Player Matchup

Chiron
Chiron
 
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ReiBatata-
Cthulhu
Level 49
God Stats
1W - 3L
1,234 SR
Queue Stats
13W - 21L
1,382 Elo+
Party 1
Freya
Freya
schulzST97
Freya
Level 40
God Stats
1W - 7L
1,185 SR
Queue Stats
119W - 160L
1,340 Elo+
Solo
Vulcan
Vulcan
willybrhm
Vulcan
Level 34
God Stats
10W - 10L
1,632 SR
Queue Stats
89W - 78L
1,479 Elo+
Solo
Team Averages
Level 48
1,410 SR
1,440 Elo+

VS

Team Averages
Level 105
1,456 SR
1,459 Elo+
Merlin
Merlin
C4ifador222
Merlin
Level 80
God Stats
5W - 5L
1,469 SR
Queue Stats
478W - 532L
1,432 Elo+
Solo
Izanami
Izanami
DavidScharff
Izanami
Level 125
God Stats
10W - 18L
1,285 SR
Queue Stats
173W - 188L
1,471 Elo+
Solo
Hades
Hades
S1nTECOgeLAd0
Hades
Level 106
God Stats
3W - 0L
1,458 SR
Queue Stats
52W - 42L
1,517 Elo+
Solo
Nike
Nike
arcano19
Nike
Level 86
God Stats
4W - 0L
1,587 SR
Queue Stats
251W - 307L
1,479 Elo+
Solo
Chaac
Chaac
richardhrgimenes
Chaac
Level 127
God Stats
13W - 14L
1,482 SR
Queue Stats
53W - 82L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
0 / 4 / 0
4,287
476
2,557
6,604
1,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
 
Susano
6
0 / 0 / 0
4,069
452
0
3,798
883
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ReiBatata-
Cthulhu
6
0 / 3 / 0
3,965
441
2,197
8,023
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
5
0 / 2 / 0
3,893
433
1,693
3,382
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
willybrhm
Vulcan
9
1 / 1 / 0
4,631
515
2,728
4,148
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 0 / 1
5,607
623
1,514
3,532
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
DavidScharff
Izanami
10
4 / 0 / 2
6,197
689
6,610
4,732
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 0 / 0
5,831
648
3,196
3,990
1,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
9
1 / 1 / 1
5,309
590
2,722
4,231
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 4
4,836
537
2,343
5,104
2,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
0
0
L
Susano
 
Susano
0
0
0
0
W
Merlin
1
0
1
1.5
W
Izanami
DavidScharff
Izanami
4
0
2
5
L
Cthulhu
ReiBatata-
Cthulhu
0
3
0
0
W
4
0
0
4
W
Nike
1
1
1
1.5
W
0
0
4
2
L
Freya
0
2
0
0
L
Vulcan
willybrhm
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,175
Damage
16,385
25,955
Taken
21,589
7,138
Mitigated
8,003
7,087
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,557
776
264
1,811
6,604
1,240
0
0
6,604
0
25,497
L
Susano
 
Susano
0
0
0
201
3,798
883
0
421
3,377
0
13,533
W
Merlin
1,514
0
0
1,508
3,532
996
862
2,079
1,229
26,903
0
W
Izanami
DavidScharff
Izanami
6,610
4,737
0
2,579
4,732
1,363
535
1,248
3,484
0
39,331
L
Cthulhu
ReiBatata-
Cthulhu
2,197
216
0
1,773
8,023
3,036
0
670
7,311
9,430
0
W
3,196
968
0
3,372
3,990
1,510
1,076
1,747
2,243
25,445
0
W
Nike
2,722
55
0
2,264
4,231
1,491
0
403
3,806
0
26,109
W
2,343
281
0
2,725
5,104
2,643
499
895
4,209
0
20,138
L
Freya
1,693
645
0
1,449
3,382
957
0
1,882
1,500
9,032
0
L
Vulcan
willybrhm
Vulcan
2,728
1,196
0
1,589
4,148
1,022
0
1,489
2,453
20,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,845
Gold Earned
27,780
167
Minions Killed
307
0
Camps Cleared
0
730,862
Distance Traveled
823,835
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,287
476
54
6
0
148,264
1
L
Susano
4,069
452
34
4
0
163,703
0
W
Merlin
5,607
623
75
8
0
168,946
0
W
Izanami
6,197
689
75
8
0
160,696
1
L
Cthulhu
3,965
441
15
2
0
179,102
1
W
Hades
5,831
648
55
6
0
130,597
4
W
Nike
5,309
590
74
8
0
194,203
0
W
Chaac
4,836
537
28
3
0
169,393
1
L
Freya
3,893
433
21
2
0
67,116
2
L
Vulcan
4,631
515
43
5
0
172,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role