Player Matchup

Thanatos
Thanatos
BukakeGod
Thanatos
Level 146
God Stats
4W - 0L
1,677 SR
Queue Stats
211W - 183L
1,607 Elo+
Solo
Yemoja
Yemoja
Ciucmoq
Yemoja
Level 150
God Stats
5W - 5L
1,321 SR
Queue Stats
321W - 298L
1,514 Elo+
Party 2
Chronos
Chronos
Dèano
Chronos
Level 155
God Stats
1W - 1L
1,301 SR
Queue Stats
130W - 115L
1,603 Elo+
Solo
Medusa
Medusa
Faltyk
Medusa
Level 136
God Stats
4W - 2L
1,582 SR
Queue Stats
216W - 199L
1,515 Elo+
Party 2
Geb
Geb
Nirovora
Geb
Level 146
God Stats
7W - 12L
1,418 SR
Queue Stats
794W - 742L
1,555 Elo+
Solo
Team Averages
Level 147
1,460 SR
1,559 Elo+

VS

Team Averages
Level 134
1,692 SR
1,577 Elo+
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BasilBrúsh
Hercules
Level 160
God Stats
6W - 4L
1,588 SR
Queue Stats
174W - 132L
1,669 Elo+
Solo
Poseidon
Poseidon
Drazhs
Poseidon
Level 97
God Stats
2W - 1L
1,798 SR
Queue Stats
150W - 136L
1,609 Elo+
Party 1
Ymir
Ymir
Quorthon91
Ymir
Level 128
God Stats
4W - 1L
1,811 SR
Queue Stats
424W - 433L
1,536 Elo+
Party 1
Yemoja
Yemoja
Sniqer1
Yemoja
Level 160
God Stats
15W - 7L
1,761 SR
Queue Stats
1,058W - 1,107L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BukakeGod
Thanatos
19
5 / 5 / 11
11,669
686
18,577
20,384
19,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Ciucmoq
Yemoja
18
0 / 1 / 16
10,281
605
5,402
14,646
18,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Dèano
Chronos
20
7 / 2 / 11
12,082
711
29,709
20,828
11,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Medusa
Faltyk
Medusa
20
7 / 3 / 9
12,508
736
33,198
16,622
9,958
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 1 / 19
11,184
658
15,515
17,472
19,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 2 / 8
11,287
664
13,896
26,454
29,330
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
BasilBrúsh
Hercules
19
7 / 5 / 4
12,203
718
21,854
34,022
39,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
Drazhs
Poseidon
17
0 / 6 / 9
10,748
632
14,892
18,336
9,206
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 4 / 8
10,711
630
11,224
22,195
28,009
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
Sniqer1
Yemoja
18
2 / 2 / 5
10,734
631
9,588
17,649
15,678
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
19
Kills
12
12
Deaths
19
66
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
8
3
L
Hercules
BasilBrúsh
Hercules
7
5
4
1.8
W
Thanatos
BukakeGod
Thanatos
5
5
11
2.1
W
Yemoja
Ciucmoq
Yemoja
0
1
16
8
L
Poseidon
Drazhs
Poseidon
0
6
9
0.75
W
Chronos
Dèano
Chronos
7
2
11
6.25
W
Medusa
Faltyk
Medusa
7
3
9
3.83
W
0
1
19
9.5
L
1
4
8
1.25
L
Yemoja
Sniqer1
Yemoja
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,401
Damage
71,454
89,952
Taken
118,656
79,439
Mitigated
121,787
57,396
Healing
53,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,896
1,148
2,454
9,955
26,454
29,330
510
12,219
13,866
29,269
0
L
Hercules
BasilBrúsh
Hercules
21,854
5,200
2,483
11,377
34,022
39,564
150
11,419
21,921
0
30,410
W
Thanatos
BukakeGod
Thanatos
18,577
2,638
1,456
9,397
20,384
19,188
337
11,285
8,491
0
25,101
W
Yemoja
Ciucmoq
Yemoja
5,402
1,893
30,350
6,431
14,646
18,847
313
10,285
3,914
8,979
0
L
Poseidon
Drazhs
Poseidon
14,892
2,675
403
1,660
18,336
9,206
2,840
10,619
7,645
50,262
0
W
Chronos
Dèano
Chronos
29,709
9,357
0
2,556
20,828
11,947
1,871
10,603
9,257
50,572
0
W
Medusa
Faltyk
Medusa
33,198
14,944
1,596
1,246
16,622
9,958
3,473
8,424
7,139
0
78,035
W
15,515
1,084
2,165
2,199
17,472
19,499
85
7,631
9,300
26,506
0
L
11,224
922
1,209
2,521
22,195
28,009
154
9,067
12,860
17,575
0
L
Yemoja
Sniqer1
Yemoja
9,588
4,338
17,220
4,208
17,649
15,678
1,048
7,302
10,064
17,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,724
Gold Earned
55,683
163
Minions Killed
194
0
Camps Cleared
0
1,623,875
Distance Traveled
1,428,252
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,287
664
54
3
0
332,145
4
L
Hercules
12,203
718
18
1
0
296,568
2
W
Thanatos
11,669
686
16
1
0
345,713
0
W
Yemoja
10,281
605
3
0
0
301,384
0
L
Poseidon
10,748
632
79
5
0
273,929
1
W
Chronos
12,082
711
34
2
0
329,206
6
W
Medusa
12,508
736
89
5
0
309,614
2
W
Geb
11,184
658
21
1
0
337,958
5
L
Ymir
10,711
630
28
2
0
276,039
0
L
Yemoja
10,734
631
15
1
0
249,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role