Player Matchup

Tiamat
Tiamat
Diamond III
Bissebongi
Tiamat
Diamond III
Level 88
God Stats
1W - 2L
1,705 SR
Queue Stats
67W - 62L
2,371 MMR
Party 2
Fenrir
Fenrir
Diamond III
SirQuestionable
Fenrir
Diamond III
Level 154
God Stats
14W - 6L
1,672 SR
Queue Stats
68W - 64L
2,436 MMR
Party 2
Chaac
Chaac
Platinum III
Skywalker76_
Chaac
Platinum III
Level 84
God Stats
10W - 7L
1,731 SR
Queue Stats
199W - 176L
1,848 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,702 SR
2,218 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,577 SR
1,719 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
TwisteedHVS
Cabrakan
Platinum II
Level 145
God Stats
11W - 11L
1,627 SR
Queue Stats
120W - 148L
1,901 MMR
Solo
Olorun
Olorun
Gold I
UnSmurfTuSerre
Olorun
Gold I
Level 46
God Stats
1W - 0L
1,605 SR
Queue Stats
51W - 33L
1,755 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bissebongi
Tiamat
14
3 / 6 / 2
10,590
662
16,280
13,061
9,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
0 / 9 / 2
8,611
538
7,123
28,705
18,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 6 / 1
10,367
648
13,735
22,573
22,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesBastetGebGilgameshArtio

VS

Bans
ThothScyllaBacchusSolMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
7 / 1 / 11
11,754
735
18,090
24,143
23,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
TwisteedHVS
Cabrakan
15
4 / 2 / 13
11,343
709
12,972
17,340
23,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
10 / 2 / 11
12,443
778
21,491
11,234
5,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
21
21
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
11
12.5
L
Tiamat
Bissebongi
Tiamat
3
6
2
0.67
L
0
9
2
0.11
L
2
6
1
0.42
W
Cabrakan
TwisteedHVS
Cabrakan
4
2
13
5.25
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,138
Damage
52,553
64,339
Taken
52,717
50,486
Mitigated
52,985
14,382
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
18,090
6,867
778
6,795
24,143
23,793
1,031
8,060
15,216
0
51,868
L
Tiamat
Bissebongi
Tiamat
16,280
1,376
0
1,482
13,061
9,455
0
5,404
7,602
49,649
0
L
7,123
1,671
646
5,981
28,705
18,674
0
12,768
15,258
0
20,984
L
13,735
1,580
0
6,273
22,573
22,357
0
12,648
9,240
309
42,412
W
Cabrakan
TwisteedHVS
Cabrakan
12,972
746
1,367
3,506
17,340
23,256
65
6,538
9,896
34,037
0
W
21,491
11,194
1,076
6,112
11,234
5,936
2,778
2,734
8,171
68,726
5,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,568
Gold Earned
35,540
157
Minions Killed
206
3
Camps Cleared
11
893,423
Distance Traveled
901,763
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,754
735
70
4
4
329,540
1
L
Tiamat
10,590
662
73
5
1
291,739
1
L
Fenrir
8,611
538
21
1
1
295,101
2
L
Chaac
10,367
648
63
4
1
306,583
1
W
Cabrakan
11,343
709
47
3
1
275,108
4
W
Olorun
12,443
778
89
6
6
297,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role