Player Matchup

Ra
Ra
Invasion_Mahem
Ra
Level 108
God Stats
4W - 3L
1,535 SR
Queue Stats
254W - 266L
1,424 Elo+
Solo
Thor
Thor
KapuSnake
Thor
Level 63
God Stats
12W - 9L
1,582 SR
Queue Stats
119W - 170L
1,355 Elo+
Party 3
Amaterasu
Amaterasu
Oscar-Lorenz
Amaterasu
Level 37
God Stats
1W - 1L
1,725 SR
Queue Stats
74W - 129L
1,329 Elo+
Solo
Cthulhu
Cthulhu
inik01764
Cthulhu
Level 66
God Stats
3W - 7L
1,320 SR
Queue Stats
141W - 227L
1,383 Elo+
Party 3
Neith
Neith
karakuk
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 55
1,532 SR
1,398 Elo+

VS

Team Averages
Level 76
1,477 SR
1,355 Elo+
Zeus
Zeus
BtM_Master
Zeus
Level 89
God Stats
14W - 10L
1,534 SR
Queue Stats
195W - 226L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
RobinPurves
Sun Wukong
Level 84
God Stats
3W - 7L
1,366 SR
Queue Stats
255W - 292L
1,333 Elo+
Party 1
Bellona
Bellona
Semp-matthews
Bellona
Level 87
God Stats
13W - 10L
1,553 SR
Queue Stats
338W - 377L
1,387 Elo+
Party 2
Neith
Neith
T0X1C_VeNoMsS
Neith
Level 64
God Stats
2W - 0L
1,468 SR
Queue Stats
137W - 178L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
specialkid102938
Cthulhu
Level 58
God Stats
16W - 16L
1,467 SR
Queue Stats
141W - 182L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,416
542
2,672
5,749
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
6
0 / 2 / 0
4,410
441
2,679
7,385
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
Oscar-Lorenz
Amaterasu
8
0 / 4 / 0
4,719
472
1,203
6,619
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
inik01764
Cthulhu
7
0 / 5 / 1
4,697
470
2,500
8,887
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
karakuk
Neith
7
2 / 6 / 0
4,520
452
2,516
5,898
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,375
638
3,042
3,727
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
RobinPurves
Sun Wukong
12
4 / 0 / 1
6,817
682
6,324
6,039
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
10
3 / 0 / 1
5,976
598
2,237
5,673
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 1 / 6
6,235
624
7,983
5,349
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
7 / 4 / 3
6,565
657
5,685
10,137
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
21
21
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
1
4
0
0.25
L
Thor
0
2
0
0
L
Amaterasu
Oscar-Lorenz
Amaterasu
0
4
0
0
W
Sun Wukong
RobinPurves
Sun Wukong
4
0
1
4.5
W
Bellona
3
0
1
3.5
W
4
1
6
7
L
Cthulhu
inik01764
Cthulhu
0
5
1
0.1
L
Neith
karakuk
Neith
2
6
0
0.33
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,570
Damage
25,271
34,538
Taken
30,925
13,735
Mitigated
17,290
7,411
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,042
545
0
1,235
3,727
1,181
632
1,691
1,930
33,102
0
L
2,672
184
0
1,877
5,749
1,819
360
2,647
2,818
25,397
0
L
Thor
2,679
944
0
2,411
7,385
3,311
0
396
6,797
0
20,798
L
Amaterasu
Oscar-Lorenz
Amaterasu
1,203
527
0
995
6,619
4,089
0
224
5,995
0
15,614
W
Sun Wukong
RobinPurves
Sun Wukong
6,324
1,589
0
2,561
6,039
3,875
0
0
5,878
1,813
38,822
W
Bellona
2,237
575
0
1,287
5,673
2,608
0
857
4,718
0
33,318
W
7,983
4,065
0
2,793
5,349
1,656
915
1,510
3,839
0
32,215
L
Cthulhu
inik01764
Cthulhu
2,500
261
0
1,082
8,887
3,343
0
2,488
6,399
15,825
0
L
Neith
karakuk
Neith
2,516
1,795
0
1,046
5,898
1,173
0
2,872
3,026
0
8,925
W
5,685
771
387
1,370
10,137
7,970
0
910
9,227
16,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,762
Gold Earned
31,968
183
Minions Killed
323
0
Camps Cleared
0
907,029
Distance Traveled
1,032,452
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,375
638
76
8
0
201,804
2
L
Ra
5,416
542
58
6
0
169,538
2
L
Thor
4,410
441
47
5
0
199,729
2
L
Amaterasu
4,719
472
38
4
0
193,140
1
W
Sun Wukong
6,817
682
88
9
0
201,562
5
W
Bellona
5,976
598
71
7
0
236,559
1
W
Neith
6,235
624
51
5
0
186,516
1
L
Cthulhu
4,697
470
25
3
0
189,825
1
L
Neith
4,520
452
15
2
0
154,797
0
W
Cthulhu
6,565
657
37
4
0
206,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role