Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AK_2465
Ao Kuang
Level 83
God Stats
31W - 40L
1,440 SR
Queue Stats
259W - 309L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
SASIKA39
Sun Wukong
Level 127
God Stats
1W - 1L
1,711 SR
Queue Stats
109W - 111L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
Shambledeggs
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,477 Elo+
Solo
Jing Wei
Jing Wei
naeem01234
Jing Wei
Level 62
God Stats
56W - 64L
1,488 SR
Queue Stats
201W - 256L
1,350 Elo+
Party 1
Team Averages
Level 104
1,528 SR
1,444 Elo+

VS

Team Averages
Level 104
1,451 SR
1,458 Elo+
Ne Zha
Ne Zha
AIIMzZ1337
Ne Zha
Level 75
God Stats
12W - 5L
1,505 SR
Queue Stats
276W - 277L
1,493 Elo+
Solo
Zeus
Zeus
KartoShk4
Zeus
Level 128
God Stats
5W - 12L
1,388 SR
Queue Stats
256W - 244L
1,420 Elo+
Solo
Mulan
Mulan
NoobioneKenotbe
Mulan
Level 127
God Stats
29W - 19L
1,582 SR
Queue Stats
222W - 234L
1,479 Elo+
Solo
Ganesha
Ganesha
andreaspal
Ganesha
Level 123
God Stats
2W - 0L
1,313 SR
Queue Stats
40W - 26L
1,507 Elo+
Solo
Ullr
Ullr
zzBombo
Ullr
Level 65
God Stats
1W - 2L
1,469 SR
Queue Stats
106W - 152L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 5 / 0
8,149
388
2,611
7,113
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
AK_2465
Ao Kuang
3
0 / 1 / 1
5,797
276
0
1,365
261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
SASIKA39
Sun Wukong
18
0 / 1 / 2
10,478
499
9,728
21,795
16,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Shambledeggs
Kuzenbo
13
1 / 2 / 2
8,588
409
6,507
17,762
21,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
naeem01234
Jing Wei
17
4 / 7 / 1
10,095
481
11,026
21,478
7,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AIIMzZ1337
Ne Zha
18
4 / 3 / 4
12,132
578
9,914
16,372
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
18
7 / 0 / 3
12,384
590
14,651
9,239
3,936
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 0 / 0
11,589
552
12,327
18,115
14,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
andreaspal
Ganesha
15
0 / 2 / 7
10,299
490
9,498
15,750
17,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
zzBombo
Ullr
16
3 / 3 / 3
10,729
511
6,380
14,552
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
16
16
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
0
0.2
W
Ne Zha
AIIMzZ1337
Ne Zha
4
3
4
2
L
Ao Kuang
AK_2465
Ao Kuang
0
1
1
0.5
W
Zeus
7
0
3
8.5
W
2
0
0
2
L
Sun Wukong
SASIKA39
Sun Wukong
0
1
2
1
L
Kuzenbo
Shambledeggs
Kuzenbo
1
2
2
1
W
Ganesha
andreaspal
Ganesha
0
2
7
1.75
L
Jing Wei
naeem01234
Jing Wei
4
7
1
0.64
W
Ullr
zzBombo
Ullr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,872
Damage
52,770
69,513
Taken
74,028
49,077
Mitigated
47,981
24,902
Healing
26,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,611
375
0
1,619
7,113
3,248
0
3,698
3,415
27,193
0
W
Ne Zha
AIIMzZ1337
Ne Zha
9,914
2,554
0
7,132
16,372
6,077
3,327
3,127
11,472
0
96,767
L
Ao Kuang
AK_2465
Ao Kuang
0
0
0
0
1,365
261
0
208
1,157
3,095
0
W
Zeus
14,651
1,948
0
3,059
9,239
3,936
4,666
3,853
5,136
97,570
0
W
12,327
1,452
0
9,638
18,115
14,013
1,314
2,217
14,814
4,377
69,747
L
Sun Wukong
SASIKA39
Sun Wukong
9,728
1,267
0
10,540
21,795
16,703
0
3,850
17,945
3,033
77,966
L
Kuzenbo
Shambledeggs
Kuzenbo
6,507
1,698
1,799
4,393
17,762
21,096
40
7,521
10,241
24,050
0
W
Ganesha
andreaspal
Ganesha
9,498
1,096
0
2,108
15,750
17,769
449
3,606
12,144
32,522
0
L
Jing Wei
naeem01234
Jing Wei
11,026
8,838
0
6,551
21,478
7,769
112
9,528
11,950
0
85,360
W
Ullr
zzBombo
Ullr
6,380
4,304
0
4,459
14,552
6,186
2,870
3,529
11,023
0
65,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,107
Gold Earned
57,133
443
Minions Killed
576
0
Camps Cleared
0
1,464,693
Distance Traveled
2,031,068
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,149
388
68
3
0
302,667
4
W
Ne Zha
12,132
578
143
7
0
446,862
6
L
Ao Kuang
5,797
276
12
1
0
46,714
0
W
Zeus
12,384
590
168
8
0
415,074
4
W
Mulan
11,589
552
154
7
0
383,237
8
L
Sun Wukong
10,478
499
179
9
0
391,878
0
L
Kuzenbo
8,588
409
24
1
0
386,461
4
W
Ganesha
10,299
490
14
1
0
406,886
2
L
Jing Wei
10,095
481
160
8
0
336,973
4
W
Ullr
10,729
511
97
5
0
379,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role