Player Matchup

Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DEC Lahm02
Chaac
Level 28
God Stats
1W - 1L
1,602 SR
Queue Stats
40W - 33L
1,509 Elo+
Party 3
Ratatoskr
Ratatoskr
I AziiK I
Ratatoskr
Level 105
God Stats
5W - 5L
1,459 SR
Queue Stats
211W - 201L
1,480 Elo+
Party 3
Sol
Sol
Toshiro_R6
Sol
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 37L
1,529 Elo+
Party 2
Ra
Ra
Ygg Dayto
Ra
Level 106
God Stats
7W - 12L
1,462 SR
Queue Stats
514W - 516L
1,487 Elo+
Party 3
Team Averages
Level 84
1,505 SR
1,501 Elo+

VS

Team Averages
Level 88
1,619 SR
1,703 Elo+
Ymir
Ymir
 
Ymir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Izi Pizii
Chaac
Level 96
God Stats
79W - 35L
1,699 SR
Queue Stats
211W - 111L
1,659 Elo+
Party 1
Set
Set
MiidOrFeeeD
Set
Level 25
God Stats
2W - 1L
1,501 SR
Queue Stats
44W - 11L
1,668 Elo+
Party 1
Merlin
Merlin
chetrall
Merlin
Level 124
God Stats
5W - 4L
1,555 SR
Queue Stats
131W - 99L
1,626 Elo+
Party 1
Chronos
Chronos
vSolarus
Chronos
Level 160
God Stats
5W - 0L
1,842 SR
Queue Stats
32W - 0L
2,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
2 / 2 / 1
4,835
484
3,466
4,812
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
9
0 / 3 / 0
4,938
494
983
4,552
1,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
I AziiK I
Ratatoskr
9
2 / 3 / 0
5,295
530
2,876
7,594
1,813
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 3
5,051
505
4,619
4,803
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 1
5,355
536
2,139
4,715
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 0 / 4
4,649
465
1,418
4,307
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Izi Pizii
Chaac
11
5 / 0 / 2
6,949
695
4,588
5,932
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 1 / 2
6,202
620
6,598
6,386
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
chetrall
Merlin
10
0 / 1 / 4
5,587
559
3,596
3,475
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
vSolarus
Chronos
8
1 / 2 / 2
5,110
511
1,779
4,903
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
11
11
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
1
1.25
W
Ymir
 
Ymir
0
0
4
2
L
Chaac
0
3
0
0
L
Ratatoskr
I AziiK I
Ratatoskr
2
3
0
0.67
W
Chaac
Izi Pizii
Chaac
5
0
2
6
W
5
1
2
6
L
0
2
3
0.75
L
0
1
1
0.5
W
Merlin
chetrall
Merlin
0
1
4
2
W
Chronos
vSolarus
Chronos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,083
Damage
17,979
26,476
Taken
25,003
8,596
Mitigated
11,796
7,427
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,466
877
0
374
4,812
2,143
0
2,465
2,347
0
17,354
W
Ymir
 
Ymir
1,418
104
0
1,861
4,307
2,435
0
1,326
2,981
6,628
0
L
Chaac
983
228
0
1,073
4,552
1,858
192
0
4,262
0
19,314
L
Ratatoskr
I AziiK I
Ratatoskr
2,876
559
0
2,308
7,594
1,813
0
761
6,721
0
21,619
W
Chaac
Izi Pizii
Chaac
4,588
664
0
2,812
5,932
4,789
350
457
5,306
1,782
37,005
W
6,598
3,523
0
2,726
6,386
2,002
0
1,265
5,121
0
35,465
L
4,619
1,758
0
1,787
4,803
1,388
0
2,015
2,746
34,100
0
L
2,139
60
41
1,844
4,715
1,394
0
1,587
3,047
30,889
0
W
Merlin
chetrall
Merlin
3,596
261
0
733
3,475
1,092
0
1,691
1,784
34,146
0
W
Chronos
vSolarus
Chronos
1,779
505
0
968
4,903
1,478
0
2,019
2,884
19,505
3,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
28,497
267
Minions Killed
273
0
Camps Cleared
0
957,369
Distance Traveled
987,722
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,835
484
29
3
0
184,332
4
W
Ymir
4,649
465
8
1
0
191,528
8
L
Chaac
4,938
494
41
4
0
172,686
0
L
Ratatoskr
5,295
530
53
5
0
214,716
0
W
Chaac
6,949
695
95
10
0
207,215
1
W
Set
6,202
620
67
7
0
218,375
1
L
Sol
5,051
505
67
7
0
181,482
3
L
Ra
5,355
536
77
8
0
204,153
4
W
Merlin
5,587
559
53
5
0
193,761
0
W
Chronos
5,110
511
50
5
0
176,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role