Player Matchup

Loki
Loki
Msqueeezy
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,601 Elo+
Party 1
Artemis
Artemis
Nexuuus_
Artemis
Level 61
God Stats
0W - 2L
1,866 SR
Queue Stats
6W - 8L
1,792 Elo+
Party 1
Olorun
Olorun
XiXGod19
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,601 Elo+
Party 1
Team Averages
Level 23
1,622 SR
1,665 Elo+

VS

Team Averages
Level 116
1,547 SR
1,437 Elo+
Ra
Ra
Ashandbob1239
Ra
Level 47
God Stats
51W - 19L
1,568 SR
Queue Stats
245W - 173L
1,375 Elo+
Solo
Bastet
Bastet
NinjaaMatt
Bastet
Level 142
God Stats
33W - 36L
1,539 SR
Queue Stats
254W - 264L
1,495 Elo+
Solo
Atlas
Atlas
Prodige Namor
Atlas
Level 160
God Stats
68W - 74L
1,535 SR
Queue Stats
138W - 133L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 10 / 1
5,684
568
3,101
9,909
4,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Nexuuus_
Artemis
9
1 / 7 / 0
5,897
590
6,021
8,973
2,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
XiXGod19
Olorun
9
0 / 7 / 1
5,786
579
2,157
6,708
1,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 16
8,570
857
4,358
4,697
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
NinjaaMatt
Bastet
14
19 / 0 / 5
9,823
982
16,123
10,436
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 13
6,791
679
1,521
3,687
2,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
24
24
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
0
16
13
L
Loki
0
10
1
0.05
L
Artemis
Nexuuus_
Artemis
1
7
0
0.14
W
Bastet
NinjaaMatt
Bastet
19
0
5
21.5
W
0
1
13
6.5
L
Olorun
XiXGod19
Olorun
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,279
Damage
22,002
25,590
Taken
18,820
8,889
Mitigated
8,864
2,851
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,358
281
1,259
2,265
4,697
1,641
396
985
3,508
35,535
0
L
Loki
3,101
363
0
327
9,909
4,720
0
2,124
7,398
0
7,752
L
Artemis
Nexuuus_
Artemis
6,021
1,708
0
1,808
8,973
2,347
0
2,093
6,533
0
20,270
W
Bastet
NinjaaMatt
Bastet
16,123
3,097
0
4,064
10,436
4,589
780
1,037
9,178
0
27,762
W
1,521
420
592
1,210
3,687
2,634
0
613
3,007
4,848
0
L
Olorun
XiXGod19
Olorun
2,157
852
411
305
6,708
1,822
0
2,220
4,382
12,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,367
Gold Earned
25,184
87
Minions Killed
107
3
Camps Cleared
6
414,267
Distance Traveled
532,506
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,570
857
69
7
2
194,560
1
L
Loki
5,684
568
7
1
0
165,027
0
L
Artemis
5,897
590
49
5
3
128,260
2
W
Bastet
9,823
982
28
3
4
194,794
2
W
Atlas
6,791
679
10
1
0
143,152
3
L
Olorun
5,786
579
31
3
0
120,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role