Player Matchup

Thor
Thor
KapuSnake
Thor
Level 63
God Stats
12W - 9L
1,542 SR
Queue Stats
119W - 170L
1,344 Elo+
Party 1
Hachiman
Hachiman
Venom_Parker_oO
Hachiman
Level 108
God Stats
3W - 6L
1,373 SR
Queue Stats
628W - 781L
1,402 Elo+
Solo
Kukulkan
Kukulkan
i COOKiE KiLLER
Kukulkan
Level 66
God Stats
17W - 8L
1,711 SR
Queue Stats
208W - 103L
1,541 Elo+
Solo
Ymir
Ymir
inik01764
Ymir
Level 66
God Stats
8W - 3L
1,717 SR
Queue Stats
141W - 227L
1,371 Elo+
Party 1
Neith
Neith
karakuk
Neith
Level 2
God Stats
0W - 3L
1,264 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 1
Team Averages
Level 61
1,521 SR
1,365 Elo+

VS

Team Averages
Level 92
1,517 SR
1,460 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Aguero1907
Nox
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 89L
1,455 Elo+
Party 2
Ymir
Ymir
Carlii_fornia
Ymir
Level 43
God Stats
81W - 75L
1,533 SR
Queue Stats
86W - 80L
1,473 Elo+
Party 2
Skadi
Skadi
El-DoctoreMuerte
Skadi
Level 102
God Stats
32W - 23L
1,589 SR
Queue Stats
154W - 145L
1,474 Elo+
Party 2
Hades
Hades
Gen-Rhadamanthys
Hades
Level 122
God Stats
45W - 36L
1,463 SR
Queue Stats
68W - 63L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 3 / 0
5,748
479
2,498
9,843
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
5
0 / 1 / 0
4,311
359
2,146
3,868
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
11
1 / 3 / 0
6,179
515
2,448
7,563
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
7
0 / 8 / 0
5,021
418
2,220
13,642
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
karakuk
Neith
8
0 / 6 / 0
4,862
405
3,405
7,800
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 0 / 3
6,816
568
3,733
5,515
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 7
6,297
525
4,764
4,525
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 12
7,412
618
3,410
8,381
6,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
12 / 0 / 5
7,975
665
16,326
5,818
1,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
5 / 0 / 1
7,354
613
5,309
5,822
2,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
21
21
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
3
2.5
W
0
1
7
3.5
W
3
0
12
9
W
12
0
5
14.5
W
5
0
1
5.5
L
Thor
0
3
0
0
L
Hachiman
0
1
0
0
L
Kukulkan
1
3
0
0.33
L
Ymir
0
8
0
0
L
Neith
karakuk
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,717
Damage
33,542
42,716
Taken
30,061
16,884
Mitigated
14,646
7,474
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,733
1,389
0
3,548
5,515
1,766
0
103
5,412
0
46,340
W
4,764
481
0
520
4,525
1,595
144
1,806
2,719
31,378
0
W
3,410
501
2,344
2,690
8,381
6,903
792
1,787
6,594
12,123
0
W
16,326
6,209
0
665
5,818
1,907
2,226
665
5,153
0
59,869
W
5,309
475
311
3,118
5,822
2,475
650
307
5,515
37,204
0
L
Thor
2,498
703
0
1,514
9,843
4,166
688
5,608
4,235
0
26,176
L
Hachiman
2,146
914
0
1,578
3,868
623
0
612
3,256
0
11,477
L
Kukulkan
2,448
488
0
1,258
7,563
2,566
0
4,232
3,331
34,632
0
L
Ymir
2,220
336
265
1,179
13,642
8,003
0
2,322
11,320
15,117
0
L
Neith
karakuk
Neith
3,405
2,013
0
1,680
7,800
1,526
0
915
6,885
0
21,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
35,854
214
Minions Killed
354
0
Camps Cleared
0
956,063
Distance Traveled
1,193,115
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,816
568
92
8
0
282,771
2
W
Nox
6,297
525
68
6
0
233,024
3
W
Ymir
7,412
618
16
1
0
226,352
0
W
Skadi
7,975
665
98
8
0
221,403
3
W
Hades
7,354
613
80
7
0
229,565
0
L
Thor
5,748
479
61
5
0
229,550
3
L
Hachiman
4,311
359
18
2
0
106,250
1
L
Kukulkan
6,179
515
74
6
0
220,930
3
L
Ymir
5,021
418
17
1
0
205,864
2
L
Neith
4,862
405
44
4
0
193,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role