Player Matchup

Chiron
Chiron
GigiPana
Chiron
Level 136
God Stats
1W - 2L
1,276 SR
Queue Stats
270W - 257L
1,522 Elo+
Solo
Ra
Ra
Infinity_ZayWolf
Ra
Level 105
God Stats
21W - 16L
1,652 SR
Queue Stats
422W - 345L
1,501 Elo+
Party 1
Hercules
Hercules
KingOfUrMoms
Hercules
Level 141
God Stats
3W - 2L
1,376 SR
Queue Stats
117W - 100L
1,546 Elo+
Solo
Bacchus
Bacchus
Shamagar
Bacchus
Level 108
God Stats
18W - 13L
1,572 SR
Queue Stats
457W - 475L
1,384 Elo+
Party 1
Thanatos
Thanatos
yorbengandr
Thanatos
Level 119
God Stats
6W - 5L
1,661 SR
Queue Stats
249W - 245L
1,569 Elo+
Solo
Team Averages
Level 122
1,508 SR
1,504 Elo+

VS

Team Averages
Level 121
1,574 SR
1,536 Elo+
Zeus
Zeus
FakieCrazy
Zeus
Level 132
God Stats
4W - 5L
1,665 SR
Queue Stats
336W - 302L
1,585 Elo+
Party 2
Odin
Odin
LorZenn
Odin
Level 109
God Stats
8W - 5L
1,779 SR
Queue Stats
89W - 82L
1,463 Elo+
Solo
Pele
Pele
ManyKoalas
Pele
Level 114
God Stats
18W - 26L
1,476 SR
Queue Stats
357W - 374L
1,527 Elo+
Solo
Chaac
Chaac
StarecC
Chaac
Level 123
God Stats
6W - 10L
1,510 SR
Queue Stats
430W - 405L
1,539 Elo+
Solo
Hachiman
Hachiman
Wizardy
Hachiman
Level 126
God Stats
1W - 4L
1,443 SR
Queue Stats
69W - 56L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GigiPana
Chiron
12
3 / 4 / 6
7,230
516
10,283
10,573
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 10
8,193
585
4,334
8,104
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
KingOfUrMoms
Hercules
15
2 / 0 / 2
8,415
601
11,166
9,172
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
Shamagar
Bacchus
11
2 / 1 / 5
6,765
483
4,628
9,072
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
yorbengandr
Thanatos
13
14 / 2 / 0
8,654
618
12,500
12,321
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 1
8,254
590
7,343
8,594
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
LorZenn
Odin
9
1 / 4 / 6
6,457
461
7,422
11,917
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 4 / 4
7,208
515
5,182
9,781
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
StarecC
Chaac
11
0 / 4 / 0
6,489
464
6,583
14,055
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Wizardy
Hachiman
11
2 / 5 / 2
6,930
495
6,943
10,192
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
23
Kills
10
10
Deaths
23
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Chiron
GigiPana
Chiron
3
4
6
1.5
W
2
3
10
2.33
W
Hercules
KingOfUrMoms
Hercules
2
0
2
3
L
Odin
LorZenn
Odin
1
4
6
1
L
2
4
4
1
W
Bacchus
Shamagar
Bacchus
2
1
5
4.5
L
Chaac
StarecC
Chaac
0
4
0
0
L
Hachiman
Wizardy
Hachiman
2
5
2
0.6
W
Thanatos
yorbengandr
Thanatos
14
2
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,911
Damage
33,473
49,242
Taken
54,539
23,629
Mitigated
18,036
26,907
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,343
1,002
0
869
8,594
1,234
0
976
7,536
47,051
0
W
Chiron
GigiPana
Chiron
10,283
5,398
691
4,256
10,573
2,896
360
939
9,579
0
46,848
W
4,334
394
1,466
2,642
8,104
3,056
0
2,997
4,955
56,493
0
W
Hercules
KingOfUrMoms
Hercules
11,166
4,165
0
5,010
9,172
5,029
0
81
8,473
3,351
50,829
L
Odin
LorZenn
Odin
7,422
736
0
856
11,917
4,738
0
4,094
7,749
1,642
22,032
L
5,182
1,337
0
3,466
9,781
2,443
0
1,195
8,467
0
43,803
W
Bacchus
Shamagar
Bacchus
4,628
616
485
2,416
9,072
8,457
0
1,145
7,819
19,353
0
L
Chaac
StarecC
Chaac
6,583
1,873
0
4,910
14,055
7,545
0
575
12,719
460
39,031
L
Hachiman
Wizardy
Hachiman
6,943
4,208
0
3,421
10,192
2,076
0
2,577
7,545
0
34,265
W
Thanatos
yorbengandr
Thanatos
12,500
2,959
0
9,941
12,321
4,191
39
2,961
9,084
0
44,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,257
Gold Earned
35,338
427
Minions Killed
370
0
Camps Cleared
0
1,397,411
Distance Traveled
1,317,124
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,254
590
106
8
0
233,483
3
W
Chiron
7,230
516
75
5
0
247,676
6
W
Ra
8,193
585
119
9
0
291,498
1
W
Hercules
8,415
601
134
10
0
308,368
6
L
Odin
6,457
461
26
2
0
275,734
9
L
Pele
7,208
515
80
6
0
302,401
1
W
Bacchus
6,765
483
28
2
0
269,026
5
L
Chaac
6,489
464
82
6
0
251,481
1
L
Hachiman
6,930
495
76
5
0
254,025
2
W
Thanatos
8,654
618
71
5
0
280,843
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role