Player Matchup

Morgan Le Fay
Morgan Le Fay
BlueBarracuda07
Morgan Le Fay
Level 103
God Stats
16W - 15L
1,478 SR
Queue Stats
48W - 46L
1,524 Elo+
Solo
Achilles
Achilles
ClareVoyance25
Achilles
Level 156
God Stats
6W - 3L
1,573 SR
Queue Stats
260W - 214L
1,658 Elo+
Party 2
Geb
Geb
PathByDarkness
Geb
Level 158
God Stats
4W - 0L
1,636 SR
Queue Stats
233W - 214L
1,442 Elo+
Party 2
Team Averages
Level 139
1,563 SR
1,542 Elo+

VS

Team Averages
Level 126
1,528 SR
1,586 Elo+
Danzaburou
Danzaburou
HopefulAtom26QC
Danzaburou
Level 148
God Stats
0W - 2L
1,307 SR
Queue Stats
14W - 12L
1,569 Elo+
Party 1
Freya
Freya
Trap_Ginger
Freya
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
1,728 Elo+
Solo
Nike
Nike
pidrensorc
Nike
Level 118
God Stats
1W - 1L
1,776 SR
Queue Stats
111W - 135L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueBarracuda07
Morgan Le Fay
15
3 / 6 / 8
10,575
705
11,112
13,335
5,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
16
7 / 4 / 4
11,266
751
15,911
16,568
14,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 10
11,039
736
7,776
15,745
21,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HopefulAtom26QC
Danzaburou
14
5 / 3 / 7
10,770
718
11,120
10,755
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 7 / 4
9,260
617
10,513
13,084
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
7 / 4 / 7
10,964
731
12,284
16,756
9,741
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
14
Kills
14
14
Deaths
14
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlueBarracuda07
Morgan Le Fay
3
6
8
1.17
W
Achilles
7
4
4
2.25
L
Danzaburou
HopefulAtom26QC
Danzaburou
5
3
7
2.83
W
4
4
10
2.25
L
2
7
4
0.57
L
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,799
Damage
33,917
45,648
Taken
40,595
41,022
Mitigated
18,715
10,151
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlueBarracuda07
Morgan Le Fay
11,112
1,083
838
3,453
13,335
5,141
1,241
3,734
9,601
48,506
0
W
Achilles
15,911
2,936
0
4,778
16,568
14,056
1,111
4,927
11,641
332
43,577
L
Danzaburou
HopefulAtom26QC
Danzaburou
11,120
5,118
0
2,532
10,755
3,801
303
5,217
5,184
0
36,722
W
7,776
498
0
1,082
15,745
21,825
510
2,757
12,988
17,968
0
L
10,513
3,310
0
3,433
13,084
5,173
0
5,175
7,480
30,972
3,043
L
12,284
1,400
0
250
16,756
9,741
0
8,384
7,363
3,742
26,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
30,994
164
Minions Killed
141
9
Camps Cleared
4
796,371
Distance Traveled
795,305
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,575
705
76
5
5
248,225
3
W
Achilles
11,266
751
66
4
3
284,195
2
L
Danzaburou
10,770
718
47
3
1
258,901
4
W
Geb
11,039
736
22
1
1
263,951
0
L
Freya
9,260
617
63
4
3
250,113
5
L
Nike
10,964
731
31
2
0
286,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role