Player Matchup

Cthulhu
Cthulhu
KapNotorious
Cthulhu
Level 155
God Stats
5W - 1L
1,560 SR
Queue Stats
21W - 7L
1,770 Elo+
Party 1
Mulan
Mulan
TTVSukaiNoeru
Mulan
Level 128
God Stats
29W - 28L
1,531 SR
Queue Stats
212W - 178L
1,578 Elo+
Party 1
Hou Yi
Hou Yi
TheRealTobi_TV
Hou Yi
Level 67
God Stats
10W - 4L
1,676 SR
Queue Stats
65W - 27L
1,684 Elo+
Party 1
Team Averages
Level 117
1,589 SR
1,677 Elo+

VS

Team Averages
Level 85
1,579 SR
1,415 Elo+
Thoth
Thoth
Pyort
Thoth
Level 159
God Stats
3W - 1L
1,847 SR
Queue Stats
117W - 108L
1,561 Elo+
Solo
Jormungandr
Jormungandr
THOUGHTMONKEY54
Jormungandr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,364 Elo+
Solo
Neith
Neith
YoelDracul
Neith
Level 37
God Stats
1W - 5L
1,390 SR
Queue Stats
1W - 5L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KapNotorious
Cthulhu
16
8 / 4 / 12
12,707
706
19,592
23,312
28,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 13
12,707
706
10,572
18,375
17,656
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
9 / 3 / 11
13,355
742
15,789
16,800
4,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Pyort
Thoth
16
7 / 8 / 4
12,389
688
16,714
17,238
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
THOUGHTMONKEY54
Jormungandr
13
2 / 7 / 6
11,455
636
12,532
16,867
16,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
14
2 / 8 / 9
11,727
652
8,780
16,691
7,245
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
23
Kills
11
11
Deaths
23
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
KapNotorious
Cthulhu
8
4
12
3.5
L
Thoth
Pyort
Thoth
7
8
4
1.13
L
Jormungandr
THOUGHTMONKEY54
Jormungandr
2
7
6
0.71
W
6
4
13
3.13
W
9
3
11
4.83
L
Neith
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,953
Damage
38,026
58,487
Taken
50,796
50,874
Mitigated
29,283
12,505
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
KapNotorious
Cthulhu
19,592
1,232
1,049
3,429
23,312
28,820
304
9,408
13,904
49,281
0
L
Thoth
Pyort
Thoth
16,714
878
0
964
17,238
5,642
0
7,422
9,385
52,470
0
L
Jormungandr
THOUGHTMONKEY54
Jormungandr
12,532
2,826
150
1,265
16,867
16,396
0
4,971
11,392
29,827
0
W
10,572
856
0
3,264
18,375
17,656
0
8,163
10,007
0
27,640
W
15,789
8,182
0
4,763
16,800
4,398
1,819
12,868
3,932
0
63,232
L
Neith
8,780
4,298
302
1,562
16,691
7,245
0
6,074
9,960
0
24,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,769
Gold Earned
35,571
189
Minions Killed
158
10
Camps Cleared
4
923,613
Distance Traveled
808,768
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,707
706
51
3
0
334,209
0
L
Thoth
12,389
688
78
4
3
320,730
4
L
Jormungandr
11,455
636
31
2
0
241,364
0
W
Mulan
12,707
706
51
3
2
306,572
2
W
Hou Yi
13,355
742
87
5
8
282,832
2
L
Neith
11,727
652
49
3
1
246,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role