Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
SauronMVP
Tsukuyomi
Gold IV
Level 125
God Stats
1W - 0L
1,402 SR
Queue Stats
51W - 59L
1,489 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,402 SR
1,489 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,508 SR
1,446 MMR
Nemesis
Nemesis
Gold III
Serioo-Ramos
Nemesis
Gold III
Level 103
God Stats
0W - 1L
1,508 SR
Queue Stats
76W - 85L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SauronMVP
Tsukuyomi
17
8 / 0 / 0
11,717
901
12,840
15,142
12,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Hou YiCamazotzIzanamiKaliFreya

VS

Bans
BastetChronosAnhurSkadiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Serioo-Ramos
Nemesis
14
0 / 8 / 0
8,882
683
9,206
15,948
15,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
SauronMVP
Tsukuyomi
8
0
0
8
L
Nemesis
Serioo-Ramos
Nemesis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,840
Damage
9,206
15,142
Taken
15,948
12,617
Mitigated
15,772
4,761
Healing
2,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
SauronMVP
Tsukuyomi
12,840
4,210
0
4,761
15,142
12,617
947
1,627
13,515
0
68,846
L
Nemesis
Serioo-Ramos
Nemesis
9,206
3,277
0
2,617
15,948
15,772
0
453
15,495
6,172
40,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,717
Gold Earned
8,882
132
Minions Killed
77
8
Camps Cleared
4
279,762
Distance Traveled
258,316
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,717
901
132
10
8
279,762
2
L
Nemesis
8,882
683
77
6
4
258,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role