Player Matchup

Ymir
Ymir
ElSemeDeTuKoraXD
Ymir
Level 120
God Stats
0W - 5L
1,123 SR
Queue Stats
562W - 681L
1,473 Elo+
Solo
Scylla
Scylla
LongLiveYmir
Scylla
Level 104
God Stats
8W - 14L
1,405 SR
Queue Stats
112W - 117L
1,499 Elo+
Solo
Hun Batz
Hun Batz
TubbyWubby909
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 87L
1,358 Elo+
Solo
Team Averages
Level 91
1,343 SR
1,443 Elo+

VS

Team Averages
Level 108
1,540 SR
1,449 Elo+
He Bo
He Bo
FatKewch
He Bo
Level 105
God Stats
1W - 1L
1,357 SR
Queue Stats
101W - 92L
1,530 Elo+
Party 1
Serqet
Serqet
H3Pr0
Serqet
Level 95
God Stats
1W - 2L
1,620 SR
Queue Stats
42W - 54L
1,403 Elo+
Solo
Odin
Odin
STUNTSmanKHRIS
Odin
Level 125
God Stats
9W - 3L
1,643 SR
Queue Stats
193W - 242L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
10,694
764
6,264
15,166
18,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
13
3 / 5 / 6
9,266
662
5,869
9,857
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
TubbyWubby909
Hun Batz
12
3 / 8 / 6
8,877
634
10,426
12,556
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FatKewch
He Bo
14
5 / 5 / 8
9,683
692
9,541
9,179
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
H3Pr0
Serqet
14
8 / 5 / 6
10,531
752
13,440
11,428
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
3 / 2 / 10
9,419
673
9,247
13,097
11,974
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
11
Kills
16
16
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
3
6
2.67
W
He Bo
FatKewch
He Bo
5
5
8
1.8
W
Serqet
H3Pr0
Serqet
8
5
6
2.2
L
Scylla
3
5
6
1.2
W
3
2
10
4
L
Hun Batz
TubbyWubby909
Hun Batz
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
32,228
37,579
Taken
33,704
27,313
Mitigated
20,980
1,807
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,264
1,413
0
502
15,166
18,978
0
4,932
9,428
27,202
0
W
He Bo
FatKewch
He Bo
9,541
338
0
948
9,179
3,607
0
4,252
4,775
37,292
0
W
Serqet
H3Pr0
Serqet
13,440
2,720
0
872
11,428
5,399
137
3,579
7,659
0
23,025
L
Scylla
5,869
114
0
662
9,857
3,044
39
1,110
8,187
25,152
0
W
9,247
1,388
572
2,297
13,097
11,974
76
4,013
8,810
0
25,223
L
Hun Batz
TubbyWubby909
Hun Batz
10,426
2,723
0
643
12,556
5,291
0
4,275
7,457
0
24,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
29,633
133
Minions Killed
147
3
Camps Cleared
8
710,002
Distance Traveled
701,090
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,694
764
40
3
1
240,587
3
W
He Bo
9,683
692
79
6
4
223,121
1
W
Serqet
10,531
752
25
2
2
242,195
4
L
Scylla
9,266
662
64
5
1
234,438
5
W
Odin
9,419
673
43
3
2
235,774
4
L
Hun Batz
8,877
634
29
2
1
234,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role