Player Matchup

Kali
Kali
DarrenB97
Kali
Level 108
God Stats
11W - 12L
1,489 SR
Queue Stats
456W - 433L
1,531 Elo+
Party 1
Sol
Sol
DrWhosHo
Sol
Level 107
God Stats
32W - 26L
1,560 SR
Queue Stats
324W - 322L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
JammiYami
Guan Yu
Level 147
God Stats
12W - 3L
1,601 SR
Queue Stats
401W - 411L
1,529 Elo+
Party 1
Apollo
Apollo
JoséLeMexican
Apollo
Level 110
God Stats
2W - 0L
1,766 SR
Queue Stats
9W - 6L
1,715 Elo+
Party 1
Sobek
Sobek
Truetle
Sobek
Level 155
God Stats
6W - 6L
1,518 SR
Queue Stats
93W - 119L
1,488 Elo+
Party 1
Team Averages
Level 125
1,587 SR
1,561 Elo+

VS

Team Averages
Level 134
1,552 SR
1,533 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BREXXXX
Ne Zha
Level 129
God Stats
4W - 4L
1,710 SR
Queue Stats
155W - 127L
1,548 Elo+
Solo
Apollo
Apollo
Romanjin
Apollo
Level 117
God Stats
3W - 7L
1,371 SR
Queue Stats
474W - 483L
1,540 Elo+
Solo
Cliodhna
Cliodhna
Sheogorate
Cliodhna
Level 145
God Stats
8W - 13L
1,466 SR
Queue Stats
220W - 223L
1,536 Elo+
Solo
Cthulhu
Cthulhu
StarecC
Cthulhu
Level 123
God Stats
1W - 3L
1,713 SR
Queue Stats
430W - 405L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
5 / 0 / 5
10,508
618
5,907
12,752
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
8 / 3 / 3
10,587
623
12,738
14,240
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JammiYami
Guan Yu
16
3 / 1 / 8
10,474
616
12,771
18,877
15,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 2 / 2
10,481
617
5,987
12,294
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Truetle
Sobek
13
0 / 2 / 9
8,964
527
4,319
12,140
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 5 / 2
7,970
469
5,352
7,975
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
BREXXXX
Ne Zha
14
2 / 3 / 1
8,175
481
6,765
13,043
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Romanjin
Apollo
12
1 / 6 / 1
7,261
427
8,372
10,296
2,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Sheogorate
Cliodhna
14
3 / 2 / 3
8,514
501
7,560
8,109
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
StarecC
Cthulhu
12
0 / 5 / 1
6,959
409
10,051
17,158
9,923
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
21
Kills
8
8
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
2
0.6
L
Ne Zha
BREXXXX
Ne Zha
2
3
1
0.83
W
Kali
5
0
5
7.5
W
8
3
3
3.17
W
Guan Yu
JammiYami
Guan Yu
3
1
8
7
W
5
2
2
3
L
Apollo
Romanjin
Apollo
1
6
1
0.25
L
Cliodhna
Sheogorate
Cliodhna
3
2
3
2.25
L
Cthulhu
StarecC
Cthulhu
0
5
1
0.1
W
Sobek
Truetle
Sobek
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,722
Damage
38,100
70,303
Taken
56,581
41,326
Mitigated
24,568
36,123
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,352
250
0
1,340
7,975
2,624
0
4,349
3,535
51,449
0
L
Ne Zha
BREXXXX
Ne Zha
6,765
576
0
2,525
13,043
6,494
0
4,517
8,296
0
41,753
W
Kali
5,907
2,331
0
3,339
12,752
5,098
290
2,499
10,247
0
74,816
W
12,738
3,939
0
7,661
14,240
4,785
2,633
5,269
8,805
81,491
0
W
Guan Yu
JammiYami
Guan Yu
12,771
3,504
3,741
10,095
18,877
15,250
805
7,225
11,560
0
58,946
W
5,987
4,730
0
6,102
12,294
4,208
1,448
1,189
11,105
0
99,743
L
Apollo
Romanjin
Apollo
8,372
4,246
0
1,696
10,296
2,820
0
2,538
7,758
0
38,681
L
Cliodhna
Sheogorate
Cliodhna
7,560
730
0
3,884
8,109
2,707
0
2,204
5,869
0
58,762
L
Cthulhu
StarecC
Cthulhu
10,051
1,469
63
5,657
17,158
9,923
0
3,449
12,812
47,685
0
W
Sobek
Truetle
Sobek
4,319
430
260
4,925
12,140
11,985
116
3,017
9,083
22,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,014
Gold Earned
38,879
554
Minions Killed
432
0
Camps Cleared
0
1,696,762
Distance Traveled
1,720,241
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,970
469
113
7
0
322,091
5
L
Ne Zha
8,175
481
65
4
0
326,098
6
W
Kali
10,508
618
128
8
0
366,606
1
W
Sol
10,587
623
130
8
0
322,786
0
W
Guan Yu
10,474
616
109
6
0
350,146
1
W
Apollo
10,481
617
167
10
0
315,535
6
L
Apollo
7,261
427
71
4
0
373,395
5
L
Cliodhna
8,514
501
101
6
0
383,969
2
L
Cthulhu
6,959
409
82
5
0
314,688
0
W
Sobek
8,964
527
20
1
0
341,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role