Player Matchup

Mulan
Mulan
Gregedark093
Mulan
Level 83
God Stats
19W - 10L
1,545 SR
Queue Stats
392W - 398L
1,434 Elo+
Party 3
Merlin
Merlin
Paolobernal2
Merlin
Level 41
God Stats
5W - 4L
1,467 SR
Queue Stats
88W - 78L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
Poseidon2635
Gilgamesh
Level 26
God Stats
5W - 6L
1,382 SR
Queue Stats
46W - 52L
1,355 Elo+
Party 3
Skadi
Skadi
iBananaplanter
Skadi
Level 69
God Stats
1W - 3L
1,441 SR
Queue Stats
42W - 45L
1,405 Elo+
Party 1
Cerberus
Cerberus
iGooseberry
Cerberus
Level 49
God Stats
3W - 4L
1,475 SR
Queue Stats
45W - 45L
1,437 Elo+
Party 1
Team Averages
Level 54
1,462 SR
1,417 Elo+

VS

Team Averages
Level 66
1,493 SR
1,433 Elo+
Sol
Sol
Chauten
Sol
Level 29
God Stats
2W - 0L
1,741 SR
Queue Stats
21W - 21L
1,463 Elo+
Party 4
Artio
Artio
JOEtheJUGGS
Artio
Level 153
God Stats
1W - 0L
1,465 SR
Queue Stats
51W - 62L
1,472 Elo+
Party 4
Achilles
Achilles
Luke200230
Achilles
Level 78
God Stats
2W - 4L
1,304 SR
Queue Stats
202W - 178L
1,405 Elo+
Party 2
Kuzenbo
Kuzenbo
Matthew2704
Kuzenbo
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 89L
1,413 Elo+
Party 2
Chiron
Chiron
hyvlad
Chiron
Level 43
God Stats
8W - 8L
1,455 SR
Queue Stats
174W - 160L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,435
494
3,520
6,986
2,111
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
12
7 / 6 / 2
7,286
662
7,552
7,468
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Poseidon2635
Gilgamesh
9
0 / 5 / 1
5,131
466
2,730
8,243
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 0
5,706
519
8,360
6,359
1,723
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
iGooseberry
Cerberus
6
0 / 2 / 1
4,593
418
2,308
7,395
2,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
7 / 3 / 1
7,478
680
7,609
9,681
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
5 / 3 / 5
7,304
664
2,726
7,718
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Luke200230
Achilles
10
5 / 2 / 0
6,718
611
5,262
6,575
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
Matthew2704
Kuzenbo
10
0 / 1 / 4
6,057
551
4,047
9,525
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
hyvlad
Chiron
11
3 / 1 / 1
6,412
583
6,528
5,794
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
10
Kills
20
20
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
7
3
1
2.5
L
1
4
2
0.5
W
5
3
5
2.5
W
Achilles
Luke200230
Achilles
5
2
0
2.5
W
Kuzenbo
Matthew2704
Kuzenbo
0
1
4
2
L
Merlin
7
6
2
1.33
L
Gilgamesh
Poseidon2635
Gilgamesh
0
5
1
0.1
W
Chiron
hyvlad
Chiron
3
1
1
3.5
L
2
3
0
0.67
L
Cerberus
iGooseberry
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
26,172
36,451
Taken
39,293
11,823
Mitigated
19,075
8,554
Healing
17,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
7,609
3,630
0
4,673
9,681
2,480
974
3,468
5,931
46,639
0
L
3,520
1,509
131
1,867
6,986
2,111
0
4,041
2,945
0
23,273
W
2,726
989
192
3,338
7,718
2,700
0
932
6,674
33,783
0
W
Achilles
Luke200230
Achilles
5,262
1,423
0
2,065
6,575
5,689
520
1,084
4,942
0
25,421
W
Kuzenbo
Matthew2704
Kuzenbo
4,047
2,010
188
3,114
9,525
6,870
145
1,979
7,510
19,039
0
L
Merlin
7,552
633
0
906
7,468
2,242
0
4,970
2,462
31,552
0
L
Gilgamesh
Poseidon2635
Gilgamesh
2,730
914
0
1,939
8,243
3,222
466
0
7,673
0
17,027
W
Chiron
hyvlad
Chiron
6,528
3,050
542
3,119
5,794
1,336
480
1,993
3,757
0
36,632
L
8,360
4,305
0
1,135
6,359
1,723
0
2,851
3,508
0
35,510
L
Cerberus
iGooseberry
Cerberus
2,308
25
0
2,576
7,395
2,525
0
2,520
4,875
7,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,151
Gold Earned
33,969
234
Minions Killed
303
0
Camps Cleared
0
1,009,581
Distance Traveled
1,032,421
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,478
680
79
7
0
205,244
2
L
Mulan
5,435
494
50
5
0
239,642
2
W
Artio
7,304
664
78
7
0
220,317
1
W
Achilles
6,718
611
51
5
0
180,634
1
W
Kuzenbo
6,057
551
25
2
0
225,174
2
L
Merlin
7,286
662
70
6
0
196,575
2
L
Gilgamesh
5,131
466
41
4
0
221,163
2
W
Chiron
6,412
583
70
6
0
201,052
2
L
Skadi
5,706
519
58
5
0
201,727
5
L
Cerberus
4,593
418
15
1
0
150,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role