Player Matchup

Morgan Le Fay
Morgan Le Fay
Aaronadore
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 27L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
CautiousSmile71
Gilgamesh
Level 28
God Stats
6W - 1L
1,542 SR
Queue Stats
45W - 5L
1,971 Elo+
Party 1
Horus
Horus
W Alastor W
Horus
Level 81
God Stats
8W - 4L
1,673 SR
Queue Stats
175W - 128L
1,515 Elo+
Party 1
Team Averages
Level 90
1,572 SR
1,704 Elo+

VS

Team Averages
Level 78
1,539 SR
1,326 Elo+
Susano
Susano
Babykdh22
Susano
Level 85
God Stats
3W - 7L
1,334 SR
Queue Stats
122W - 148L
1,361 Elo+
Solo
Discordia
Discordia
diamondman1234
Discordia
Level 94
God Stats
7W - 8L
1,478 SR
Queue Stats
135W - 179L
1,360 Elo+
Solo
Hercules
Hercules
x-RagingStar-x
Hercules
Level 56
God Stats
3W - 1L
1,805 SR
Queue Stats
45W - 93L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aaronadore
Morgan Le Fay
15
5 / 0 / 13
10,868
725
12,922
4,086
1,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
CautiousSmile71
Gilgamesh
14
10 / 4 / 9
11,393
760
16,691
17,583
14,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 13
10,427
695
6,687
11,939
11,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Babykdh22
Susano
13
3 / 5 / 1
9,515
634
10,038
12,612
5,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
diamondman1234
Discordia
9
0 / 7 / 1
7,725
515
3,378
8,240
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
13
2 / 7 / 2
9,940
663
4,715
21,455
19,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
19
Kills
5
5
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aaronadore
Morgan Le Fay
5
0
13
11.5
L
Susano
Babykdh22
Susano
3
5
1
0.7
W
Gilgamesh
CautiousSmile71
Gilgamesh
10
4
9
3.63
W
4
1
13
10.5
L
Discordia
diamondman1234
Discordia
0
7
1
0.07
L
Hercules
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,300
Damage
18,131
33,608
Taken
42,307
28,193
Mitigated
27,298
10,541
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aaronadore
Morgan Le Fay
12,922
1,603
303
1,344
4,086
1,612
1,130
1,029
3,057
53,352
0
L
Susano
Babykdh22
Susano
10,038
335
0
350
12,612
5,301
0
3,293
8,598
0
28,486
W
Gilgamesh
CautiousSmile71
Gilgamesh
16,691
5,955
0
2,964
17,583
14,919
793
2,559
15,024
0
49,183
W
6,687
2,240
1,418
4,512
11,939
11,662
282
1,731
10,208
0
16,098
L
Discordia
diamondman1234
Discordia
3,378
157
0
123
8,240
2,262
0
1,259
6,639
17,616
0
L
Hercules
4,715
1,097
109
3,018
21,455
19,735
0
8,736
11,983
7,513
18,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
27,180
154
Minions Killed
101
14
Camps Cleared
1
887,444
Distance Traveled
619,114
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,868
725
85
6
6
309,954
1
L
Susano
9,515
634
38
3
1
221,924
3
W
Gilgamesh
11,393
760
50
3
8
279,891
2
W
Horus
10,427
695
19
1
0
297,599
1
L
Discordia
7,725
515
23
2
0
162,116
0
L
Hercules
9,940
663
40
3
0
235,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role