Player Matchup

Yemoja
Yemoja
daviidtls
Yemoja
Level 68
God Stats
0W - 2L
1,270 SR
Queue Stats
112W - 60L
1,605 Elo+
Party 1
Amaterasu
Amaterasu
delayedXeno
Amaterasu
Level 56
God Stats
2W - 5L
1,544 SR
Queue Stats
218W - 216L
1,426 Elo+
Solo
Kali
Kali
heihachî
Kali
Level 99
God Stats
4W - 3L
1,621 SR
Queue Stats
476W - 472L
1,502 Elo+
Solo
Neith
Neith
luksdanvip
Neith
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,280 Elo+
Party 1
Scylla
Scylla
victorscl
Scylla
Level 119
God Stats
8W - 14L
1,526 SR
Queue Stats
456W - 375L
1,547 Elo+
Party 1
Team Averages
Level 71
1,492 SR
1,472 Elo+

VS

Team Averages
Level 112
1,501 SR
1,489 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
EpsilonVl
Heimdallr
Level 122
God Stats
8W - 18L
1,410 SR
Queue Stats
417W - 311L
1,540 Elo+
Party 2
Sobek
Sobek
Eraticus1234
Sobek
Level 137
God Stats
4W - 2L
1,811 SR
Queue Stats
319W - 320L
1,503 Elo+
Solo
Odin
Odin
RAUK792
Odin
Level 104
God Stats
7W - 13L
1,351 SR
Queue Stats
365W - 442L
1,468 Elo+
Solo
Thanatos
Thanatos
WiWBeights
Thanatos
Level 47
God Stats
5W - 0L
1,433 SR
Queue Stats
27W - 35L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
daviidtls
Yemoja
8
0 / 5 / 2
5,982
399
2,047
13,280
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
delayedXeno
Amaterasu
13
1 / 2 / 0
7,595
506
5,046
9,945
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
9
1 / 6 / 1
6,378
425
8,080
12,301
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
10
1 / 4 / 1
6,259
417
6,879
6,539
2,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
victorscl
Scylla
11
1 / 4 / 0
6,570
438
6,794
8,901
2,083
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 6
7,848
523
9,368
9,656
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
EpsilonVl
Heimdallr
15
11 / 0 / 2
9,213
614
15,146
8,155
3,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 9
7,333
489
3,799
12,241
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
RAUK792
Odin
14
3 / 1 / 1
7,885
526
6,835
9,083
5,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
WiWBeights
Thanatos
15
3 / 1 / 3
8,450
563
5,104
9,787
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
21
21
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
6
6
W
Heimdallr
EpsilonVl
Heimdallr
11
0
2
12
W
1
1
9
5.5
W
Odin
RAUK792
Odin
3
1
1
3.5
W
Thanatos
WiWBeights
Thanatos
3
1
3
4.5
L
Yemoja
daviidtls
Yemoja
0
5
2
0.2
L
Amaterasu
delayedXeno
Amaterasu
1
2
0
0.5
L
Kali
1
6
1
0.25
L
Neith
1
4
1
0.38
L
Scylla
victorscl
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
40,252
50,966
Taken
48,922
25,025
Mitigated
26,439
11,771
Healing
24,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,368
1,384
235
3,909
9,656
2,937
3,125
3,322
6,334
42,979
0
W
Heimdallr
EpsilonVl
Heimdallr
15,146
7,321
0
2,133
8,155
3,507
1,402
3,056
5,099
0
71,453
W
3,799
215
0
5,485
12,241
10,355
0
2,413
9,828
18,356
0
W
Odin
RAUK792
Odin
6,835
2,571
0
1,237
9,083
5,192
656
0
8,660
3,585
34,270
W
Thanatos
WiWBeights
Thanatos
5,104
1,255
0
11,600
9,787
4,448
125
50
9,701
0
65,047
L
Yemoja
daviidtls
Yemoja
2,047
420
287
2,900
13,280
9,191
0
5,126
7,696
9,116
0
L
Amaterasu
delayedXeno
Amaterasu
5,046
2,104
0
3,852
9,945
6,477
0
497
9,019
0
37,418
L
Kali
8,080
2,836
0
2,654
12,301
5,216
0
3,079
8,957
0
31,474
L
Neith
6,879
4,212
0
1,118
6,539
2,058
0
3,338
2,917
0
26,929
L
Scylla
victorscl
Scylla
6,794
1,039
0
960
8,901
2,083
0
817
8,044
41,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,784
Gold Earned
40,729
293
Minions Killed
433
0
Camps Cleared
0
1,459,696
Distance Traveled
1,452,957
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,848
523
90
6
0
287,611
0
W
Heimdallr
9,213
614
118
8
0
273,604
3
W
Sobek
7,333
489
16
1
0
262,211
7
W
Odin
7,885
526
89
6
0
305,843
5
W
Thanatos
8,450
563
120
8
0
323,688
0
L
Yemoja
5,982
399
9
1
0
278,835
2
L
Amaterasu
7,595
506
91
6
0
252,975
3
L
Kali
6,378
425
48
3
0
374,332
5
L
Neith
6,259
417
59
4
0
260,403
1
L
Scylla
6,570
438
86
6
0
293,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role