou3366
Zeus
Level 113
God Stats
2W - 2L
1,388 SR
Queue Stats
9W - 8L
1,494 Elo+
Solo
Geb
Geb
你的小可爱
Geb
Level 141
God Stats
5W - 1L
1,708 SR
Queue Stats
83W - 81L
1,457 Elo+
Solo
Team Averages
Level 97
1,637 SR
1,537 Elo+

VS

Team Averages
Level 119
1,600 SR
1,562 Elo+
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Illidan228
Freya
Level 126
God Stats
23W - 10L
1,727 SR
Queue Stats
60W - 44L
1,644 Elo+
Solo
Aphrodite
Aphrodite
MarioRecio12
Aphrodite
Level 158
God Stats
22W - 16L
1,633 SR
Queue Stats
301W - 275L
1,561 Elo+
Solo
Nox
Nox
ZeraDE
Nox
Level 80
God Stats
39W - 40L
1,555 SR
Queue Stats
145W - 145L
1,556 Elo+
Solo
Agni
Agni
ilusharonaldo
Agni
Level 73
God Stats
2W - 7L
1,586 SR
Queue Stats
125W - 164L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 0 / 8
7,671
1,096
6,364
4,868
3,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
13
5 / 1 / 3
7,560
1,080
8,423
4,972
1,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
VesperAter
Medusa
13
1 / 2 / 7
7,319
1,046
4,240
4,504
1,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 0 / 6
8,860
1,266
16,508
2,794
1,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 8
7,358
1,051
5,166
6,860
8,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

345

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 3 / 2
6,652
950
3,470
9,798
3,274
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
12
3 / 4 / 1
7,196
1,028
5,483
7,257
2,224
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Aphrodite
MarioRecio12
Aphrodite
12
0 / 1 / 3
6,702
957
4,349
8,401
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
ZeraDE
Nox
12
1 / 2 / 3
7,028
1,004
3,553
7,468
2,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
6,543
935
3,543
9,846
2,660
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
15
Kills
5
5
Deaths
15
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
8
6
L
Olorun
 
Olorun
0
3
2
0.33
L
Freya
3
4
1
0.88
L
Aphrodite
MarioRecio12
Aphrodite
0
1
3
1.5
W
Susano
5
1
3
6.5
W
Medusa
VesperAter
Medusa
1
2
7
2.25
L
Nox
ZeraDE
Nox
1
2
3
1.25
W
6
0
6
9
L
1
5
1
0.3
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,701
Damage
20,398
23,998
Taken
42,770
16,593
Mitigated
14,142
3,459
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,364
142
0
2,545
4,868
3,092
0
4,222
646
0
19,028
L
Olorun
 
Olorun
3,470
742
607
1,517
9,798
3,274
0
4,776
4,877
18,483
0
L
Freya
5,483
1,751
0
1,132
7,257
2,224
0
3,733
3,450
10,713
0
L
Aphrodite
MarioRecio12
Aphrodite
4,349
275
2,629
3,361
8,401
3,646
0
5,619
2,782
16,469
0
W
Susano
8,423
1,205
0
0
4,972
1,913
0
3,553
1,419
0
11,158
W
Medusa
VesperAter
Medusa
4,240
1,862
0
77
4,504
1,879
0
4,297
207
0
23,432
L
Nox
ZeraDE
Nox
3,553
447
0
250
7,468
2,338
0
3,105
4,202
16,732
0
W
16,508
777
0
187
2,794
1,079
0
2,591
203
32,026
0
L
3,543
32
0
0
9,846
2,660
0
4,441
5,265
11,069
0
W
5,166
102
195
455
6,860
8,630
0
5,735
1,125
10,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,768
Gold Earned
34,121
134
Minions Killed
127
6
Camps Cleared
5
748,994
Distance Traveled
637,748
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,671
1,096
40
6
0
157,669
0
L
Olorun
6,652
950
34
5
1
133,978
0
L
Freya
7,196
1,028
7
1
0
77,839
0
L
Aphrodite
6,702
957
30
4
1
149,062
0
W
Susano
7,560
1,080
4
1
3
150,762
1
W
Medusa
7,319
1,046
39
6
0
151,106
0
L
Nox
7,028
1,004
32
5
1
140,037
1
W
Zeus
8,860
1,266
45
6
3
150,701
1
L
Agni
6,543
935
24
3
2
136,832
1
W
Geb
7,358
1,051
6
1
0
138,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role