Player Matchup

Gilgamesh
Gilgamesh
Gold II
Pyort
Gilgamesh
Gold II
Level 159
God Stats
8W - 9L
1,693 SR
Queue Stats
36W - 38L
1,730 MMR
Solo
Ne Zha
Ne Zha
Platinum III
ThatTubbyGuy
Ne Zha
Platinum III
Level 160
God Stats
0W - 3L
1,597 SR
Queue Stats
121W - 126L
1,852 MMR
Solo
Sobek
Sobek
Diamond IV
TtvDeldry
Sobek
Diamond IV
Level 78
God Stats
2W - 2L
1,972 SR
Queue Stats
72W - 43L
2,144 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,754 SR
1,909 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,735 SR
1,903 MMR
Artio
Artio
Gold III
Sapió
Artio
Gold III
Level 102
God Stats
5W - 0L
1,949 SR
Queue Stats
17W - 7L
1,815 MMR
Solo
Medusa
Medusa
Diamond I
SirLancersAlot
Medusa
Diamond I
Level 160
God Stats
59W - 46L
1,686 SR
Queue Stats
66W - 54L
2,523 MMR
Solo
Discordia
Discordia
Silver I
afhez3
Discordia
Silver I
Level 114
God Stats
4W - 3L
1,569 SR
Queue Stats
49W - 68L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pyort
Gilgamesh
12
3 / 4 / 2
9,269
713
6,748
18,223
15,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
12
2 / 5 / 4
8,399
646
11,639
15,605
6,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
TtvDeldry
Sobek
12
1 / 4 / 5
8,598
661
8,434
17,856
18,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ah Muzen CabOdinBastetThothGeb

VS

Bans
FenrirAresSolXing TianKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Sapió
Artio
14
3 / 1 / 10
10,388
799
12,570
19,053
21,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
9 / 1 / 3
10,484
806
25,517
10,161
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
afhez3
Discordia
12
1 / 4 / 7
8,469
651
6,886
6,855
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
13
13
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Pyort
Gilgamesh
3
4
2
1
W
Artio
Sapió
Artio
3
1
10
8
W
9
1
3
10.5
L
Ne Zha
2
5
4
0.8
L
Sobek
TtvDeldry
Sobek
1
4
5
0.88
W
Discordia
afhez3
Discordia
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,821
Damage
44,973
51,684
Taken
36,069
40,653
Mitigated
29,848
13,082
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Pyort
Gilgamesh
6,748
1,251
688
2,462
18,223
15,172
0
6,461
11,380
1,751
23,192
W
Artio
Sapió
Artio
12,570
378
1,808
6,819
19,053
21,885
0
5,890
12,411
24,269
0
W
25,517
11,557
0
1,465
10,161
5,530
2,855
2,779
7,224
0
63,241
L
Ne Zha
11,639
2,996
0
3,659
15,605
6,864
0
6,343
8,970
0
31,060
L
Sobek
TtvDeldry
Sobek
8,434
594
1,115
5,158
17,856
18,617
0
6,792
10,492
17,753
0
W
Discordia
afhez3
Discordia
6,886
296
81
548
6,855
2,433
190
1,334
5,340
30,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,266
Gold Earned
29,341
119
Minions Killed
162
2
Camps Cleared
10
772,676
Distance Traveled
779,840
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,269
713
51
4
0
262,051
1
W
Artio
10,388
799
25
2
2
278,822
1
W
Medusa
10,484
806
93
7
6
267,662
3
L
Ne Zha
8,399
646
51
4
2
256,402
2
L
Sobek
8,598
661
17
1
0
254,223
0
W
Discordia
8,469
651
44
3
2
233,356
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role