Player Matchup

Scylla
Scylla
DTFxDeathsAngel
Scylla
Level 84
God Stats
13W - 20L
1,404 SR
Queue Stats
39W - 49L
1,438 Elo+
Solo
Mulan
Mulan
DocTox1c
Mulan
Level 106
God Stats
9W - 9L
1,548 SR
Queue Stats
507W - 562L
1,528 Elo+
Solo
Nox
Nox
coffeeDeity
Nox
Level 118
God Stats
11W - 7L
1,647 SR
Queue Stats
283W - 310L
1,507 Elo+
Solo
Hachiman
Hachiman
egocrusher
Hachiman
Level 159
God Stats
24W - 26L
1,513 SR
Queue Stats
259W - 278L
1,556 Elo+
Solo
Geb
Geb
felipe2180
Geb
Level 126
God Stats
2W - 2L
1,946 SR
Queue Stats
136W - 127L
1,602 Elo+
Solo
Team Averages
Level 119
1,612 SR
1,526 Elo+

VS

Team Averages
Level 111
1,540 SR
1,517 Elo+
Chaac
Chaac
AriSita
Chaac
Level 124
God Stats
63W - 60L
1,525 SR
Queue Stats
128W - 144L
1,496 Elo+
Solo
Thor
Thor
Audemar
Thor
Level 109
God Stats
12W - 7L
1,712 SR
Queue Stats
332W - 296L
1,527 Elo+
Solo
Scylla
Scylla
Leafeon12
Scylla
Level 60
God Stats
6W - 8L
1,352 SR
Queue Stats
15W - 12L
1,504 Elo+
Solo
Bacchus
Bacchus
ScruffyStoner
Bacchus
Level 120
God Stats
2W - 2L
1,563 SR
Queue Stats
7W - 15L
1,450 Elo+
Solo
Charybdis
Charybdis
XïAM
Charybdis
Level 143
God Stats
8W - 6L
1,548 SR
Queue Stats
56W - 46L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,280
1,056
1,386
3,623
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
DocTox1c
Mulan
9
0 / 2 / 1
4,856
971
2,298
5,192
2,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 2
5,244
1,049
1,495
1,929
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
egocrusher
Hachiman
10
0 / 1 / 2
5,289
1,058
5,256
5,091
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
5,497
1,099
1,012
2,857
1,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

358

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AriSita
Chaac
11
2 / 0 / 4
5,696
1,139
4,074
3,722
1,940
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
Audemar
Thor
11
2 / 0 / 3
5,878
1,176
3,958
2,308
1,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Leafeon12
Scylla
11
1 / 1 / 2
5,529
1,106
2,167
2,500
646
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
11
2 / 1 / 4
5,761
1,152
2,496
2,870
2,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
XïAM
Charybdis
11
0 / 0 / 6
5,547
1,109
4,470
2,200
786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
2
Kills
7
7
Deaths
2
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
AriSita
Chaac
2
0
4
4
W
Thor
Audemar
Thor
2
0
3
3.5
L
1
3
1
0.5
L
Mulan
DocTox1c
Mulan
0
2
1
0.25
W
Scylla
Leafeon12
Scylla
1
1
2
2
W
Bacchus
2
1
4
4
W
Charybdis
XïAM
Charybdis
0
0
6
3
L
0
0
2
1
L
Hachiman
egocrusher
Hachiman
0
1
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,447
Damage
17,165
18,692
Taken
13,600
6,313
Mitigated
6,953
1,683
Healing
1,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AriSita
Chaac
4,074
518
0
1,234
3,722
1,940
0
1,243
2,462
0
7,581
W
Thor
Audemar
Thor
3,958
715
0
342
2,308
1,096
0
1,564
744
0
8,801
L
1,386
241
0
421
3,623
750
0
404
3,213
7,222
0
L
Mulan
DocTox1c
Mulan
2,298
497
0
84
5,192
2,372
0
1,591
3,513
0
3,912
W
Scylla
Leafeon12
Scylla
2,167
0
0
250
2,500
646
0
108
2,356
17,005
0
W
Bacchus
2,496
404
0
22
2,870
2,485
0
716
2,093
6,040
0
W
Charybdis
XïAM
Charybdis
4,470
1,985
0
93
2,200
786
0
262
1,907
0
17,503
L
1,495
87
0
12
1,929
648
0
542
1,371
14,267
0
L
Hachiman
egocrusher
Hachiman
5,256
2,074
0
352
5,091
1,190
0
933
4,130
0
15,894
L
1,012
116
0
814
2,857
1,353
0
977
1,802
3,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
28,411
79
Minions Killed
99
3
Camps Cleared
8
371,738
Distance Traveled
498,732
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,696
1,139
13
3
1
110,640
1
W
Thor
5,878
1,176
13
3
0
91,468
1
L
Scylla
5,280
1,056
14
3
0
68,730
0
L
Mulan
4,856
971
4
1
1
59,935
0
W
Scylla
5,529
1,106
31
6
3
100,248
1
W
Bacchus
5,761
1,152
7
1
1
98,984
0
W
Charybdis
5,547
1,109
35
7
3
97,392
0
L
Nox
5,244
1,049
25
5
0
111,815
1
L
Hachiman
5,289
1,058
34
7
2
90,624
0
L
Geb
5,497
1,099
2
0
0
40,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role