Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
TanksAreFun
Athena
Level 111
God Stats
3W - 2L
1,601 SR
Queue Stats
27W - 20L
1,578 Elo+
Party 2
Ymir
Ymir
decidit
Ymir
Level 28
God Stats
0W - 1L
1,694 SR
Queue Stats
50W - 32L
1,637 Elo+
Party 3
Anhur
Anhur
otuzbiruser
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,912 Elo+
Party 2
Vulcan
Vulcan
Декадор
Vulcan
Level 148
God Stats
0W - 3L
1,485 SR
Queue Stats
43W - 34L
1,596 Elo+
Party 3
Team Averages
Level 73
1,556 SR
1,645 Elo+

VS

Team Averages
Level 66
1,526 SR
1,625 Elo+
Ymir
Ymir
CraftKing1
Ymir
Level 129
God Stats
1W - 1L
1,289 SR
Queue Stats
80W - 84L
1,563 Elo+
Party 4
Cliodhna
Cliodhna
Rv2600ぶ
Cliodhna
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 172L
1,664 Elo+
Party 4
Danzaburou
Danzaburou
Sippo1234
Danzaburou
Level 4
God Stats
6W - 1L
1,591 SR
Queue Stats
7W - 1L
1,628 Elo+
Party 4
Chaac
Chaac
poppasPENGUIN123
Chaac
Level 40
God Stats
1W - 1L
1,749 SR
Queue Stats
117W - 36L
1,665 Elo+
Party 1
Nu Wa
Nu Wa
sackofplums
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
4
0 / 3 / 0
3,819
382
100
4,648
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
6
0 / 3 / 0
4,119
412
2,717
8,873
3,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
decidit
Ymir
9
0 / 5 / 0
4,792
479
2,390
9,033
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 7 / 0
4,066
407
1,106
6,594
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,897
490
4,345
4,933
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 7
6,165
617
3,236
3,752
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
Rv2600ぶ
Cliodhna
11
6 / 0 / 3
6,375
638
6,393
6,243
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Sippo1234
Danzaburou
9
5 / 0 / 4
6,119
612
5,568
4,023
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
6,157
616
2,982
5,438
2,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
4 / 0 / 4
6,472
647
7,789
3,404
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
21
21
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
W
3
0
7
6.5
W
Cliodhna
Rv2600ぶ
Cliodhna
6
0
3
7.5
W
Danzaburou
Sippo1234
Danzaburou
5
0
4
7
L
Athena
0
3
0
0
L
Ymir
decidit
Ymir
0
5
0
0
L
0
7
0
0
W
3
0
0
3
W
4
0
4
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,658
Damage
25,968
34,081
Taken
22,860
9,649
Mitigated
8,614
6,112
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
100
0
0
766
4,648
1,034
0
1,701
2,821
0
9,387
W
3,236
1,025
441
1,601
3,752
1,862
0
1,281
2,471
11,420
0
W
Cliodhna
Rv2600ぶ
Cliodhna
6,393
1,776
0
3,056
6,243
1,946
0
2,738
3,505
0
36,140
W
Danzaburou
Sippo1234
Danzaburou
5,568
2,376
0
1,106
4,023
1,327
0
1,010
3,013
0
28,372
L
Athena
2,717
1,174
105
1,755
8,873
3,087
0
1,956
6,849
9,856
0
L
Ymir
decidit
Ymir
2,390
689
0
2,080
9,033
2,972
0
4,024
4,684
28,650
0
L
1,106
677
0
318
6,594
947
0
2,026
4,540
0
11,625
W
2,982
90
0
2,619
5,438
2,483
0
2,977
2,461
0
34,477
W
7,789
2,461
0
1,357
3,404
996
1,618
1,446
1,958
38,195
0
L
4,345
1,352
0
1,088
4,933
1,609
0
681
4,162
26,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,693
Gold Earned
31,288
168
Minions Killed
274
0
Camps Cleared
0
831,359
Distance Traveled
924,467
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,819
382
23
2
0
112,405
1
W
Ymir
6,165
617
8
1
0
164,696
1
W
Cliodhna
6,375
638
77
8
0
231,321
2
W
Danzaburou
6,119
612
49
5
0
163,841
0
L
Athena
4,119
412
10
1
0
196,728
2
L
Ymir
4,792
479
55
6
0
167,286
3
L
Anhur
4,066
407
36
4
0
165,070
0
W
Chaac
6,157
616
70
7
0
201,498
0
W
Nu Wa
6,472
647
70
7
0
163,111
1
L
Vulcan
4,897
490
44
4
0
189,870
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role