Player Matchup

Merlin
Merlin
Jeffords
Merlin
Level 153
God Stats
11W - 7L
1,636 SR
Queue Stats
725W - 711L
1,480 Elo+
Solo
Freya
Freya
PineconeKing69
Freya
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,424 Elo+
Solo
Thor
Thor
ScruffyStoner
Thor
Level 120
God Stats
0W - 3L
1,504 SR
Queue Stats
41W - 57L
1,433 Elo+
Solo
Danzaburou
Danzaburou
dmiddie10
Danzaburou
Level 73
God Stats
6W - 7L
1,490 SR
Queue Stats
640W - 639L
1,413 Elo+
Solo
Amaterasu
Amaterasu
mightybeast5051
Amaterasu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 110L
1,561 Elo+
Solo
Team Averages
Level 105
1,526 SR
1,462 Elo+

VS

Team Averages
Level 101
1,610 SR
1,511 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Banhammer012
Vulcan
Level 29
God Stats
2W - 0L
1,697 SR
Queue Stats
17W - 22L
1,510 Elo+
Solo
Izanami
Izanami
Dragoon173
Izanami
Level 127
God Stats
6W - 4L
1,556 SR
Queue Stats
121W - 144L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Lordbcroft
Sun Wukong
Level 153
God Stats
2W - 1L
1,684 SR
Queue Stats
182W - 194L
1,506 Elo+
Solo
Nox
Nox
vGWrath
Nox
Level 85
God Stats
4W - 1L
1,611 SR
Queue Stats
115W - 93L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jeffords
Merlin
20
4 / 3 / 13
12,436
829
19,328
10,869
5,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 8 / 12
11,191
746
12,463
18,795
9,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 9 / 11
10,945
730
14,354
20,609
12,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
dmiddie10
Danzaburou
16
3 / 7 / 11
10,340
689
16,790
18,339
9,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
mightybeast5051
Amaterasu
19
8 / 5 / 16
12,060
804
11,829
30,480
43,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
10 / 2 / 18
13,031
869
24,044
27,188
49,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
18
6 / 7 / 14
11,736
782
14,417
14,122
5,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Dragoon173
Izanami
19
6 / 7 / 18
12,064
804
18,178
15,148
5,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Lordbcroft
Sun Wukong
19
3 / 6 / 20
11,548
770
16,165
19,333
26,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nox
17
7 / 5 / 12
11,245
750
13,574
13,212
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
114
27
Kills
32
32
Deaths
27
63
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
2
18
9.5
W
Vulcan
6
7
14
1.86
W
Izanami
Dragoon173
Izanami
6
7
18
2.14
L
Merlin
Jeffords
Merlin
4
3
13
3.5
W
Sun Wukong
Lordbcroft
Sun Wukong
3
6
20
2.17
L
6
8
12
1.5
L
6
9
11
1.28
L
Danzaburou
dmiddie10
Danzaburou
3
7
11
1.21
L
Amaterasu
mightybeast5051
Amaterasu
8
5
16
3.2
W
Nox
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,764
Damage
86,378
99,092
Taken
89,003
80,880
Mitigated
93,449
28,004
Healing
40,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,044
918
2,619
15,452
27,188
49,917
575
8,708
18,480
0
52,967
W
Vulcan
14,417
3,567
1,525
2,071
14,122
5,650
1,111
5,996
8,126
23,298
0
W
Izanami
Dragoon173
Izanami
18,178
11,337
852
2,107
15,148
5,604
3,806
4,348
10,800
0
37,257
L
Merlin
Jeffords
Merlin
19,328
574
1,409
838
10,869
5,839
1,168
2,280
8,390
53,474
0
W
Sun Wukong
Lordbcroft
Sun Wukong
16,165
3,180
1,506
4,817
19,333
26,510
206
8,180
11,153
0
26,648
L
12,463
3,832
1,731
2,763
18,795
9,606
854
5,433
12,736
20,400
0
L
14,354
2,390
3,155
1,996
20,609
12,948
132
6,076
13,921
0
22,279
L
Danzaburou
dmiddie10
Danzaburou
16,790
7,723
1,100
3,937
18,339
9,279
3,108
5,398
12,357
0
34,172
L
Amaterasu
mightybeast5051
Amaterasu
11,829
3,566
1,126
9,949
30,480
43,208
625
8,804
20,236
0
18,369
W
Nox
13,574
565
5,602
3,989
13,212
5,768
584
4,559
8,653
26,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,972
Gold Earned
59,624
164
Minions Killed
169
0
Camps Cleared
0
1,292,076
Distance Traveled
1,380,062
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,031
869
43
3
0
322,737
0
W
Vulcan
11,736
782
24
2
0
266,278
1
W
Izanami
12,064
804
44
3
0
235,807
0
L
Merlin
12,436
829
75
5
0
299,431
2
W
Sun Wukong
11,548
770
28
2
0
282,573
0
L
Freya
11,191
746
25
2
0
248,301
0
L
Thor
10,945
730
15
1
0
251,291
0
L
Danzaburou
10,340
689
39
3
0
209,059
0
L
Amaterasu
12,060
804
10
1
0
283,994
1
W
Nox
11,245
750
30
2
0
272,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role