Player Matchup

Loki
Loki
 
Loki
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JohnStoneshenge
Ymir
Level 49
God Stats
1W - 5L
1,429 SR
Queue Stats
1W - 5L
1,325 Elo+
Party 2
Hachiman
Hachiman
White-Wolf-Hati
Hachiman
Level 96
God Stats
3W - 4L
1,585 SR
Queue Stats
293W - 295L
1,516 Elo+
Solo
Hercules
Hercules
xSstJ
Hercules
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 144L
1,537 Elo+
Party 2
Tiamat
Tiamat
zSaxyy
Tiamat
Level 84
God Stats
1W - 1L
1,808 SR
Queue Stats
81W - 93L
1,476 Elo+
Party 2
Team Averages
Level 74
1,565 SR
1,471 Elo+

VS

Team Averages
Level 90
1,517 SR
1,683 Elo+
Geb
Geb
Izi Pizii
Geb
Level 96
God Stats
10W - 5L
1,660 SR
Queue Stats
211W - 111L
1,652 Elo+
Party 1
Hera
Hera
MiidOrFeeeD
Hera
Level 25
God Stats
3W - 2L
1,424 SR
Queue Stats
44W - 11L
1,660 Elo+
Party 1
Sun Wukong
Sun Wukong
chetrall
Sun Wukong
Level 124
God Stats
6W - 4L
1,516 SR
Queue Stats
131W - 99L
1,619 Elo+
Party 1
Medusa
Medusa
sidTV37
Medusa
Level 46
God Stats
1W - 1L
1,399 SR
Queue Stats
133W - 122L
1,428 Elo+
Solo
Loki
Loki
vSolarus
Loki
Level 160
God Stats
8W - 0L
1,586 SR
Queue Stats
32W - 0L
2,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 2 / 0
4,273
475
1,664
5,095
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,758
418
827
3,552
1,199
Hachiman
9
1 / 1 / 0
4,845
538
2,022
4,561
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
xSstJ
Hercules
7
0 / 3 / 0
4,273
475
2,110
8,518
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
zSaxyy
Tiamat
8
0 / 2 / 0
4,659
518
1,054
4,185
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,219
580
1,978
5,239
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 1
5,739
638
4,979
2,689
879
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
chetrall
Sun Wukong
9
1 / 0 / 2
5,729
637
4,024
5,061
4,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
sidTV37
Medusa
9
0 / 1 / 0
4,820
536
2,287
5,033
1,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Loki
10
4 / 0 / 1
5,906
656
3,941
4,470
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
9
9
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
W
1
0
3
2.5
L
0
1
0
0
W
3
0
1
3.5
L
Hachiman
1
1
0
1
W
Sun Wukong
chetrall
Sun Wukong
1
0
2
2
W
Medusa
sidTV37
Medusa
0
1
0
0
W
Loki
4
0
1
4.5
L
Hercules
xSstJ
Hercules
0
3
0
0
L
Tiamat
zSaxyy
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,677
Damage
17,209
25,911
Taken
22,492
9,274
Mitigated
10,475
10,295
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,664
196
0
1,448
5,095
1,334
0
1,365
3,730
0
17,124
W
1,978
190
0
1,739
5,239
2,734
0
678
4,557
9,184
0
L
827
63
0
1,230
3,552
1,199
0
676
2,876
6,681
0
W
4,979
1,847
0
1,513
2,689
879
262
343
2,200
32,107
0
L
Hachiman
2,022
965
0
2,096
4,561
1,048
0
1,520
3,041
0
25,660
W
Sun Wukong
chetrall
Sun Wukong
4,024
435
0
1,677
5,061
4,466
392
0
4,755
0
25,713
W
Medusa
sidTV37
Medusa
2,287
1,090
0
1,411
5,033
1,245
0
403
4,630
0
27,247
W
Loki
3,941
1,522
0
2,700
4,470
1,151
0
416
4,008
0
31,048
L
Hercules
xSstJ
Hercules
2,110
897
0
4,345
8,518
4,071
0
1,271
7,247
0
14,791
L
Tiamat
zSaxyy
Tiamat
1,054
97
0
1,176
4,185
1,622
0
2,125
2,060
20,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,808
Gold Earned
27,413
205
Minions Killed
249
0
Camps Cleared
0
815,713
Distance Traveled
930,220
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,273
475
48
5
0
206,442
3
W
Geb
5,219
580
15
2
0
182,640
0
L
Ymir
3,758
418
12
1
0
117,112
0
W
Hera
5,739
638
73
8
0
185,192
0
L
Hachiman
4,845
538
57
6
0
157,620
2
W
Sun Wukong
5,729
637
49
5
0
182,543
1
W
Medusa
4,820
536
52
6
0
171,429
5
W
Loki
5,906
656
60
7
0
208,416
3
L
Hercules
4,273
475
33
4
0
168,157
2
L
Tiamat
4,659
518
55
6
0
166,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role